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species6729
09-26-2008, 07:12 AM
Just want to say this is a great Addon for multiboxer.

I just started with a 5 box warlock team. I am able to get most of the function working, however, for the life of me, I was unable to get the mod- Jamba-taxi to work. My toons only have one flight plan between Stormwind and Sentinel Hill. I read thru your intructions on the website many time to find out why this is no working

I have the check mark on the option in Jamba-taxi on my master and then click on the button "push to characters". I check and all my slaves has the same option checked in the same mod.

I have all my slave right click on the flight master to open up the window, where I can choose where to fly to, I then right click and open the same window on my master toon. I then left click on Sentinel Hill in the window. Only my master toon will fly to the Sentienl Hill and my slave will stay where they are.

Schwarz
09-26-2008, 08:22 AM
Great job on this addon. Can you believe I actually had fun setting this up? The gui made it pretty simple and straight forward. A couple things I noticed.

Auto Follow after combat- Not a big deal could never get it to work on previous addons this one can't get it to work either. Installed everything went outside to fight some NPC. Backed all my toons up after we were in combat. Killed the thing ran away no one followed. Oh well not a big deal I am so used to pressing the follow button that I would feel strange without doing it.

AutoPromote Master. Tried out the flightpath guy and was happy with that. Made it into shat and sent a /promote clone1 to everyone. I was thinking that it would get to clone1 and it would push the master back to master. Which it didn't.

Everything else that I tested worked really well. This is going to make everythign I do easier and more enjoyable. No more switching 5 screens to synch up the quest logs. With the default settings there was alot of spam I thought. All usefull information but alot of it. Overall I give this a 9.5/10. You will get a 10 if you keep developing this into Wotlk.

Razman
09-26-2008, 08:31 AM
On the taxi thing all you need is tick the box where it has the taxi reference in the set up. You also need to have your main at the time of flying set as the master. Then this is the key--All toons must have the flight map open on their screens, when the master chooses a destination they all fly there. If your alts dont have the map open they wont fly.

davedontmind
09-26-2008, 08:41 AM
I have all my slave right click on the flight master to open up the window, where I can choose where to fly to, I then right click and open the same window on my master toon. I then left click on Sentinel Hill in the window. Only my master toon will fly to the Sentienl Hill and my slave will stay where they are.I had similar problems with Jamba v0.1, but that may have been my configuration rather than a problem with Jamba.

With the latest version I've not experienced the problem at all. Are you using the latest version?

Jafula
09-26-2008, 10:05 AM
Just want to say this is a great Addon for multiboxer.

I just started with a 5 box warlock team. I am able to get most of the function working, however, for the life of me, I was unable to get the mod- Jamba-taxi to work. My toons only have one flight plan between Stormwind and Sentinel Hill. I read thru your intructions on the website many time to find out why this is no working

I have the check mark on the option in Jamba-taxi on my master and then click on the button "push to characters". I check and all my slaves has the same option checked in the same mod.

I have all my slave right click on the flight master to open up the window, where I can choose where to fly to, I then right click and open the same window on my master toon. I then left click on Sentinel Hill in the window. Only my master toon will fly to the Sentienl Hill and my slave will stay where they are.In this screen here

http://wow.jafula.com/images/stories/jamba/Jamba-Core-0.1.jpg

you need to make sure that all the members are ticked on your master and your slaves. This is an old screenshot, now this list is under a team tag, but you get the idea. If the checkboxes are all ticked, then the slaves will obey the master.

So check all these boxes on your main, push to characters, and then try the taxi again. Let me know if that solves your problem.

Jafula
09-26-2008, 10:16 AM
Auto Follow after combat- Not a big deal could never get it to work on previous addons this one can't get it to work either. Installed everything went outside to fight some NPC. Backed all my toons up after we were in combat. Killed the thing ran away no one followed. Oh well not a big deal I am so used to pressing the follow button that I would feel strange without doing it.Ok, I assume that your master is set up properly if your slaves are copying the masters quests. Maybe...

1) when "Backed all my toons up after we were in combat."- if your toons were backed up and didn't actually hit the mob, then they may not have been in combat even if your master was.

2) You have a movement key mapped that is causing the toons to move when your master moves breaking the follow.

3) You have another addon installed that is conflicting. Have you tried Jamba as the only addon?

AutoPromote Master. Tried out the flightpath guy and was happy with that. Made it into shat and sent a /promote clone1 to everyone. I was thinking that it would get to clone1 and it would push the master back to master. Which it didn't. When you issue the command

/jamba setmeasmaster all

on a toon; that toon will tell "all" the others that it is the new master; and if one of them is the party leader, they will promote the new master to party leader.

Jafula
09-26-2008, 10:18 AM
THANK YOU!!!!!

thank you for making such a great addon! im in love with it. i've just gone through the basics of it but i will also, in the following weeks, play around with some of the other options. a lot of it seem all too advanced for me now, but i guess i little trip to your site will help explain a lot of the functions. again, thank you.
I too, use this addon now, Im loving it. :) Thanks!You are both very welcome!

Jafula
09-26-2008, 10:20 AM
All usefull information but alot of it. Overall I give this a 9.5/10. You will get a 10 if you keep developing this into Wotlk.Want it to be a 10! Now! ;( ?( ;)


Sure, I'll be playing Wotlk with my 5 toons. Jamba will be coming with me.

Schwarz
09-26-2008, 10:31 AM
Here is an idea. Jamba-Combat: a multiboxer friendly scrolling combat text. I know there is a hack out there to spam the damage from your toons on your main screen. What I would like to see added is labels from who is doing what damage. I know some other people had wanted to see all of the damage added up and displayed for them instead of listing every attack. ie.

My preference

Shaone: lightning bolt 2100
Shatwo: lightning bolt 1500
Shathree: lightning bolt 2000
Shafour: lightning bolt 2200
Shafive: lightning botl CRIT 4000

--------------------
addition style

Party lightning bolt : 11800 (1 crit)

zanthor
09-26-2008, 10:39 AM
Here is an idea. Jamba-Combat: a multiboxer friendly scrolling combat text. I know there is a hack out there to spam the damage from your toons on your main screen. What I would like to see added is labels from who is doing what damage. I know some other people had wanted to see all of the damage added up and displayed for them instead of listing every attack. ie.

My preference

Shaone: lightning bolt 2100
Shatwo: lightning bolt 1500
Shathree: lightning bolt 2000
Shafour: lightning bolt 2200
Shafive: lightning botl CRIT 4000

--------------------
addition style

Party lightning bolt : 11800 (1 crit)As much as I like this idea I think that you would be best off leaving a major combat parser out of the picture until other features are locked down tight.

wetstreet
09-26-2008, 12:22 PM
Awesome job Jafula! While I could multibox without Jamba, I would really hate to. Keep up the great work.

The only thing I can think of that is missing is a simple status panel like Multibox V2 has. I use it to see at a glace if everyone is following or not and see the last status message. Multibox has the last message fade to the background color, but I would honestly prefer it faded to another color. Sometimes I'm busy and don't get to it before it fades away. On the other hand, having another color lets me know it is an older message.

Jafula
09-26-2008, 03:07 PM
As much as I like this idea I think that you would be best off leaving a major combat parser out of the picture until other features are locked down tight.Agreed. Its a lot of work to something like that. I'd like to do that very much, but start perhaps with interfacing with another mod that does that, SCT or MSBT. Anyone something like that would be cool and is on the todo list.

@zanthor: I've written the follow strobe for you; just have to run it in wow to check; hopefully I'll send it to you tonight.

Jafula
09-26-2008, 03:15 PM
Awesome job Jafula! While I could multibox without Jamba, I would really hate to. Keep up the great work.

The only thing I can think of that is missing is a simple status panel like Multibox V2 has. I use it to see at a glace if everyone is following or not and see the last status message. Multibox has the last message fade to the background color, but I would honestly prefer it faded to another color. Sometimes I'm busy and don't get to it before it fades away. On the other hand, having another color lets me know it is an older message.Cheers! 0.3 is Jamba GUI. If ANYONE has ideas for what to display and how to display it, please post them.

I think a minium is follow status, customisable colours, default red for not following, green for following.
The UI Error and UI Info messages you are referring to that are displayed in the GUI, I think I will just channel them through the current chat/warning system in the /jamba interface. We can tweak this system to display in a GUI if you want and fade, etc.

Do we want to integrate this GUI with toon information, like current stats, free bag space, gold amount etc, or keep it seperate?

What else do you really want to see in a GUI for your slaves?

All ideas welcome and considered.

Metalocalypse
09-26-2008, 04:40 PM
how about a Jamba Bars, like trinity, but Jambafied <-Bush-ism

newways
09-26-2008, 06:02 PM
Outstanding addon...simply OUTSTANDING! :thumbsup:

ZorbaTheGeek
09-26-2008, 08:22 PM
Superb addon, I've just changed over to jamba dropping multiboxer, backstreet quester and simplifying some macros in the process. I do have a small feature request though.

Any chance the auto-accept quest could have an option to ONLY accept shared quests fromt he master and not directly from NPCs? Having auto-accept turned off makes collecting quests on the leader a pain as you need to accept on all slaves for every one. Having it turned on results in the slaves just grabbing the next quest in a chain from the NPC at hand in even if I am not intending to do it.

The previous addons I was using had this functionality, but of course I had to make all quest hand ins manually if there was a choice of rewards.

Finally, can anyone recommend (or better yet Jamba implement) a quest tracker that shows the progress of the entire party even if the master has completed it? QuestFu almost works, but once the master completes the tracker just changes to <done> and you can no longer follow the progress of slaves without checking their screens. My slave windows are too small to read slave trackers on their own display.

Ughmahedhurtz
09-26-2008, 09:47 PM
Finally, can anyone recommend (or better yet Jamba implement) a quest tracker that shows the progress of the entire party even if the master has completed it? QuestFu almost works, but once the master completes the tracker just changes to <done> and you can no longer follow the progress of slaves without checking their screens. My slave windows are too small to read slave trackers on their own display.BackseatQuester IMO

lacitpo
09-26-2008, 10:02 PM
GUI Ideas.

SHould be designed so that later, the addition of extra information doesn't break it. For me, options for displayed information should be as follows.

Clear indicator of follow status. I think info on who is being followed is less important that simply an On/Off view of IF the toon is following someone. Option to show who is being followed? Bag Space XP as a bar and/or as a percent Other neato stuff I haven't thought of yetHope that helps

Jafula
09-27-2008, 02:51 AM
Any chance the auto-accept quest could have an option to ONLY accept shared quests fromt he master and not directly from NPCs? Having auto-accept turned off makes collecting quests on the leader a pain as you need to accept on all slaves for every one. Having it turned on results in the slaves just grabbing the next quest in a chain from the NPC at hand in even if I am not intending to do it.
First of all, if you have all toons doing the same quests, I'm curious as to why do you not use the default Jamba setup which is to mirror the masters quest actions? As well as this, to speed things along, I usually just accept a quest with my master and then share it with my slaves. I use my "big button" that has the AcceptQuest function in it. This way, share, hit big button, go. I don't run with the auto-accept/auto-complete on. What do you do that's more efficient than me?

How about I add another button to the Jamba-Quest GUI named "Share" - when you click this button it shares the quest with the slaves and they automatically accept it.

bbj
09-27-2008, 04:24 AM
Brilliant mod. works well.

More feature requests.
in merchant : Auto Sell soulbound items that are unusable ( except where the usability is a lvl requirement ). I dont even know if this is possible. Maybe take a different tack and auto sell all soulbound items of a certain type ( like leather stuff ). I often take a plate item as a quest reward simply because it will give me the best cash back at a vendor. Of course if you disenchant you might wanna switch this off.

bbj
09-27-2008, 04:26 AM
as far as the gui goes, i dont wanna see a new combat mod.

rather, i wanna see stuff that the combat mods dont show, like my XP, %of rep of whatever the last rep was that i gained.

ZorbaTheGeek
09-27-2008, 06:19 AM
Any chance the auto-accept quest could have an option to ONLY accept shared quests fromt he master and not directly from NPCs? Having auto-accept turned off makes collecting quests on the leader a pain as you need to accept on all slaves for every one. Having it turned on results in the slaves just grabbing the next quest in a chain from the NPC at hand in even if I am not intending to do it.
First of all, if you have all toons doing the same quests, I'm curious as to why do you not use the default Jamba setup which is to mirror the masters quest actions? As well as this, to speed things along, I usually just accept a quest with my master and then share it with my slaves. I use my "big button" that has the AcceptQuest function in it. This way, share, hit big button, go. I don't run with the auto-accept/auto-complete on. What do you do that's more efficient than me?

How about I add another button to the Jamba-Quest GUI named "Share" - when you click this button it shares the quest with the slaves and they automatically accept it.Sounds like we work in a similar way, I'm just not used to having to accept quests on the slaves when sharing. I do run mirror master to make quest hand-ins and move on to the next quest in a chain. When collecting new quests I will run the master around and share them from my quest log. It's the implementation of quest sharing that has changed from the old addon I was using as I was originally able to share and the slaves would automatically accept, they would not however auto-accept a quest when interacting with an NPC. Under Jamba these two functions are "tied together" and I'm unable to have one without the other.

With auto-accept quest on, mirror master will follow correctly until the next quest in a chain is offered at which point the slaves will auto-accept it (even if it's kill Elune with a pointed stick).
With auto-accept off I need to make at least two actions to share a quest from my masters log instead of one, and previous addons have shown that it's technically possible for this not to be necessary (although I'd not setup a "big button" I will look into that).

I'll bind the AcceptQuest function so I don't have to click in each slave window next session when I turn auto-accept off. Jamba share button would well I think.

Talking "Would be nice to have" would it be possible on quests with reward options for us to select a reward on each toon and then click "complete quest" once on the master and have all toons complete with their specific reward? Would be nice when there are follow up quests =D

Thanks again for the mod, it really is superb.

Ualaa
09-27-2008, 10:46 AM
First off, I absolutely love your addon. It rocks and simplifies boxing immensely.

I'm trying to set up a leaderless system, with five toons.
When switching toons, I use my G15 to:
- Send maximizer PiP hotkey to bring that toon's window to the front.
- Target that toon with all toons and make her my focus.
- Clear target and script to make her the party leader.

In the Jamba options there's something like:
- Focus follows master and Promote new master to party leader.
I cannot seem to get this to work, but it would simplify my G15 macro (which bugs out occasionally when server latency gets high).

However, when I switch windows (without my G15 script) to a new master, Jamba still thinks the old toon is the master.
My old toon still has the focus and when I move the new toon around, the original master gets the follow broken message.

How can I make Jamba recognize that a new toon is the master?
Is there a command I can issue, so my G15 will press the Maximizer PiP command to bring the new toons window to the front,
while simultaneously sending a command (to all wow clients) letting them know which toon is the new master?







Feature request.

I'm not even sure if this is possible, but if you could have the slaves open/activate the same npc as the master clicks on.
That's the only improvement for the Jamba questing abilities I can think of; your addon does everything else wonderfully.

Fef
09-27-2008, 11:49 AM
Absolutely great addon. Thanks a lot for making all that work available to everyone.

I was using TwoBox Toolkit until yesterday, but I got sick of people continuously asking me why I asked them to follow (TwoBox Toolkit works by issuing a /follow me command which is received by everybody around as a "Fef requires you to follow her" or something like that). Anyway, moving to Jamba, I was up and running in less than 15 minutes with the same functionality as before, and much more.

Features I love :
- Flawless (and SILENT) follow system
- Automatization of quest turn-in an flight node (I run for slave on tiny thumbnails view on the side of my screen, so this helps a lot)
- The warnings (follow broken, alt being attacked and such) are actually visible (appearing on the screen, with a warning noise, much better than chat window only)
- Auto-sell, auto-buy (replaces nicely AutoProfit I was using before)
- The Push Settings option (now that's a great idea !)

Features I would love to see :
- NPC opening automatically on alts, but I am under the understanding that this is not possible (short of using tricks like the ones used in the auto-skin macro and such)
- Automatization of talent points distributions and spell learning at the trainer (no clue how hard this could be)

Features I would like to see but I realize how vain I am for just asking :
- An exclusion list of grey items to be automatically sold. My Draenei Shaman team all wear the Blood Elves Rogue starting outfit (looks great) when in town, and I would not like the outfit to be sold. Yes, I am that shallow. ;)


That's about what I had to say, except perhaps or another big thank you !

zanthor
09-27-2008, 01:17 PM
GUI Feature...

Haze the screen red if yer dead... Like a red lense over it, make an option to set the alpha and color...

Jamba-PIP... This is something I'd use pretty heavily, but I don't know that others would... A large display overlay that shows in a bright high contrast manner what hotkey brings that window to your focus/main. The label would really need to be customizable because not everyone uses a standard keystroke... I'd like mine for example to be A B C D E and fill just under 1/4th the client window on the smaller windows...

That way at a glance I know which button brings which toon to the front, when I used to have a "main" this was less important, but nowdays with the leaderless setup that I have now I often forget that I'm on client C and have A B D and E available to swap to.

zanthor
09-27-2008, 01:20 PM
Features I would love to see :
- NPC opening automatically on alts, but I am under the understanding that this is not possible (short of using tricks like the ones used in the auto-skin macro and such)
- Automatization of talent points distributions and spell learning at the trainer (no clue how hard this could be)

Features I would like to see but I realize how vain I am for just asking :
- An exclusion list of grey items to be automatically sold. My Draenei Shaman team all wear the Blood Elves Rogue starting outfit (looks great) when in town, and I would not like the outfit to be sold. Yes, I am that shallow. ;)
Can't open NPC's, just a reality.
Talent points would be easy between classes, especially with the tag system so you could talent out 4 shaman one way and a 5th as resto, etc...

As for the keeping grays... my god man, don't you run out of bagspace? :P.

ace1sh1gh
09-27-2008, 06:55 PM
xcellent addon very well done!!

Jafula
09-28-2008, 03:09 AM
- Automatization of talent points distributions and spell learning at the trainer (no clue how hard this could be)

Features I would like to see but I realize how vain I am for just asking :
- An exclusion list of grey items to be automatically sold. My Draenei Shaman team all wear the Blood Elves Rogue starting outfit (looks great) when in town, and I would not like the outfit to be sold. Yes, I am that shallow. ;)Thank you for using Jamba and providing feedback. I love it when you tell me the things you like about it. :)

Definitely keen to do the talent point idea at some stage. I'll add your exclusion list in 0.3.

Jafula
09-28-2008, 03:13 AM
Haze the screen red if yer dead... Like a red lense over it, make an option to set the alpha and color...

Jamba-PIP... This is something I'd use pretty heavily, but I don't know that others would...Hehe; both of those are on the list ('http://wow.jafula.com/addons/1-jamba/14-future-jamba-releases') . How's that follow strobing working out for you? When I was playing with it, it was like my slaves were attached to my master with an elastic band. Hold down a movement key and they move away. Let go and they automatically run back. I spent too much time just doing that...

Jafula
09-28-2008, 03:25 AM
I'm trying to set up a leaderless system, with five toons.
When switching toons, I use my G15 to:
- Send maximizer PiP hotkey to bring that toon's window to the front.
- Target that toon with all toons and make her my focus.
- Clear target and script to make her the party leader.

In the Jamba options there's something like:
- Focus follows master and Promote new master to party leader.
I cannot seem to get this to work, but it would simplify my G15 macro (which bugs out occasionally when server latency gets high).

However, when I switch windows (without my G15 script) to a new master, Jamba still thinks the old toon is the master.
My old toon still has the focus and when I move the new toon around, the original master gets the follow broken message.

How can I make Jamba recognize that a new toon is the master?
Is there a command I can issue, so my G15 will press the Maximizer PiP command to bring the new toons window to the front,
while simultaneously sending a command (to all wow clients) letting them know which toon is the new master?
Focus information is here ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=125677#post125677') . Short answer; don't use the automatic set focus; because it does not work outside of combat. Keep your current macros for focus. But you can change master and promote using Jamba.

You need to use

/jamba setmeasmaster all

in your switch macro.

This command tells "all" - thats all your characters that the character that issued this command is now to be the master.

Make sure all your toons have the "all" tag. If you also have the "promote" to leader option set in Jamba-Group; when that command is run, if one of your toons is the party leader and has been told about a new master, it will promote the new master to party leader.

I just set this system up last night using Jamba - exactly like you want - the key to do the pip swap and the same key also ran the /jamba setmeasmaster all macro.

Jafula
09-28-2008, 03:27 AM
With auto-accept off I need to make at least two actions to share a quest from my masters log instead of one, and previous addons have shown that it's technically possible for this not to be necessary (although I'd not setup a "big button" I will look into that).

I'll bind the AcceptQuest function so I don't have to click in each slave window next session when I turn auto-accept off. Jamba share button would well I think.I'll see if I can implement your previous addon's method; before I go with the share button on the GUI. Planned for 0.3.

Jafula
09-28-2008, 03:31 AM
Edit: Removed list of features.
Please visit the link below to see the planned features.

Full list of features planned for 0.3 and beyond here. ('http://wow.jafula.com/addons/1-jamba/14-future-jamba-releases')

Fef
09-28-2008, 04:54 AM
Jamba-Sell
Add inclusion list for addition items to sell. I'd like to drag and drop non grey items to auto sell (for instance on some alts I end up selling claws, food, etc... a bunch of white stuff I don't feel like auctioning for coppers of profit and need the bag space more). Add exclusion list for grey items not to sell. Add option to sell soulbound armour types specified by tag.

Inclusion list for white items to sell : good idea.
Option to sell soulbound items specified by tag (i.e. non-usable) : great idea.
Exclusion list for grey items not to sell : well, thanks :)

Zub
09-28-2008, 07:22 AM
GUI to constantly display of the /follow status of my slaves (green if on /follow, red if not).
This. <3

Ken
09-28-2008, 08:41 AM
Jafula <3
Thank you so much, this addon removed all the little annoyances I had with multiboxing :D

A suggestion:
Could you make an option that the Jamba-leader is following the focus? So if I set the focus to another character, this will be the new leader for all Jamba clients?
I know I can do a slash-command to broadcast it, but that doesnt work with modifiers (my focus macro works with modifiers).
Another way to do this is to make a "/jamba-setmaster focus" or something like that.

Jafula
09-28-2008, 09:20 AM
Jafula <3
Thank you so much, this addon removed all the little annoyances I had with multiboxing :D
Hooray!
A suggestion:
Could you make an option that the Jamba-leader is following the focus? So if I set the focus to another character, this will be the new leader for all Jamba clients?
I know I can do a slash-command to broadcast it, but that doesnt work with modifiers (my focus macro works with modifiers).
Another way to do this is to make a "/jamba-setmaster focus" or something like that.Ok, there is a PLAYER_FOCUS_CHANGED event and I can read the focus character from UnitName("focus"). So If I add the follow option in Jamba (Core) somewhere that reads like:

When this character's focus changes, set the master to the character that is the focus.

This would be an individual option and not broadcast to other toons. So assuming all your toons change focus at the same time, it should work. If you have the Jamba-Group option "Promote to leader when master changes" then you'll also get the promote functionality for free.

Is this correct?

So, if I add this in for you, would you be willing to receive a version (with this functionality) earlier than the 0.3 release? And of course, let me know whether it works as you intended or not. (I'll just PM you a link to the new download.)

Talos
09-28-2008, 10:45 AM
Jafula <3
Thank you so much, this addon removed all the little annoyances I had with multiboxing :D
Hooray!
A suggestion:
Could you make an option that the Jamba-leader is following the focus? So if I set the focus to another character, this will be the new leader for all Jamba clients?
I know I can do a slash-command to broadcast it, but that doesnt work with modifiers (my focus macro works with modifiers).
Another way to do this is to make a "/jamba-setmaster focus" or something like that.Ok, there is a PLAYER_FOCUS_CHANGED event and I can read the focus character from UnitName("focus"). So If I add the follow option in Jamba (Core) somewhere that reads like:

When this character's focus changes, set the master to the character that is the focus.

This would be an individual option and not broadcast to other toons. So assuming all your toons change focus at the same time, it should work. If you have the Jamba-Group option "Promote to leader when master changes" then you'll also get the promote functionality for free.

Is this correct?

So, if I add this in for you, would you be willing to receive a version (with this functionality) earlier than the 0.3 release? And of course, let me know whether it works as you intended or not. (I'll just PM you a link to the new download.)im willing to test this out for you too
i use the focus system to designate the leader, using seperate buttons to switch focus (also using PiP with them)
right now i added the /jamba setmeasmaster all to each focus macro
but this should have the same effect, with less macro clutter

Ken
09-28-2008, 10:49 AM
Ok, there is a PLAYER_FOCUS_CHANGED event and I can read the focus character from UnitName("focus"). So If I add the follow option in Jamba (Core) somewhere that reads like:

When this character's focus changes, set the master to the character that is the focus.

This would be an individual option and not broadcast to other toons. So assuming all your toons change focus at the same time, it should work. If you have the Jamba-Group option "Promote to leader when master changes" then you'll also get the promote functionality for free.

Is this correct?

So, if I add this in for you, would you be willing to receive a version (with this functionality) earlier than the 0.3 release? And of course, let me know whether it works as you intended or not. (I'll just PM you a link to the new download.)
That would be perfect! I would like to test the that for you and of course I'd let you know :)

I think I just found (a minor) bug by the way:
When my players were dead I was not able to mass-cancel a quest. All characters sent the "I have abandoned the quest: [questname]" to the relay channel, but the quest whas not cancelled (not on the master and not on the slaves).
[edit] Another bug:
In the relay channel I just read: "Accepted Quest:" while I did not do anything with quests (aside from a few minutes earlier where I cancelled one)

[edit2] Feature request:
Auto-hide Jamba-quest when the normal quest window is closed. [edit3] Hmmm strange ... now that I dragged the window just once, it seems to auto-hide automatically.
Bug:
Auto-hide of Jamba-quest doesn't work when you close the normal quest window with the X button or by pressing escape. It only toggles correctly by pressing the Quest button from the normal WoW interface.

Ualaa
09-28-2008, 12:48 PM
I don't think I can make the "/jamba setmeasmaster all" part of my PiP switch macro's, as every toon would broadcast that to every other toon.
But it will be easy enough to have a second macro, which is mouse clicked, so only the current client activates the "/jamba setmeasmaster all" macro.

I'd like to say keep up the excellent work on your addon. By far, its the best multibox addon out there.
And you're also active on these forums for support of your addon, which absolutely rocks.

Freddie
09-28-2008, 01:15 PM
I don't play WoW but the huge number of downloads on this thread caught my attention, so I just read most of it. Sometimes you can tell when a piece of software is great just from seeing user comments and the way the developer answers. That's obviously the case here.

Jamba looks so good, maybe I'll roll a few WoW toons just to try it out. :)

Ken
09-28-2008, 01:17 PM
Another feature request:
It would be nice if the "leave battleground" button would be broadcasted.

MoonD0G
09-29-2008, 10:53 AM
I'm loving this addon, I can't thank you enough just for being able to mess w/ settings on one toon, and set all other toons accordingly!

I was wondering, how difficult would it be to add in a couple of commands, "/jamba assistmaster" and "/jamba followmaster" or something similar to those. The reason I ask is because I prefer an assist approach to attacking, but I like the ease of switching masters your addon provides. And as far as the follow, I don't really use follow after combat, I like for them to stay in place til I tell them otherwise.

If something similar is already implemented into it, I apologize. I've read thru quite a bit, and haven't seen anything quite like this.

Thanks for all of your hard work on such a great addon.

Jafula
09-29-2008, 01:11 PM
I'm loving this addon, I can't thank you enough just for being able to mess w/ settings on one toon, and set all other toons accordingly!

I was wondering, how difficult would it be to add in a couple of commands, "/jamba assistmaster" and "/jamba followmaster" or something similar to those. The reason I ask is because I prefer an assist approach to attacking, but I like the ease of switching masters your addon provides. And as far as the follow, I don't really use follow after combat, I like for them to stay in place til I tell them otherwise.

If something similar is already implemented into it, I apologize. I've read thru quite a bit, and haven't seen anything quite like this.

Thanks for all of your hard work on such a great addon.Glad you like the addon. I agree, the push settings is great concept. Read below for assist and further below for follow which is implemented already. :)

=====[NOT IMPLEMENTED YET]=====

Assist

As for the /assist command; if implemented in Jamba, it would not be something that you could modify in combat. That means, you can not change masters in combat and have the assist command change as well. It works well if you NEVER change leader in combat!

I will add an assist master function in 0.3 for you; but to use it you will have to bind a key to the "Jamba Assist Master" function. And to assist, you will have to press the key. So perhaps you are better off using your current macro set; that way you can incorporate your /assist along with a command like attack or cast.

Switch Master In Combat Solution

Assist

To solve this issue, I am considering adding 5 "switch master" key binds. This will be one macro that you can edit. In your case, you might have it simply like this:

/assist %TOON%

Now what jamba will do on startup (and when you request) is modify each of the 5 "switch master" macros to replace %TOON% with the name of each character that you have in your Jamba Team. In order to map toons to keybinds; you give each character a "system" tag; like "setmaster1", "setmaster2", ..., "setmaster5". Jamba will replace %TOON% in the macro with for "switch master key 1" to the name of the toon that has the tag "setmaster1", etc for the other 4 keys/toons.

In your case, you would need to also outside of this system, run the /jamba setmaster command as well.

Focus Method

If you were using the focus method, in these switch macros, you could combine the two as focus only needs to be set once per master change. Using the new option I am adding in (great idea Ken); to automatically change master when the focus changes; you have a pretty sweet switching system. Assist you need to click everytime you fight a new mob (and you would have to click a different key for each toon).

/focus %TOON%

This essentially means you can add a new toon to your team and not have to write a new macro for it. And you can change masters and have the focus change in combat. You could also set up the same key for character to do a PIP swap using your favourite keyclone / hotkeynet application.

=====[IMPLEMENTED AND AVAILABLE IN JAMBA NOW]=====

Follow

The follow feature you requested is already implemented in 0.2a.

If you issue this command on one of your toons; it will that toon will tell "all" the others to also follow the master as well.

/jamba-follow master all

If you just want each toon to follow the master and not tell the other toons, just use:

/jamba-follow master

The "all" in the first command is actually a tag. If you look in the Jamba options, under the "Tags" tab, you will see that you can set tags for each character. Only the characters that have the "all" tag will follow the master. By default all characters get the "all" tag.

You could give your priest a tag "supermonkey" and then issue the command

/jamba-follow master supermonkey

and only your priest would follow the master.

Cool?

Does the follow thing make sense? Give it a go. Also bug me about the whole /assist thing if you have some ideas / questions.

Jafula
09-29-2008, 01:15 PM
Another feature request:
It would be nice if the "leave battleground" button would be broadcasted.Hmmm, I don't PVP, the wow api command for this is "LeaveBattlefield()" and it does not seem to be protected so assuming this is correct, I'll gladly implement a "/jamba leavebg <tag>" command to do this for you. You'll have to test it. :P

Jafula
09-29-2008, 01:25 PM
I don't think I can make the "/jamba setmeasmaster all" part of my PiP switch macro's, as every toon would broadcast that to every other toon.
But it will be easy enough to have a second macro, which is mouse clicked, so only the current client activates the "/jamba setmeasmaster all" macro.

I'd like to say keep up the excellent work on your addon. By far, its the best multibox addon out there.
And you're also active on these forums for support of your addon, which absolutely rocks.Thanks for the kind words and you are so welcome!

If you know who the new master will be in each macro; you could use the command

/jamba setmaster Yaswar

where Yaswar is the toon you wish to be the master. Of course, you'll need to run this command on each toon.

Jafula
09-29-2008, 01:26 PM
I don't play WoW but the huge number of downloads on this thread caught my attention, so I just read most of it. Sometimes you can tell when a piece of software is great just from seeing user comments and the way the developer answers. That's obviously the case here.

Jamba looks so good, maybe I'll roll a few WoW toons just to try it out. :) :love: Thank you.

vblifeline
09-29-2008, 01:41 PM
Could you add alerts for spell procs? i made a small addon to do it for me but i would love integration into jamba to alert me while on the main guy. Im mostly interesting in Nightfall for warlocks. but im sure you can add others as well.

Might help ya out not sure.


function NightFallAlert:COMBAT_TEXT_UPDATE()
if arg1 == "SPELL_AURA_START" and arg2 == "Shadow Trance" then
self:Print("SHADOW TRACE");
end
end

Jafula
09-29-2008, 02:56 PM
Could you add alerts for spell procs? i made a small addon to do it for me but i would love integration into jamba to alert me while on the main guy. Im mostly interesting in Nightfall for warlocks. but im sure you can add others as well.
The spell proc is going into a later version; but if you are going to supply the code to do it... I could "hack" it in for you and refactor it for other spells later.

ZorbaTheGeek
09-29-2008, 04:57 PM
Is it possible to make the slave units auto-accept trades when the master hits accept? I'm guessing this may be a protected function but it would be extremely handy.

Crucial
09-29-2008, 05:03 PM
Man I love this addon -- don't know how I lived without it now. I'd love to see it enhanced though with passing/need/greed on items for individual toons by loot quality, type and/or name and selling of things by name as well (like those white items that you'd consider vendor trash anyways). There was an addon that could do this but I can't recall what it is anymore but it'd be nice to see it contained all within Jamba somehow. Regardless, great work - keep it up!

Moorea
09-29-2008, 06:08 PM
Suggestion:

Use one of the free online bug / issue / suggestion tracking DB as this thread is rapidly becoming unwieldy and you'll loose some good suggestions/reports (will help avoiding dups maybe too if ppl search before posting there)


Bug report:

hitting escape doesn't close jamba quest - I often do combinations like esc + L + esc or Esc + N + Esc to close all dialogs on all toons when they get out of sync and Jamba-quest stays open while the regular quest log does close


(repeating just in case : I LUV this addon! :love:

elsegundo
09-29-2008, 06:53 PM
feature request: if you do design a gui, can we have a big button on there that basically says "IM THE LEADER"? just in case main dies, or gets poly'ed or goes nuts, can i switch screens, press a quick button to tell all slaves that this toon whose button i just pressed is now the leader and everyone needs to make him the /target or /focus or /follow?? if thats possible it would be great. sorry if this has already been suggested. hehe.

Marious
09-29-2008, 07:05 PM
Thanks for the Addon its great, I still don't use some of its functionality but the part that I do use work well together. Though for some reason I sometimes only get 1 of the clones to follow me on a taxi ride and the other does not, but I might not have something set up correctly.

Jafula
09-29-2008, 07:08 PM
Thanks for the Addon its great, I still don't use some of its functionality but the part that I do use work well together. Though for some reason I sometimes only get 1 of the clones to follow me on a taxi ride and the other does not, but I might not have something set up correctly.Try this:

[Addon] Jamba - An assistant for multiboxers. 3rd Update - 0.2a released. ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=126727#post126727')

Jafula
09-29-2008, 07:21 PM
Is it possible to make the slave units auto-accept trades when the master hits accept? I'm guessing this may be a protected function but it would be extremely handy.You guess correctly. The function AcceptTrade() is protected. Just keep using your "big button" macro.
Man I love this addon -- don't know how I lived without it now. I'd love to see it enhanced though with passing/need/greed on items for individual toons by loot quality, type and/or name and selling of things by name as well (like those white items that you'd consider vendor trash anyways). There was an addon that could do this but I can't recall what it is anymore but it'd be nice to see it contained all within Jamba somehow. Regardless, great work - keep it up!I can have a think about the roll on loot based on variables idea. Not 100% sure how to implement it. The selling specific white items is coming in version 0.3.

Suggestion:

Use one of the free online bug / issue / suggestion tracking DB as this thread is rapidly becoming unwieldy and you'll loose some good suggestions/reports (will help avoiding dups maybe too if ppl search before posting there)


Bug report:

hitting escape doesn't close jamba quest - I often do combinations like esc + L + esc or Esc + N + Esc to close all dialogs on all toons when they get out of sync and Jamba-quest stays open while the regular quest log does close


(repeating just in case : I LUV this addon! :love:Hehe. I do use one of those bug trackers and have been long before I ever released it to you lot! Don't worry, I'm pretty sure I read this thread more than I should. As for the dups, I'm used to them; for instance, you are the third to report the Jamba-Quest gui problem. I like to use the number of dups as a kind of priority system. The more dups, the sooner it gets done!

feature request: if you do design a gui, can we have a big button on there that basically says "IM THE LEADER"? just in case main dies, or gets poly'ed or goes nuts, can i switch screens, press a quick button to tell all slaves that this toon whose button i just pressed is now the leader and everyone needs to make him the /target or /focus or /follow?? if thats possible it would be great. sorry if this has already been suggested. hehe.You can do this right now. Set up a macro on each toon that goes like this.

/jamba setmeasmaster all

And drag that macro to one of your action bar slots. Its not quite there yet with respect to changing target / focus in combat, but follow works! Just use

/jamba-follow master all

on one toon to get them all to follow the master.

Oh, and read this:

[Addon] Jamba - An assistant for multiboxers. 3rd Update - 0.2a released. ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=127787#post127787')

elsegundo
09-29-2008, 08:42 PM
awesome! thank you. i'll see if that works in-battle! hehe.

oh and one other thing. when im on my main to select a quest reward, and i pick a slave's quest reward, and then another slave's quest reward (all different quest rewards) is there a feature that will complete the quests with their chosen quest reward? or do i have to manually click complete for each one of them?
thanks!

Moorea
09-29-2008, 10:00 PM
... I do use one of those bug trackers and have been long before I ever released it to you lot!...

awesome but can you share the url so ppl can file requests directly for you (you're obviously still control the priority and/or even "accepting" the bug or targetting it for a given release) - some system allow ppl to "vote" for feature requests too

Zerocool2024
09-29-2008, 11:11 PM
Sorry if someone asked this question already, but when I loaded up the new Jamba (most recent version) my toons names being Äralita, Ärzwei, Ärsechs, Ärzwölf, Ärelf, the new Jamba seems to make the A some really odd looking symbol.. So in other words, it's not letting the toons all see each other. So there for Jamba does not work.

Ughmahedhurtz
09-30-2008, 01:16 AM
... I do use one of those bug trackers and have been long before I ever released it to you lot!...

awesome but can you share the url so ppl can file requests directly for you (you're obviously still control the priority and/or even "accepting" the bug or targetting it for a given release) - some system allow ppl to "vote" for feature requests tooIf you're interested in just looking at the bug list, that might be doable. One of the problems with using an "open" bug tracking system where anyone can write bugs is that you'll have 5 people writing the same bug with different names, or adding updates to the wrong bugs, or filing bugs that have zero relevant information. In most cases, without regulation and oversight of said bugdb's, it's much easier and less time-consuming for developers to NOT allow public access to them. Hell, I have enough trouble getting my QA guys at work to submit good reports, and I'm the one that pays their checks. ;)

Ken
09-30-2008, 04:11 AM
Thank you for implementing the focus feature! I will test it as soon as possible. I never expected it to be implemented so soon _/-\o_



Another feature request:
It would be nice if the "leave battleground" button would be broadcasted.Hmmm, I don't PVP, the wow api command for this is "LeaveBattlefield()" and it does not seem to be protected so assuming this is correct, I'll gladly implement a "/jamba leavebg <tag>" command to do this for you. You'll have to test it. :P

I'm happy to test the "leave bg" too, but I do hope it's possible that LeaveBattlefield() is called automatically on the slaves when I click it on my main character? Because if it's only through "/jamba leavbg <tag>" then I can just macro it with "/script LeaveBattlefield()" too :P

Jafula
09-30-2008, 04:15 AM
Thank you for implementing the focus feature! I will test it as soon as possible. I never expected it to be implemented so soon _/-\o_

I'm happy to test the "leave bg" too, but I do hope it's possible that LeaveBattlefield() is called automatically on the slaves when I click it on my main character? Because if it's only through "/jamba leavbg <tag>" then I can just macro it with "/script LeaveBattlefield()" too :PThe focus thing you requested isn't quite there yet... sorry! And yes the leave battlefield would be something you macro'd up on one toon only and that toon would tell the others. Ofc, you can macro it up as well yourself as you suggested.

Ken
09-30-2008, 04:18 AM
The focus thing you requested isn't quite there yet... sorry! And yes the leave battlefield would be something you macro'd up on one toon only and that toon would tell the others. Ofc, you can macro it up as well yourself as you suggested.
No problem, I probably misread then :)
[edit] But if the battleground thing is something I'd have to macro in, then I don't think it's necessary to make a jamba command out of it, as a regular script command is just as easy to do.

A suggestion:
The warning messages (the ones that are in raid-warning by default) are too big to read when they pass by quickly while in combat. I suggest using more brief ones like "I'm attacked!" or "Low health!". Short, brief shouts are a lot easier to read.

Jafula
09-30-2008, 05:32 AM
A suggestion:
The warning messages (the ones that are in raid-warning by default) are too big to read when they pass by quickly while in combat. I suggest using more brief ones like "I'm attacked!" or "Low health!". Short, brief shouts are a lot easier to read.You can change these right now; type

/jamba-me

And change the text in the fields to be whatever you like. Click "push to characters", ok and your done.

Jafula
09-30-2008, 05:35 AM
Sorry if someone asked this question already, but when I loaded up the new Jamba (most recent version) my toons names being Äralita, Ärzwei, Ärsechs, Ärzwölf, Ärelf, the new Jamba seems to make the A some really odd looking symbol.. So in other words, it's not letting the toons all see each other. So there for Jamba does not work.I know what the problem is there. I use some lua functions to capitalise the first letter of each name. My guess is that lua function does not like european characters. I'll get a fix out for that soon for you.

Ken
09-30-2008, 05:39 AM
A suggestion:
The warning messages (the ones that are in raid-warning by default) are too big to read when they pass by quickly while in combat. I suggest using more brief ones like "I'm attacked!" or "Low health!". Short, brief shouts are a lot easier to read.You can change these right now; type

/jamba-me

And change the text in the fields to be whatever you like. Click "push to characters", ok and your done.

I knew that ;) I was just referring to (in my opinion) better defaults.

Jafula
09-30-2008, 05:44 AM
oh and one other thing. when im on my main to select a quest reward, and i pick a slave's quest reward, and then another slave's quest reward (all different quest rewards) is there a feature that will complete the quests with their chosen quest reward? or do i have to manually click complete for each one of them?
thanks! Someone else asked for this as well. The complete quest functionality is actually choosing a reward, and you have to specify the reward to choose. Now, this means I would have to find out if you had a selection and then choose that. I'll have to see how that works and if I can read what you have selected. For the meanwhile, keep manually clicking!

Jafula
09-30-2008, 05:46 AM
I knew that ;) I was just referring to (in my opinion) better defaults. Ah, I'm the only one that likes my own verbosity :P . A few people have commented about this, I'll change the defaults.

Zerocool2024
09-30-2008, 07:13 AM
Sorry if someone asked this question already, but when I loaded up the new Jamba (most recent version) my toons names being Äralita, Ärzwei, Ärsechs, Ärzwölf, Ärelf, the new Jamba seems to make the A some really odd looking symbol.. So in other words, it's not letting the toons all see each other. So there for Jamba does not work.I know what the problem is there. I use some lua functions to capitalise the first letter of each name. My guess is that lua function does not like european characters. I'll get a fix out for that soon for you.Awesome, thanks, I went back to the first version for the time being.

zanthor
09-30-2008, 01:42 PM
Sorry if someone asked this question already, but when I loaded up the new Jamba (most recent version) my toons names being Äralita, Ärzwei, Ärsechs, Ärzwölf, Ärelf, the new Jamba seems to make the A some really odd looking symbol.. So in other words, it's not letting the toons all see each other. So there for Jamba does not work.I know what the problem is there. I use some lua functions to capitalise the first letter of each name. My guess is that lua function does not like european characters. I'll get a fix out for that soon for you.It would probably be a better practice to lcase the whole string when comparing instead of manipulating the string before storing it. The reason being that WoW handles those wierd characters very oddly, I know in the saved variables file players with wonky names always screwed up my DKP system.

Jafula
09-30-2008, 03:02 PM
It would probably be a better practice to lcase the whole string when comparing instead of manipulating the string before storing it. The reason being that WoW handles those wierd characters very oddly, I know in the saved variables file players with wonky names always screwed up my DKP system. Your lower suggestion is great and seems to be what others have used to solve this problem and I'll make sure all my comparisons are from lower to lower.

Unfortunately I've found the odd case where the api will not work with a lower case name. So I need the names to be capitalised from the start. There are issues noted earlier in this thread where others could not get Jamba to work because they had entered their character names in lower case. Ideally I'd like the user not to have to worry about entering the name exactly, esp. for slash commands.

Someone has very kindly written a UTF8 library for lua and released it under a generous license, so I'll incorporate that into Jamba and make sure everything behaves.

Jafula
09-30-2008, 04:10 PM
@zanthor,Ken,Talos

I have PM'd you with a link to the 0.2b2 test version. It contains the new "on focus change, set master to focus" option that Ken requested and an addition to the follow strobe system for zanthor.

I'm using the focus as master system now (over the [target=targettarget], master as target system) and I love it so much. Ken's idea, makes it so easy to swap master; just a macro with /focus toon on each character. Brilliant. Thanks for suggesting it Ken.

Ugtok
09-30-2008, 05:58 PM
Started using this last weekend after reading the reviews. Love it so far. Still setting it up and working with it. Just wanted to say awesome job :thumbsup:

Jafula
09-30-2008, 06:07 PM
Started using this last weekend after reading the reviews. Love it so far. Still setting it up and working with it. Just wanted to say awesome job :thumbsup:There are reviews? Eeek. Or just this thread? Glad you like it!

Ugtok
09-30-2008, 06:13 PM
Just this thread. It's technically reviews! :D

AtroxCasus
09-30-2008, 08:45 PM
I read somewhere else in this forum ( I can't find it or I would link it) that a program that forwards whispers, or lets you use an emote like /followme to automatically have your toons follow you is in fact automation and therefore against the ToS and to be avoided. I had just installed multibox toolkit.
Having just made the leap to 4 accounts, I don't want to risk them over something as simple as auto follow help. Is this ADDON okay to use or is it something to be wary of?
Mind you, I am not criticizing, I just want to make sure I have a grip on the "rules" of multiboxing, both because people have been asking me about it and also to keep from bringing any heat on multiboxers in general through ignorance.

Jafula
10-01-2008, 03:17 AM
I read somewhere else in this forum ( I can't find it or I would link it) that a program that forwards whispers, or lets you use an emote like /followme to automatically have your toons follow you is in fact automation and therefore against the ToS and to be avoided. I had just installed multibox toolkit.
Having just made the leap to 4 accounts, I don't want to risk them over something as simple as auto follow help. Is this ADDON okay to use or is it something to be wary of?
Mind you, I am not criticizing, I just want to make sure I have a grip on the "rules" of multiboxing, both because people have been asking me about it and also to keep from bringing any heat on multiboxers in general through ignorance.YES THIS ADDON IS OK TO USE.

Anything an addon can do is approved by Blizzard. Blizzard make the rules. Thet only let certain commands be used; the others are protected and an addon cannot use them. Personally, I wouldn't risk the money and time I have put into my multiboxing with anything that would get me banned. I've been using this addon for a the majority of my boxing time and never had any issues and I've been "reported" about 10 times.

You'll be fine with any World of Warcraft addon you download that works.

Ken
10-01-2008, 04:44 AM
I'm using the focus as master system now (over the [target=targettarget], master as target system) and I love it so much. Ken's idea, makes it so easy to swap master; just a macro with /focus toon on each character. Brilliant. Thanks for suggesting it Ken.

You're welcome and thank you for the implementation, I will test it out tonight.

Let me share you some macros I made for a focus-based setup (which is mostly interesting if you have shamans):
http://www.dual-boxing.com/wiki/index.php/Macro:Ken%27s_complete_Shaman_macro_set

AtroxCasus
10-01-2008, 06:04 AM
I found that thread I was talking about here: Need macro help ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=127974&highlight=#post127974')

IMO whisper casting seems harmless of all the things that could be possible "automated".
I am going to give Jamba a try, it seems to incorporate much of what I need to help me out. I'm amazed by you folks who are coding these amazing addons in your spare time. I'm lucky if I can write a decent in game macro. :)

Bunny
10-01-2008, 07:18 AM
Hi,
just stopping by to thank you for this incredible addon. I just started using it a few days ago and it is great.
Thank you and keep up the good work,
Bunny

MoonD0G
10-01-2008, 09:43 AM
I will add an assist master function in 0.3 for you; but to use it you will have to bind a key to the "Jamba Assist Master" function. And to assist, you will have to press the key. So perhaps you are better off using your current macro set; that way you can incorporate your /assist along with a command like attack or cast.

Doesn't sound like there's really any reason to go ahead and add that in, unless others actually want it. Sounds like I would be better off just using the assist macro I'm already using (easy enough).


I did have one other idea, and I'm sure even if it could be implemented it would probably take a back seat to other more pressing things to add, but I thought I would throw it out there. Since you can send the settings to other chars for the addon, do you know if its possible to push game settings to other toons as well? Say... Keybindings for instance. I go in and set all my keybinds for one, then instead of going to each one, I could just hit "Push to Other Characters" and they then have the same keybinds. I realize there are a couple of batch files somewhere on these forums that others have written for this exact function, but I have yet to get one to function properly for me. Just an idea.

And as far as the follow, I'm apparently an idiot, lol. I see it right on the first post you made. I hadn't noticed the /commands before I guess, just picked up a few here and there from reading thru the forum.

Thanks again!

Jheusse
10-01-2008, 10:32 AM
Just put Jamba into play last night, I have some issues that likely are covered 7 times in this thread, so don't worry about them too much, I haven't read the whole thread cover to cover as an active user yet. One example that was a little odd was when I was trying to have quest sharing and completing, it seemed that the slaves would accept the last quest I had completed when I accepted a new quest. It was like the slaves were one step behind. I'm sure I twiddled something wrong though, I'll tinker with it.

One thing I think we could and should do as a community is start making an "owner's manual/FAQ" for Jamba, using this thread as the blackboard and having it end up on the wiki, which also would lend itself well to turning into a downloadable pdf that could be bundled with Jamba or downloaded separately. I realize a lot of that data is in this thread, we could do a lot of excerpting or revisions to get that helpfile vibe.

Main reason for the post is an idea I got from someone's comment in my Frankenstein thread based on main assists. I'm assuming that poster is using the name of his toon when he does mainassisttarget and such. But then I was thinking why not have a variable like Main Assist? Hmm, Jamba supports naming a member of the team as Master, why not have a capability to do something like /jamba setmeasmasterassist all, so that the other toons can /assist masterassist?

Really clever macro writers can likely build macros that can do this sort of thing, have a main assist macro and then use a separate macro to edit in the name of a targeted character, but I'm thinking Jamba may be able to do it much more cleanly and intuitively.

In similar fashion you could create variable for MainHealTarget or MainTank as well, though that also opens the door down the road to tying in to things like Bigwigs MT window, because adding those sorts of functions would likely add to MB capability to be more flexible and effective within a raid setting.

lacitpo
10-01-2008, 01:50 PM
I think that the roadmap for jamba has plans for a system like that. It's going to use placeholders in your jamba macros that are replaced based on what toon you have in which role. Till then it's manual macro rewrite city.

AtroxCasus
10-01-2008, 06:29 PM
Jafula-
I have read through the threads here and can't find any mention of a conlfict with the addon Quest Helper. I loaded Jamba today (kickass thank you- I'm impressed by the clean and easy to use GUI) and none of the 3 toons show it anymore. It is turned on in toomanyaddons, and the options all act like it's working. For example, the QH tracker is not being displayed, but if I toggle it off and on again, it tells me that it is off, and on. Same for world map ant trails etc...

I logged in the toons, set up some new macros then closed out wow, installed Jamba, started keyclone and they launched via keyclone as usual. For whatever reason, something is snuffing Quest Helper. Any ideas?

Fef
10-02-2008, 06:07 AM
For me, Jamba and QuestHelper work very well together. I didn't have any conflict.

zanthor
10-02-2008, 07:28 AM
@zanthor,Ken,Talos

I have PM'd you with a link to the 0.2b2 test version. It contains the new "on focus change, set master to focus" option that Ken requested and an addition to the follow strobe system for zanthor.

I'm using the focus as master system now (over the [target=targettarget], master as target system) and I love it so much. Ken's idea, makes it so easy to swap master; just a macro with /focus toon on each character. Brilliant. Thanks for suggesting it Ken.Had a chance to play with this last night... I've totally removed my own code from my system now for follows...

The follow strobe worked great, I didn't have any deaths that would normally end in huge amounts of follow broken spam, so I'll have to keep an eye on that when I die... I did check the few situations that caused great amounts of problems when I threw it together quick and dirty and they were all covered...


/jamba-follow strobeon <target> <tag>
I use this for my parade formation, Samarri follows Sarnarn follows Samarn follows Sarnam follows Samam... here's one for a 10+ boxer to try, did you know if you ran a big enough circle in a line like this that if you /follow on the last person with the first person the entire circle keeps moving for a little bit, a 5 boxer moves for about 5 seconds more until the circle collapses and stops orbiting.... I'd wager a 30+ boxer could go for at least 15 seconds after hitting that last follow command!

/jamba-follow strobeonme <tag>
I've placed this in my PIP hotkey to make a toon the master.

/jamba-follow strobeoff <tag>
This is used in my stop following macro so I can eat/drink successfully.

/jamba-follow strobeonlast <tag>
And this of course is used after I eat or drink to start following again.

My macro's for all characters were 5 lines long before...
/focus Leader
/promote Leader
/script myFollowStrobeStart
/script SetView(5);SetView(5)
/wr main Leader

Now the macro for all the alts becoming leader is exactly two lines long... And the 2nd is just preference to keep views lined up.
/focus Leader
/script SetView(5);SetView(5)

The make me the leader is of course a little longer... but works nicely since it's only 2 lines more.
/focus Leader
/script SetView(5);SetView(5)
/jamba setmeasmaster all
/jamba-follow strobeonme all

I'd love it if focus could be included, but Blizzard protects their target functions in combat so I'd say this is about as good as it gets for me!

Zub
10-02-2008, 08:54 AM
i read all this and i get scared.
Make sure you keep things easy guys, that's the beauty of jamba. If you need to write 2-3 lines of macro to get some things to work it will soon lose its appeal

AtroxCasus
10-02-2008, 09:00 AM
For me, Jamba and QuestHelper work very well together. I didn't have any conflict.I honestly don't know what the problem is. Jamba is the only new variable in the mix. Once I have the toons logged in, QuestHelper seems to think it is working, but none of the features are visible. I didn't spend a whole lot of time troubleshooting it. I'm at level 18 with less than 12 hours played, and probably 2 of it is trial and error macro writing, addon tweaking, and testing setup before questing, so I am extremely happy with it so far. I gotta say, the taxi feature is amazing, and being able to complete quests by opening each clone's log, selecting the reward, then going to the main and selecting it and completing while the 2 clones complete and grab the next quest is the most amazing time saver ever. I have Lightheaded, but QH just makes it so much easier to decide where to go based on a quick and easy visual on the world map that I'd like to use it.

zanthor
10-02-2008, 09:32 AM
i read all this and i get scared.
Make sure you keep things easy guys, that's the beauty of jamba. If you need to write 2-3 lines of macro to get some things to work it will soon lose its appealIf you are referring to my setup, I'd say you are probably right. However my setup is also incredibly resilient and battle tested. Jamba GREATLY simplified my setup including removing several hundred lines of script that I was using to accomplish many of the things Jamba does much better. The sign of a GREAT tool in my opinion is to be easy to use and setup at first glance, and with a little more work be amazingly powerful and flexible...

AtroxCasus
10-02-2008, 12:56 PM
I read through the threads and I don't understand what the follow strobe is, and why it's different than any other method of follow.

Jheusse
10-02-2008, 02:44 PM
Hmm I keep pondering ways to open up NPCs on slaves without clicking in windows.

I think I have a fairly esoteric way to actually do it if one thing is possible. I've never tried this, so I could be full of beans.

Can you open up an NPC by targeting them and then right clicking on their portrait? Similar to one method of opening a trade window with a PC, but with an NPC?

If you can do that I think you can do one of a number of ways to open up the window on the slave window, whether you trigger a macro that will assist the main to target the NPC and than emulate a right click at that location on the screen. The portrait of your target does not move around like the location of the NPC in the slave windows does. Another potential way to do it is some variant of mouse broadcasting for just that click, hover your cursor on the main screen and hit a macro or hold down another key to turn on mouse broadcasting, right click on main window, etc.

There's got to be a way to do it, between the mouseover functionality that can be used for addons like Grid or maybe if you try /trade with the NPC. I thought there would be an /interact slash command but there isn't, and /use is the command for gear items in the screen, anyone tried to /use NPC with a macro? :p

zanthor
10-02-2008, 03:54 PM
I read through the threads and I don't understand what the follow strobe is, and why it's different than any other method of follow.There are three types of follow used in multiboxing that I'm aware of...

1 - /follow macro. You want the minions to follow, you press this once.
2 - /follow macro combined with /follow after combat mod. You press follow once to start, and follow after combat automatically refollows if you end combat.

These two are very common and nearly everyone I know uses them.

3 - /follow executed programatically from a UI mod on a timer. (Strobe). You tell your toons to start following, and every N seconds they issue the /follow command on their own thanks to a cleverly written UI mod. This is completely within the blizzard UI and not using any 3rd party application, and has functioned in this fashion since before wow went retail.

AtroxCasus
10-02-2008, 04:40 PM
I read through the threads and I don't understand what the follow strobe is, and why it's different than any other method of follow.There are three types of follow used in multiboxing that I'm aware of...

1 - /follow macro. You want the minions to follow, you press this once.
2 - /follow macro combined with /follow after combat mod. You press follow once to start, and follow after combat automatically refollows if you end combat.

These two are very common and nearly everyone I know uses them.

3 - /follow executed programatically from a UI mod on a timer. (Strobe). You tell your toons to start following, and every N seconds they issue the /follow command on their own thanks to a cleverly written UI mod. This is completely within the blizzard UI and not using any 3rd party application, and has functioned in this fashion since before wow went retail.Got it...it "strobes" the follow command to them. Thanks- it seems pretty obvious now. I can't believe how much information there is to be gathered here. Everytime I think "Hmmm I have a pretty decent setup", I login here and find something else I wanna try out. Y'all rock, thanks for the help.

EDIT*** Is the strobe feature not in 0.2a or is it there, but I have to set it up by typing, because I don't see it in the GUI****

Jafula
10-02-2008, 05:16 PM
EDIT*** Is the strobe feature not in 0.2a or is it there, but I have to set it up by typing, because I don't see it in the GUI**** It is in 0.2b which I will be releasing tomorrow (about 16 hours from the time of this post). I also had to fix some problems with accented characters.

AtroxCasus
10-02-2008, 05:19 PM
Thanks Jafula. I love this addon.

Jafula
10-03-2008, 08:15 AM
The focus thing you requested isn't quite there yet... sorry! And yes the leave battlefield would be something you macro'd up on one toon only and that toon would tell the others. Ofc, you can macro it up as well yourself as you suggested.No problem, I probably misread then :)
[edit] But if the battleground thing is something I'd have to macro in, then I don't think it's necessary to make a jamba command out of it, as a regular script command is just as easy to do.
Actually, I was the one that misread your first post. If there is an event that fires when you leave battlegrounds, assuming the leave battleground command is not protected, I could automatically tell the slaves to leave when the master leaves. This would save a macro spot. I'll add it back to the todo list.

Jafula
10-03-2008, 08:29 AM
... I do use one of those bug trackers and have been long before I ever released it to you lot!...awesome but can you share the url so ppl can file requests directly for you (you're obviously still control the priority and/or even "accepting" the bug or targetting it for a given release) - some system allow ppl to "vote" for feature requests tooIf you're interested in just looking at the bug list, that might be doable. One of the problems with using an "open" bug tracking system where anyone can write bugs is that you'll have 5 people writing the same bug with different names, or adding updates to the wrong bugs, or filing bugs that have zero relevant information. In most cases, without regulation and oversight of said bugdb's, it's much easier and less time-consuming for developers to NOT allow public access to them. Hell, I have enough trouble getting my QA guys at work to submit good reports, and I'm the one that pays their checks. ;)The bug tracker is very private; and it also has a lot of coding "todos" in it which will just confuse anyone else looking at it. I do agree with Ughmahedhurtz in this case, sorry Moorea. I know this thread is getting large, but I do keep track of everything in it. And you (and everyone else) have been absolutely wonderful at posting bugs and ideas. It's great. Keep it up.

Maybe when this thread gets to mega size, the nice people that run dual-boxing, might a) sticky it or b) give us our own forum to play in... or c) do nothing. :D

Jafula
10-03-2008, 08:31 AM
Sorry if someone asked this question already, but when I loaded up the new Jamba (most recent version) my toons names being Äralita, Ärzwei, Ärsechs, Ärzwölf, Ärelf, the new Jamba seems to make the A some really odd looking symbol.. So in other words, it's not letting the toons all see each other. So there for Jamba does not work.I know what the problem is there. I use some lua functions to capitalise the first letter of each name. My guess is that lua function does not like european characters. I'll get a fix out for that soon for you.Awesome, thanks, I went back to the first version for the time being.I have fixed this in 0.2b. You can download it now (see the first post). Please let me know if it works for you.

Razman
10-03-2008, 08:35 AM
I have been using Jamba and love it. I also use Questhelped but only on my main-I keep the addons on all the alts to a minimum - no problems so far. After hitting 70 I tried out some PvP BG wise something I do occasionally. The question is this- Is there anything in jamba or the upcoming Jamba which will let you swap the leader or if youre using targettarget the target of the rest of your guys when fighting. Ive seen the failover macros but hate the fact you dont get to know who youre new master is. Was reading the focus changes, will this have an effect on a PvP failover when your brain dies?

Jafula
10-03-2008, 08:51 AM
Hi,
just stopping by to thank you for this incredible addon. I just started using it a few days ago and it is great.
Thank you and keep up the good work,
BunnyThank you for stopping by and taking the time to write something. It's nice to know people are using Jamba.



I will add an assist master function in 0.3 for you; but to use it you will have to bind a key to the "Jamba Assist Master" function. And to assist, you will have to press the key. So perhaps you are better off using your current macro set; that way you can incorporate your /assist along with a command like attack or cast.
Doesn't sound like there's really any reason to go ahead and add that in, unless others actually want it. Sounds like I would be better off just using the assist macro I'm already using (easy enough).

I did have one other idea, and I'm sure even if it could be implemented it would probably take a back seat to other more pressing things to add, but I thought I would throw it out there. Since you can send the settings to other chars for the addon, do you know if its possible to push game settings to other toons as well? Say... Keybindings for instance. I go in and set all my keybinds for one, then instead of going to each one, I could just hit "Push to Other Characters" and they then have the same keybinds. I realize there are a couple of batch files somewhere on these forums that others have written for this exact function, but I have yet to get one to function properly for me. Just an idea.
Sure, I'll leave the /assist out as I want to think some more about how to implement assisting, focus, targetting, etc. I've wanted to add a keybinding scheme to Jamba, as I have some functions I want bound to three keys. As a seperate idea, yes, it would be possible to push keybinds, but I can imagine it would take some time to go accross the network. Anyway these ideas are not likely to get implemented soon, but know that they are something I would like to do.
Just put Jamba into play last night, I have some issues that likely are covered 7 times in this thread, so don't worry about them too much, I haven't read the whole thread cover to cover as an active user yet. One example that was a little odd was when I was trying to have quest sharing and completing, it seemed that the slaves would accept the last quest I had completed when I accepted a new quest. It was like the slaves were one step behind. I'm sure I twiddled something wrong though, I'll tinker with it.
The defaults should just work without causing harm! Make sure you don't have another addon (like twobox or multiboxer) trying to do some quest automation for you as well.
One thing I think we could and should do as a community is start making an "owner's manual/FAQ" for Jamba, using this thread as the blackboard and having it end up on the wiki, which also would lend itself well to turning into a downloadable pdf that could be bundled with Jamba or downloaded separately. I realize a lot of that data is in this thread, we could do a lot of excerpting or revisions to get that helpfile vibe.
Documentation always suffers doesn't it? I'm going to work on it real soon (hehe). I also thought a PDF might be a nice idea. Stay tuned.
Main reason for the post is an idea I got from someone's comment in my Frankenstein thread based on main assists. I'm assuming that poster is using the name of his toon when he does mainassisttarget and such. But then I was thinking why not have a variable like Main Assist? Hmm, Jamba supports naming a member of the team as Master, why not have a capability to do something like /jamba setmeasmasterassist all, so that the other toons can /assist masterassist?

Really clever macro writers can likely build macros that can do this sort of thing, have a main assist macro and then use a separate macro to edit in the name of a targeted character, but I'm thinking Jamba may be able to do it much more cleanly and intuitively.

In similar fashion you could create variable for MainHealTarget or MainTank as well, though that also opens the door down the road to tying in to things like Bigwigs MT window, because adding those sorts of functions would likely add to MB capability to be more flexible and effective within a raid setting.As lacitpo says, this is on the roadmap, but with the tags Jamba uses, the idea being that the tags can be replaced in the macros with the actual toon that has that tag. So you could tag a toon as a "mainassist" and then write a macro that included "%mainassist%-target". When you loaded your team; Jamba would replaces the %mainassist% with the first toon it finds with that tag.

Anyway, any ideas you have are always welcome.

Jafula
10-03-2008, 09:01 AM
I have been using Jamba and love it. I also use Questhelped but only on my main-I keep the addons on all the alts to a minimum - no problems so far. After hitting 70 I tried out some PvP BG wise something I do occasionally. The question is this- Is there anything in jamba or the upcoming Jamba which will let you swap the leader or if youre using targettarget the target of the rest of your guys when fighting. Ive seen the failover macros but hate the fact you dont get to know who youre new master is. Was reading the focus changes, will this have an effect on a PvP failover when your brain dies?With 0.2b, if you use focus (/cast [target=focustarget] or /assist focus) you can set Jamba up to swap to a new master easily in combat.

I have moved to the focus as leader system with "/cast [target=focustarget,harm] yada" macros. What I like about this system, is focus is very constant. Accidently changing focus is very hard to do. When casting these spells, my toons don't actually have a target, so this leaves target free for "other" uses. Although I don't actually use target for these "other" uses (yet). And I'm wondering why I didn't change sooner. As for shaman melee, /assist focus takes care of that. And if I need to solo on a toon, I just set its focus to itself.

I have 5 keybinds setup for switching leader. The keybinds and associated macros are exactly the same on each toon, so they all execute the same macro.



Key Macro
F8 /focus Yaswar
F9 /focus Yasprie
F10 /focus Yasmage
F11 /focus Yasham
F12 /focus Yashan


Now these keys are also setup using hotkeynet to swap wow windows around, so that when I press a key associated with a toon, I get that toons window as my main window.

Where Jamba comes in, is that it can automatically update the leader based on who has the current focus (as of 0.2b). The option is in the Team tab of /jamba and it is named "On Focus Change Set Focus To Master".

So my warning messages, etc, all come to the main window as well; my toons all attack the correct target, follow the new master for quests, taxi etc. It works in combat, its pretty much instant. It's great!

You should be able to do the same with party1 instead of focus (but if you PVP, party1 isn't such a good idea).

So as for targettarget, nothing I'm afraid as target changes a lot (different masters) and Jamba cannot change macros in combat. Focus and party1 do work as they are constant.

Does any of this make sense? :P

AtroxCasus
10-03-2008, 09:42 AM
Jafula, thank you so much for the work you are putting in to this.



I have a question regarding the <tag> feature. Is this use primarily to "label" a toon with macro terminology so you can write generic macros and have jamba interfacing with them to establish mains/focus/target?

I was using the focus system, then I tried out the /target main /follow /target [target=targettarget] system and it seems to work pretty well. The whole leaderless focusless system scares me to death. If you have some time, could you post some examples of how using <tag> will work with the /focus method? I don't neccessarily need the macros, just examples of what you use them for personally. Thanks again for your time and work on this addon, I can't stop telling a buddy of mine who is also new to multiboxing how much easier it makes life. Even when I want specific quest rewards, it is still so fast to do it amazes me. He watched me use the taxi feature and nearly passed out when all 3 jumped on the bird at once.

Jafula
10-03-2008, 09:48 AM
Jafula, thank you so much for the work you are putting in to this.

I have a question regarding the <tag> feature. Is this use primarily to "label" a toon with macro terminology so you can write generic macros and have jamba interfacing with them to establish mains/focus/target?

I was using the focus system, then I tried out the /target main /follow /target [target=targettarget] system and it seems to work pretty well. The whole leaderless focusless system scares me to death. If you have some time, could you post some examples of how using <tag> will work with the /focus method? I don't neccessarily need the macros, just examples of what you use them for personally.You're welcome. At the moment, tags are only for buying items from a merchant. The tag in macros is in the future. I do intend to write out a "how to" at some stage.
He watched me use the taxi feature and nearly passed out when all 3 jumped on the bird at once.Hahahaha. 8)

AtroxCasus
10-03-2008, 11:04 AM
Thanks.

Razman
10-03-2008, 01:36 PM
Thanks for the response Jafula. An easy sweet way to change in combat after your brain dies has been plaguing me. I can change atm with a failover but I get lost as to who is the new brain and seconds count as you know. The news that this is in 2b is great. I was using target and saving focus so I guess Ill just swap in focus and save target for that something ;-). Thanks again.


PS is the 2b Link broken because it doesnt open up :-(

In fact the site wont open up from anywhere -- google or just jafula.com-- depressing.

Elili
10-03-2008, 03:39 PM
Great addon, uhh impatient doesn't allow me to read all 19 pages of comments, so if it's been said, I second it ( ;) ) and if not, I have a small feature request.

Ability to auto deposit / withdraw from the guild bank. Say, set a number of gold that each of your characters can have, and the addon does a deposit / withdraw to accumulate this once the Guild bank is opened.

Thanks tons for the work, Great addon =D

Jafula
10-03-2008, 04:27 PM
PS is the 2b Link broken because it doesnt open up :-(

In fact the site wont open up from anywhere -- google or just jafula.com-- depressing. Hmmm, I'm in London and the website is hosted in the United States. I can access it fine directly or via google. You can obviously access this site. Hope it comes right for you.

Razman
10-03-2008, 04:31 PM
Thnx jafula my gf dled it just fine and sent it to me. Must be something funky my end. thnx.

Jafula
10-03-2008, 04:39 PM
Great addon, uhh impatient doesn't allow me to read all 19 pages of comments, so if it's been said, I second it ( ;) ) and if not, I have a small feature request.

Ability to auto deposit / withdraw from the guild bank. Say, set a number of gold that each of your characters can have, and the addon does a deposit / withdraw to accumulate this once the Guild bank is opened.

Thanks tons for the work, Great addon =DThats a new one. I like it. It's on the list ('http://wow.jafula.com/addons/1-jamba/14-future-jamba-releases') .

Razman
10-03-2008, 08:03 PM
just as an aside Focus sucks so hard at PvP its unbelievable. Focus drops off all the time-- PvE its fine but I had guys just standing there randomly and other times they would dps. Nasty and unreliable. Not a jamba issue its a focus issue - targettarget at least can be relied upon most of the time .

Ughmahedhurtz
10-03-2008, 09:12 PM
just as an aside Focus sucks so hard at PvP its unbelievable. Focus drops off all the time-- PvE its fine but I had guys just standing there randomly and other times they would dps. Nasty and unreliable. Not a jamba issue its a focus issue - targettarget at least can be relied upon most of the time .Could you elaborate a bit on this? I've never seen any issues with my focus setup in PVP.

materia
10-03-2008, 09:27 PM
Hi everyone,

Jamba beginner here, having a bit of a hard time to get started.

1) Once I have created my group and asked Jamba to invite my toons (only two of them at the moment), should the slaves automatically auto-follow the master? This doesn't seem to be happening for me.

2) When my master accepts a quest, my slave doesn't. Am I missing something obvious?

Thanks for any help...

Greythan
10-03-2008, 11:59 PM
I'm sure I'm missing something simple, but I often switch targets in combat but want my DPS to maintain its drilling of my previous target (master). My current macro's acquire the master's target and stay on it unless I hit another key to make them focus on my new target. To attempt to make switching easy, I have my Target Master key hotkeyed to the same key in all five toons. So, if I want to get my DPS to switch when I hit it, obviously, my main loses its current target and is now targeting himself.

I've not used focus nor targettarget so I'm sure I'm missing something obvious.

Any thoughts?

nakago
10-04-2008, 12:14 AM
Ok I am in need of some serious help as I am for some reason unable to figure out why I am unable to get most of the functionality of Jamba working, while I had things working pretty damn well in MultiBoxer 2.0

The lack of documentation makes figuring out how to setup Jamba a complete pain in the ass but true-fully it looks like it has some pretty damn amazing features, but the hurdle seems to be much higher then what I have been currently doing.

A few things from my earlier setup:

My Focus Macro:
Main Machine:

/clearfocus
/focus [modifier:ctrl,modifier:shift,target=Boltee] [modifier:ctrl, target=Boltea] [modifier:shift, target=Boltae] [target=Boltaa]
/clearfocus



Slave Machines:

/clearfocus
/focus [modifier:ctrl,modifier:shift,target=Boltee] [modifier:ctrl, target=Boltea] [modifier:shift, target=Boltae] [target=Boltao]


My Lightning Bolt Macro:
Main Machine:

No special macro, just Lightning Bolt from spell book.


Slave Machines:

#showtooltip Lightning Bolt
/cleartarget
/cast [target=focustarget,harm,nodead] Lightning Bolt


My Follow Macro:
Main Machine:

/stopmacro [target=focus, noexists]
/follow focus



Slave Machine:

/stopmacro [target=focus, noexists]
/follow focus



What I think I have working....

New Follow Macro:
This seems to work reasonably well, though I am not sure if I need the the Main Machine Macro on my slaves too or if the shorter one for the slave machines will suffice,
I want to make sure that if I need to switch to a slave machine and make it my main that I can do what is needed properly...


Main Machine:

/focus Leader
/script SetView(5);SetView(5)
/jamba setmeasmaster all
/jamba-follow strobeonme all


Slave Machines:

/focus Leader
/script SetView(5);SetView(5)

No matter what settings I use I can't get ANY of the quest automation to work, no idea why, I have tried every combination of options, no dice.
My old Lightning Bolt attack macro doesn't work anymore, even though I get messages saying that Boltao, my main is everyone's focus... so my LB Macros should fire off, but that is not happening.
I can't get any of the sales things to work either.

I am just wondering if I am missing anything in my setup, I made sure to designate all members in my 5 man shaman group to be on each machines list, and that the Master is set to Boltao.

Any hints, tips, thoughts, or macro help will be happily accepted, thanks!!

Dooz
10-04-2008, 01:04 AM
No matter what settings I use I can't get ANY of the quest automation to work, no idea why, I have tried every combination of options, no dice.

I had this the other night too when I rerolled some locks on maelstrom. I thought "jesus I had this dialed in with my shams..." turns out I hadn't selected a master... I pushed the tags but hadn't actually selected one for the job :pinch: . I'm sure jaf will be answering your other questions soon.

nakago
10-04-2008, 01:08 AM
I checked all my slaves and my master, and the all indeed have Boltao selected as master. As for tags, I think all I have is the all tag, which was the default. I am missing something then?

Any chance you would be willing to share some of your Shaman's Macros especially in concern to how they work with Jamba?

devilsome
10-04-2008, 02:10 AM
tested addon this week, nice features but seems to disconnect single chars randomly, still have no clue why. still a seriuos issue because a disconnecting toon in the middle of a fight is not what you want :) i'm sry i can't give a situation where it always happens the only thing i can state is without jamba i only get a disconnect when my provider refreshes my ip ;)

Jafula
10-04-2008, 02:35 AM
just as an aside Focus sucks so hard at PvP its unbelievable. Focus drops off all the time-- PvE its fine but I had guys just standing there randomly and other times they would dps. Nasty and unreliable. Not a jamba issue its a focus issue - targettarget at least can be relied upon most of the time .Could you elaborate a bit on this? I've never seen any issues with my focus setup in PVP.Likewise, focus is solid for me. Please DO NOT rely on Jamba switching masters and then updating its own "Set Focus To Master" keybind. This can only happen outside of combat and if you try to do this while PVPing and (in combat) it will fail. The alternative is to manually /focus toon in your macros and get Jamba to switch master when the focus changes.

Jafula
10-04-2008, 02:39 AM
1) Once I have created my group and asked Jamba to invite my toons (only two of them at the moment), should the slaves automatically auto-follow the master? This doesn't seem to be happening for me.

2) When my master accepts a quest, my slave doesn't. Am I missing something obvious?

Thanks for any help...No, the slaves will not automatically follow. You will need to macro up the command:

/jamba-follow master all

on one of your toons (pref. the master). When you run this command, all your toons will follow the master.

For the quest mirroring, make sure all your toons are checked in the Jamba Team tab. Check this post ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=126727#post126727') out for more details.

Please let me know if all this does / does not work for you.

Jafula
10-04-2008, 02:43 AM
I'm sure I'm missing something simple, but I often switch targets in combat but want my DPS to maintain its drilling of my previous target (master). My current macro's acquire the master's target and stay on it unless I hit another key to make them focus on my new target. To attempt to make switching easy, I have my Target Master key hotkeyed to the same key in all five toons. So, if I want to get my DPS to switch when I hit it, obviously, my main loses its current target and is now targeting himself.

I've not used focus nor targettarget so I'm sure I'm missing something obvious.

Any thoughts?Do you have the "Set Target To Master When Changing Master" option selected in the Jamba Team section? This needs to be checked; then you can press the Target Master key. Give it a go and let me know if that gets you working.

In the Team section as well, make sure that all your toons are checked (on all your toons).

(You don't seem to be switching masters in combat, but please be aware that Jamba cannot change target to master when in combat.)

Jafula
10-04-2008, 02:48 AM
I checked all my slaves and my master, and the all indeed have Boltao selected as master. As for tags, I think all I have is the all tag, which was the default. I am missing something then?
Are all your toons checked ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=126727#post126727') in the Jamba Team tag?

Jafula
10-04-2008, 03:15 AM
A few things from my earlier setup:

My Focus Macro:
Main Machine:

/clearfocus
/focus [modifier:ctrl,modifier:shift,target=Boltee] [modifier:ctrl, target=Boltea] [modifier:shift, target=Boltae] [target=Boltaa]
/clearfocus
I'm assuming the extra /clearfocus is a typo? The rest of your macros look fine. If you use the follow strobing, make sure you have a macro set up to turn it off (should you wish you slaves to stop following).

This seems to work reasonably well, though I am not sure if I need the the Main Machine Macro on my slaves too or if the shorter one for the slave machines will suffice,
I want to make sure that if I need to switch to a slave machine and make it my main that I can do what is needed properly...

Main Machine:

/focus Leader
/script SetView(5);SetView(5)
/jamba setmeasmaster all
/jamba-follow strobeonme all


Slave Machines:

/focus Leader
/script SetView(5);SetView(5)
How (most) commands work in Jamba. If a command has a <tag> option it works in one of two ways.

1) If you do not add a tag, only the toon that you ran the command on will do the command.
2) If you do add a tag like "all", then the toon that you ran the command on does not run the command, but sends the command to every toon (including itself). Each toon then looks at the tag and only does the command if it has same tag as the command.

So your example above is fine as you have "all" tags on your two jamba commands.

But if you want to switch masters, you should probably have a button for each toon. So above you have the correct macros but perhaps not being actioned correctly? Set up some keys; say F10 to make Boltee the leader, F11 to make Boltea the leader, F12 to make Boltaa the leader.

On Boltee:

F10 does:

/focus Boltee
/script SetView(5);SetView(5)
/jamba setmeasmaster all
/jamba-follow strobeonme all

F11 does:

/focus Boltea
/script SetView(5);SetView(5)

F12 does:

/focus Boltaa
/script SetView(5);SetView(5)

On Boltea

F10 does:

/focus Boltee
/script SetView(5);SetView(5)

F11 does:

/focus Boltea
/script SetView(5);SetView(5)
/jamba setmeasmaster all
/jamba-follow strobeonme all

F12 does:

/focus Boltaa
/script SetView(5);SetView(5)

On Boltaa

F10 does:

/focus Boltee
/script SetView(5);SetView(5)

F11 does:

/focus Boltea
/script SetView(5);SetView(5)

F12 does:

/focus Boltaa
/script SetView(5);SetView(5)
/jamba setmeasmaster all
/jamba-follow strobeonme all

No matter what settings I use I can't get ANY of the quest automation to work, no idea why, I have tried every combination of options, no dice.
My old Lightning Bolt attack macro doesn't work anymore, even though I get messages saying that Boltao, my main is everyone's focus... so my LB Macros should fire off, but that is not happening.
I can't get any of the sales things to work either.

I am just wondering if I am missing anything in my setup, I made sure to designate all members in my 5 man shaman group to be on each machines list, and that the Master is set to Boltao.

Any hints, tips, thoughts, or macro help will be happily accepted, thanks!!Are all your toons checked ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=126727#post126727') in the Jamba Team tag?

You are getting messages saying that your main is everyones focus. Have you bound the Jamba key to change focus found in the keybindings. You need to press that to make the focus change to the new master. Please note that this will not work in combat. If you switch masters in combat, your focus's will not update.

Please let me know if I have helped any and what you change that made things work for you (if something here helps).

Jafula
10-04-2008, 03:20 AM
tested addon this week, nice features but seems to disconnect single chars randomly, still have no clue why. still a seriuos issue because a disconnecting toon in the middle of a fight is not what you want :) i'm sry i can't give a situation where it always happens the only thing i can state is without jamba i only get a disconnect when my provider refreshes my ip ;)Perhaps some lag? Do you have a fast PC or are you pushing your PC to its limits? You are using Jamba 0.2a or 0.2b? Hmmm...

Razman
10-04-2008, 04:07 AM
I will test again. All works fine in PvE, all toons dps what my master is targetting even wgen I swap the leader mid fight just for testing. It seems ok in PvP too on an initial run, meaning get into a BG meet the enemeny and start to dps. Where it goes wrong is when after Im sheeped after Im feared. I re hit my F button to get everyones focus back onto the leader and they all follow but most times when I press my dps buttons nothing happens they stand there.

On my change leader button (F5-F10 tied in with PiP) I simply put

/focus obal
etc etc as said this works fine no probs even swapping mid fights each toon is being focused

my dps is set up like

/cast [target=focustarget, harm] [] Lightning Bolt

my follow is

/jamba-follow master all

I have the box ticked - on focus change set focus to master

All works perfectly in pve tests - was tending to break after I met a lok though after fear on my current leader

I will test it again as this is the first time vere I have used focus other than for sheeping tbh. I always used targettarget never targetfocus.

Im probably missing something.

Im loving the changing leader to who you want in the middle of combat thats priceless. Now all I need to do is get good at MB PvP lol because I suck so hard. Im a PvE player usually but couldnt resist the Mb experience in the BGs. Also Talon King ikisss (sp) is kicking my ass atm so its some light relief until I face him again.

Jafula
10-04-2008, 04:38 AM
I re hit my F button to get everyones focus back onto the leader and they all follow but most times when I press my dps buttons nothing happens they stand there.Do you use focus for other things; i.e. have focus on master, then change focus for a sheep and then try and set focus to the again master?

What is your F button bound to? A macro? What does it do?

Razman
10-04-2008, 04:46 AM
By f button I mean function buttons F5-F10

it does the

/focus ichina
/script SetView(5);SetView(5)
/jamba setmeasmaster all

for the main select and

/focus ichina
/script SetView(5);SetView(5)

if its not the main select, basically like you described to Bolea

Jafula
10-04-2008, 04:57 AM
Are your macros falling through to the empty clause if they have a different (dead maybe) target already?

/cast [target=focustarget, harm] [] Lightning Bolt

Perhaps take [] out and see if it helps?

Jheusse
10-04-2008, 02:40 PM
Just put Jamba into play last night, I have some issues that likely are covered 7 times in this thread, so don't worry about them too much, I haven't read the whole thread cover to cover as an active user yet. One example that was a little odd was when I was trying to have quest sharing and completing, it seemed that the slaves would accept the last quest I had completed when I accepted a new quest. It was like the slaves were one step behind. I'm sure I twiddled something wrong though, I'll tinker with it.
The defaults should just work without causing harm! Make sure you don't have another addon (like twobox or multiboxer) trying to do some quest automation for you as well.
I think I have questhelper in the addons folder but it's disabled on all toons. I think what it was was that I wasn't opening the questgiver window on the alts so it wasn't picking up, but would update and send an accept message later when I accepted another quest, kind of a belated update. I was able to get jamba messages on my main from the alts accepting quests that I had manually accepted on the alts and already turned in.

Daleka
10-04-2008, 03:25 PM
Ok, so I looked at the master list of things that you wanted to look into adding, and didnt find it there.

I noticed that you have the ability to set keybinds to set focus/change master in jamba. One thing that would be great is a keybind to invite/disband your group. Just another thought as to something that would be a nice little addition

Jafula
10-04-2008, 04:25 PM
Ok, so I looked at the master list of things that you wanted to look into adding, and didnt find it there.

I noticed that you have the ability to set keybinds to set focus/change master in jamba. One thing that would be great is a keybind to invite/disband your group. Just another thought as to something that would be a nice little additionIs that in addition to /jamba-group invite and /jamba-group disband that you can macro up? It would save a macro (or two) and some typing. Ok, added to the list.

Jafula
10-04-2008, 04:27 PM
I think I have questhelper in the addons folder but it's disabled on all toons. I think what it was was that I wasn't opening the questgiver window on the alts so it wasn't picking up, but would update and send an accept message later when I accepted another quest, kind of a belated update. I was able to get jamba messages on my main from the alts accepting quests that I had manually accepted on the alts and already turned in.Bizarre, I assumed that it either worked immediately or not at all. I'll try questing with my master and not opening the quests npc dialogs on the slaves and see what happens...

AtroxCasus
10-05-2008, 10:09 AM
Ok, so I looked at the master list of things that you wanted to look into adding, and didnt find it there.

I noticed that you have the ability to set keybinds to set focus/change master in jamba. One thing that would be great is a keybind to invite/disband your group. Just another thought as to something that would be a nice little Is that in addition to /jamba-group invite and /jamba-group disband that you can macro up? It would save a macro (or two) and some typing. Ok, added to the list.Doesn't it already allow you to invite/disband with a click in the Jamba interface? We shouldn't be requesting details to the extent that instead of having an addon designed to make it easier to run a group of toons, we are focusing on how to make it easier to form or disband the group. It's already in there, and I think we should go ahead and keybind our own macros for inviting and let Jafula focus on implementing things that are a little more difficult for us to automate on our own without Jamba.
Just an opinion, not a flame...just seems like it's the equivalent of someone washing our car for free, and then us complaining he didn't put something on the tires to make them shiny.

Jafula
10-05-2008, 10:54 AM
Trust me, I'll be doing the more exciting things (like Jamba Target for instance) before the small things. But it is the small things that do make the difference at the end of the day. IMHO. YMMV. Yada :D

Jheusse
10-05-2008, 11:04 AM
Two ideas/requests:

A minimap button to open jamba, with standard 0-360 degree slider as to where it is located around the minimap.

I see both sides on the invite disband feature, on one hand it looks lazy, on the other it saves macro spaces. I could also see a situation where you either make a small dashboard (like the quest tracker size) that you could drag buttons to from the jamba interface and tweak, like setting invite/disband as a toggle that would have the appearance of a pushed in or popped out button.

The team/tags interface still is a little confusing, I see something like "start new team", a dialog box for the team name, then a pulldown with all jamba users that it can see (though that might be a little spammy and a little intrusive, so maybe a dialog you type the names in), you select team members, then when you have the names listed, you send out an invite to the team, and a dialog pops up on the other screens "Blah has requested to add you as a member of Jamba team bleh, Accept/Reject", then when accepted it configures/pushes settings out and adds the team name as a tag with them selected to it.

On the tags, is there any capability for Jamba to assign a class tag automatically? Would simplify the buying items tag if you could click a checkbox of "buy class based reagents" and then those populate in the auto-buy and you then set the quantities to buy, with a default (probably 10), or set up as I mention below. Would probably be too annoying to try and have all team members auto populate within the master's jamba window and then push them out.

On the auto-buy, it seems to be set up that you automatically buy x number of the item, I think it would work better if you set it as "maintain this quantity of the item". Necrosis does this with soul shards for example. I think it would work better. You could also make that a checkbox or toggle so users could set which way to run.

"click on merchant, auto restock up to my preferred 40 water 10 food etc etc"



edit:

And last night I did get that "blah accepted the previous quest when you accepted the current quest but didn't open up the slaves' window before you did it". Didn't bother me, I have the standard accept laundry list macro, so I either open windows in all slaves or accept on main, L, share, and then hit my accept macro, so it works fine. Just a rough edge, nothing fatal ya know.



And since Jafula closed with it Link ('http://www.youtube.com/watch?v=V5BxymuiAxQ')

Jafula
10-05-2008, 11:33 AM
On the auto-buy, it seems to be set up that you automatically buy x number of the item, I think it would work better if you set it as "maintain this quantity of the item". Necrosis does this with soul shards for example. I think it would work better. You could also make that a checkbox or toggle so users could set which way to run. It is maintain this quantity of item. (Well, its supposed to be, do I have a bug?) I don't see the point of always buying 10 of something. You would run out of bag space...

Jafula
10-05-2008, 11:36 AM
A minimap button to open jamba, with standard 0-360 degree slider as to where it is located around the minimap.

I see both sides on the invite disband feature, on one hand it looks lazy, on the other it saves macro spaces. I could also see a situation where you either make a small dashboard (like the quest tracker size) that you could drag buttons to from the jamba interface and tweak, like setting invite/disband as a toggle that would have the appearance of a pushed in or popped out button. Mmmm, mini-map idea, ok, although the idea is you set Jamba up and forget about it. I quite like having the options in the standard wow place. I've got a squillion minimaps buttons already...

A console has always been on my mind, but it would have to add value above and beyond what currently can be provided by keybinds and slash commands.

Jafula
10-05-2008, 11:39 AM
The team/tags interface still is a little confusing, I see something like "start new team", a dialog box for the team name, then a pulldown with all jamba users that it can see (though that might be a little spammy and a little intrusive, so maybe a dialog you type the names in), you select team members, then when you have the names listed, you send out an invite to the team, and a dialog pops up on the other screens "Blah has requested to add you as a member of Jamba team bleh, Accept/Reject", then when accepted it configures/pushes settings out and adds the team name as a tag with them selected to it. I want to re-layout the whole team / tag thing and document it. The enabled idea really does not come accross at the moment; but once I provide a nicer GUI like the friends one in wow, where disabled toons are greyed out, I think it would be more obvious what is going on. I like your idea of taking it a step further and naming teams. Food for thought.

Jafula
10-05-2008, 11:41 AM
And since Jafula closed with it LinkYada, yadda, yaddda, yadddda... *cough*, heh.

AtroxCasus
10-05-2008, 11:52 AM
I see both sides on the invite disband feature, on one hand it looks lazy, on the other it saves macro spaces. I could also see a situation where you either make a small dashboard (like the quest tracker size) that you could drag buttons to from the jamba interface and tweak, like setting invite/disband as a toggle that would have the appearance of a pushed in or popped out button.

That's what I am saying...if you open Jamba, under one of the tabs, there are 2 buttons labeled something along the lines of "Invite Team" and "Disband Team". One click invite without macro is already there, and now we're saying "That's easy, but gives a keybind so it's easier". Don't get me wrong...I hate macros. Not using them, writing them. I'd love to be able to keybind everything but at some point we need to distinguish between Jamba (and Jafula) playing our toons for us and us multiboxing them. In any event, seein as Jafula is setting this up free of charge, I was suggesting that we focus on helping Jafula debug it and making suggestions to tweak what is already there before we start saying "Can you set up a keybind so that my toons will run to every flightpath in the game while I get a refill on my drink? That would be great kthxbye!" Like my previous example, let's not seem like ingrates by constantly asking for more new stuff rather than getting what's already there tweaked in perfectly.

Dooz
10-05-2008, 03:13 PM
Mmmm, mini-map idea, ok, although the idea is you set Jamba up and forget about it. I quite like having the options in the standard wow place. I've got a squillion minimaps buttons already...
I've got /jamba on a trinity button scaled way down and out of the way.

Jheusse
10-05-2008, 04:29 PM
On the minimap button I also have a metric f-ton of those buttons as well, I've seen implementations where you can choose to display it or not. Only reason I'm thinking about it is on startup when getting my team together I like doing a lot of it with clicks rather than typing since I'm broadcasting keystrokes with keyclone. Not a huge deal and I do feel like the guy who wins a free Escalade and then complains about the color. Maybe an option to open the interface on launch of the master character, hell I'm just brainstorming.

If it's maintain this quantity of item that's perfect, then either I'm an idiot (distinctly possible) or the tooltip wording and text in the area the way they are worded implies "buy 10 of these every time you see them". Easy fix if so, just text edits.

Regarding documentation, you've got decent documentation on your website, perhaps embed a link in the jamba interface window that opens to that place on your site? Someone who's having confusion will click that link and find their answer in your FAQs or documentation 3/4 of the time, lowering the number of questions you get on this thread.

On the team names greyed out, I'd put your legend as "the team jamba is actively controlling is highlighted, the greyed out teams are configured but inactive" or something similar. It's entirely possible that the number of questions in the thread that deal with getting the first team all clicked, selected, tagged and such dwarfs all the other questions combined.

Jafula
10-05-2008, 05:37 PM
On the team names greyed out, I'd put your legend as "the team jamba is actively controlling is highlighted, the greyed out teams are configured but inactive" or something similar. It's entirely possible that the number of questions in the thread that deal with getting the first team all clicked, selected, tagged and such dwarfs all the other questions combined. Yes, I hate it (the system in place currently) for enabling characters; it goes against my rules (KISS); but I couldn't finding a "GUI" component that did that out of the box and my enthusiasm for the project was waning, so I pulled some features, built a website, made some real quick docs and posted here to see what sort of reaction I'd get. So far so good 8) .

I love that you are giving me decent suggestions for the little things; like fixing up the text on the auto-buy. I'm so into Jamba, I know what it does, so all the wording seems right, but you pointing out stuff is cool. Can't say when I'll get to it, but its important and I will do it.

Grimgear
10-05-2008, 08:04 PM
So far the addon is working out great for me, thanks for putting the effort into making it :)

The one and only issue I have is with changing master characters. I do this often. When I do this, whoever the new master is still wants to autofollow who he was following before I made him master after combat. Not a critical issue, just mildly irritating :)

Jafula
10-05-2008, 09:36 PM
Just a quick update on Jamba-Target. It's coming along quite nicely.

I built Jamba-Target in particular for instances. I'm going to do Ramps soon and I wanted it to go as smooth as possible. I've always wanted a targeting system, so I built my own.

In the screenshot you can see a keybinding inset along with a target selection. Basically, pre-combat you mark targets for identification using Jamba's mark target selection (see inset). When you do this, Jamba creates "/targetexact mobname" macros on all your toons and creates a target list with mob name and health (see in screenshot).

Mark a mob with the star, press keybind 1 and all your toons target that mob. Can mark up to 8 targets in this manner. If there are one or more mobs with the same name, Jamba keeps track of their health correctly, but your toons will generally target the closest one.

This is as close as "target by raid icon" that I think I can get.

The target list only becomes visible when you mark a mob and it disappears when combat is over (unless there is still a targeted mob alive you did not engage).

Do you understand this sytem? Would you use it? I know I will be! Its nice to just to have a mob health list, let alone the targeting feature... ;)

http://wow.jafula.com/images/extforums/jambatargetprogress.png

thinus
10-05-2008, 09:57 PM
Hi,

This will only work out of combat, right?

What about bosses that spawn adds while you are fighting? For instance the Felhound spawning boss in Ramps, Laj and the Druid boss in Botanica, etc.

EDIT: It also seems to imply that all abilities on the clones are using their current target and not assisting off the main. With my 5x shaman group I use the main as focus targeting approach which works really well for directed burst and no CC. With Hex in Wrath I will probably need to look at using their current targets as CC targets. So for the shaman team I don't really see this as much of a benefit except maybe for the main to easily switch targets in a priority order. Target 1 and DPS it down, Target 2 and dps it down, etc.

With my mixed team it might be a little more helpful although with the mixed team I just have an assist button I hit to get focus fire on the same mob and I assign focus targets for CC beforehand. So not sure how helpful it would be. One of my biggest problems in PvE is dealing with adds that are spawned during combat. Especially the kind where it is difficult for the tank to pickup the adds due to positioning or healing aggro or the adds being untauntable. When 3 of your group wears cloth and the 4th wears leather you don't have a lot of survivability and the adds need to be dealt with quickly. My main strategy at the moment is to make a special assist macro that assists the main and then does a targetnextenemy to get all my dps to focus fire the adds. Doesn't always work all that well especially if an add manages to get behind you.

This is where some help in targeting would be most beneficial I think.

Jafula
10-06-2008, 06:11 AM
This will only work out of combat, right?

What about bosses that spawn adds while you are fighting? For instance the Felhound spawning boss in Ramps, Laj and the Druid boss in Botanica, etc.
Yes, only out of combat. You would need to mark before pulling. Adds that spawn in combat are out. Perhaps I could add a system, so that, if you knew the name of the mob before the fight, you could manually set up one of the targets without marking (like a dialog to type the mob name into). This way you could target them, when they spawned.

EDIT: It also seems to imply that all abilities on the clones are using their current target and not assisting off the main. With my 5x shaman group I use the main as focus targeting approach which works really well for directed burst and no CC. With Hex in Wrath I will probably need to look at using their current targets as CC targets. So for the shaman team I don't really see this as much of a benefit except maybe for the main to easily switch targets in a priority order. Target 1 and DPS it down, Target 2 and dps it down, etc.
Yes, they target directly. Yout offensive spells macros would have to handle individual target (target) and target from main (focustarget). I think the key for me here is priority order; see this post for what I mean ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=117994#post117994') .

With my mixed team it might be a little more helpful although with the mixed team I just have an assist button I hit to get focus fire on the same mob and I assign focus targets for CC beforehand. So not sure how helpful it would be. One of my biggest problems in PvE is dealing with adds that are spawned during combat. Especially the kind where it is difficult for the tank to pickup the adds due to positioning or healing aggro or the adds being untauntable. When 3 of your group wears cloth and the 4th wears leather you don't have a lot of survivability and the adds need to be dealt with quickly. My main strategy at the moment is to make a special assist macro that assists the main and then does a targetnextenemy to get all my dps to focus fire the adds. Doesn't always work all that well especially if an add manages to get behind you.

This is where some help in targeting would be most beneficial I think.I've had experiences where I've pulled 6 (all social) and I have had to spam heal my tank in order for it to survive. Doing this causes aggro on the healer as the tank hasn't had a chance to gain aggro on all the mobs. Here is where a priority order really shines for me. I can easily target the "dangerous" mobs first; while my tank is saving my healer. Without having to target the next mob in the list with my tank in order for my dps to be useful.

On the other hand, your only issue seems to be in-combat spawns, so manually typing a name pre combat could be useful for you.

Jafula
10-06-2008, 06:14 AM
So far the addon is working out great for me, thanks for putting the effort into making it :)

The one and only issue I have is with changing master characters. I do this often. When I do this, whoever the new master is still wants to autofollow who he was following before I made him master after combat. Not a critical issue, just mildly irritating :)Thanks for reporting that. I don't auto follow after combat and I don't change masters often, so I would have never noticed. I'd rather my software wasn't mildly irritating! I'll fix it for 0.3.

Talos
10-06-2008, 07:48 AM
So far the addon is working out great for me, thanks for putting the effort into making it :)

The one and only issue I have is with changing master characters. I do this often. When I do this, whoever the new master is still wants to autofollow who he was following before I made him master after combat. Not a critical issue, just mildly irritating :)Thanks for reporting that. I don't auto follow after combat and I don't change masters often, so I would have never noticed. I'd rather my software wasn't mildly irritating! I'll fix it for 0.3.I get this same problem, easily replicated too
i use the /focus system for main char
when switching char i press my /focus button for the correct char, and everyone nicely follows him when i do a /follow focus
Jamba even see's the focus change and makes him the master

but still, autofollow after combat, makes EVERY char follow the first master, even the char im controlling gets turned around and put on /follow after combat
quite annoying indeed
hope can fix it !

and still, amazing addon
the change master on focus addition works great !
and im looking forward to your gui and targeting system

Dragonshadow
10-06-2008, 08:32 AM
I'm sorry if this has already been asked, but when you talk to the questgiver on your main, do the slaves also talk to the quest-giver?
ZQB + 5box + talking to questgiver on all 5 = pain.

I mean I would settle for a command (that I could put in a macro/bind to a key) that would make my slaves talk/loot the target when pressed.

I'm rambling, sorry.

sedory
10-06-2008, 09:05 AM
I ran into the auto-follow-post-combat bug for a bit as well. I'm only 2 boxing but it seems like the mod was getting confused on who the master was.. I was getting the master trying to occasionally auto-follw the slave post combat, and the slave was getting warnings/errors. When I logged out and back in later and reset up the group, it seemed to behave better...

Also, there was an option about setting the focus on master change, but it never automatically set the focus (I just run as focus = leader) or even automatically followed no matter the commands I used.. Am I understanding this wrong? I'm sorry, I just haven't found decent examples and the thread is extremely large at the moment. I'll prolly read through all of it later at work today.

Greythan
10-06-2008, 10:14 AM
Hate to the paranoid one to ask, but does Jamba-Target start to get close enough to "automation" to draw Blizzard's attention? I realize you are only using "allowed" ui capabilities, but pre-targeting (if I'm understanding it correctly) feels like its getting close (if not past?) the "line". Stated another way, in a standard group it seems expected that each player would have to use specific key/mouse clicks to acquire the next target in a multi-target pull and not rely on a ui mod to do it for them.

Please understand I love what you are attempting to do here and would use it. I just wanted to raise the philosophical question for the community.

Thanks!

Grimgear
10-06-2008, 10:42 AM
Blizzard provides the /assist command. They also provide an option to "Attack on assist". If this is something Blizzard does not like, they will remove it.

sedory
10-06-2008, 10:53 AM
Also, give the ability to use target=focustarget on spells/abilities without the need for an additional keypress makes me think blizzard won't mind this. If they do, then they'll limit it.

Jafula
10-06-2008, 11:02 AM
Hate to the paranoid one to ask, but does Jamba-Target start to get close enough to "automation" to draw Blizzard's attention? I realize you are only using "allowed" ui capabilities, but pre-targeting (if I'm understanding it correctly) feels like its getting close (if not past?) the "line". Stated another way, in a standard group it seems expected that each player would have to use specific key/mouse clicks to acquire the next target in a multi-target pull and not rely on a ui mod to do it for them.
To be honest, I have no idea. I'm not Blizzard. I'm just using the tools they have provided and I'm playing by their rules. Their definition of automation seems to be "multiple actions on a single hardware event". There is no way an addon for world of warcraft can do this type of automation.

As for targeting that Jamba-Target does, there is nothing to stop you writing /targetexact mobname macros on each of your toons. Sure, it would take a while, but for heavy boss fights, you might want to do that. All I'm adding is a quick way of doing that. And it is flawed in that, it does not work for multiple targets with the same name - which is Blizzards intention.

Jamba-Target still requires a key press to change targets; kind of like pressing tab, but with better results.

As for the standard group argument; what about all the other things that multiboxers do that are not "standard": slaves follow masters, all fire lightning bolt at once, all target from a master toon. All of that can be classed as "automation" as well (as many others complain about on the wow forums).

I really cannot dispell your fears for you. If Blizzard change the rules, I'll adapt accordingly. Until then, let's have fun!

Edit: spelling.

Jafula
10-06-2008, 11:22 AM
when switching char i press my /focus button for the correct char, and everyone nicely follows him when i do a /follow focus
Jamba even see's the focus change and makes him the masterChange

/follow focus

to

/jamba-follow master

For a work around to your problem before 0.3 gets released.

AtroxCasus
10-06-2008, 01:10 PM
Jafula-
I am having an odd problem that I can't seem to replicate on demand.
I invite my group together. Each time, I have to set the tags on the 3 clone toons to "all". Once I do, the jamba-follow feature should take over. I use the strobeonme all. The problem comes up when I tell them "jamba-follow strobeoff". They keep following. Then, at some point, it will pick up and work like it should, but I'm damned if I can figure out what the "xfactor" is that triggers it. Right now I have all 4 toons in an inn, and I can NOT get them to quit following the master toon. I currently have a macro on the master for strobeon, strobeoff, and strobeonlast. Sometimes it works, sometimes it doesn't. Any ideas?

Okay, well EDIT 1, I switched to one of the clone toons, and moved it out of the inn and back in. While it was in the main window, I broke follow the other 2 as well, switched back to the master, and they aren't following. I restart the strobe, and again I can't shut it off from a command in the master window. If I break follow on the 3 clones and then move the master, they won't follow again until I turn strobe back on. If I tell them to sit and drink, then issue the strobeoff command, they will get up and follow, but if I do strobeoff first, then sit, they won't follow. Is this working right?

Jafula
10-06-2008, 01:32 PM
I use the strobeonme all. The problem comes up when I tell them "jamba-follow strobeoff". They keep following.They will keep following if you issue a strobe off command. You have to stop them following by using a movement key as well. Strobe off should just stop the resending of the follow command.
I currently have a macro on the master for strobeon, strobeoff, and strobeonlast. Sometimes it works, sometimes it doesn't. Any ideas?Are you adding the "all" tag to end of the commands?

/jamba-follow strobeoff all

should turn strobing off for all your toons. I'll have a play with follow strobing tonight if I can and see if I can reproduce your issues.

Jafula
10-06-2008, 01:51 PM
Also, there was an option about setting the focus on master change, but it never automatically set the focus (I just run as focus = leader) or even automatically followed no matter the commands I used.. Am I understanding this wrong? I'm sorry, I just haven't found decent examples and the thread is extremely large at the moment. I'll prolly read through all of it later at work today. This post explains it ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=125677#post125677') . Jamba cannot automatically set focus for you, you need to press a key. A better way is for Jamba to watch for when the focus changes and then set the master accordingly. Please post again or send me a PM if you need more explaination. There are some examples in this thread (I think). I'll write some documentation up soon...

sedory
10-06-2008, 03:03 PM
This post explains it ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=125677#post125677') . Jamba cannot automatically set focus for you, you need to press a key. A better way is for Jamba to watch for when the focus changes and then set the master accordingly. Please post again or send me a PM if you need more explaination. There are some examples in this thread (I think). I'll write some documentation up soon...

TYVM for the link, that works for me and explained quite a bit. I'll toy with it when I get home tonight.

btw, very nice addon, you've done a wonderful job!

Jafula
10-06-2008, 03:47 PM
btw, very nice addon, you've done a wonderful job! Thanks! :)

Elili
10-06-2008, 03:55 PM
Would also be cool to be able to relay Guild chat to a chat channel, based on tags. Especially helpful when i'm using my main as a slave and people in my raiding guild think I'm ignoring them =D

AtroxCasus
10-06-2008, 04:11 PM
I use the strobeonme all. The problem comes up when I tell them "jamba-follow strobeoff". They keep following.They will keep following if you issue a strobe off command. You have to stop them following by using a movement key as well. Strobe off should just stop the resending of the follow command.
I currently have a macro on the master for strobeon, strobeoff, and strobeonlast. Sometimes it works, sometimes it doesn't. Any ideas?Are you adding the "all" tag to end of the commands?

/jamba-follow strobeoff all

should turn strobing off for all your toons. I'll have a play with follow strobing tonight if I can and see if I can reproduce your issues.You hit it on the head, Jafula. Hitting a movement key of some sort breaks the follow every time, and that's what I wasn't doing. Because of that it seemed like the other 2 were buggy, but I'm all good now, thank you.

Shiloh Pete
10-06-2008, 04:41 PM
the auto-follow-post-combat bug for a bit as well. I'm only 2 boxing but it seems like the mod was getting confused on who the master was.. I was getting the master trying to occasionally auto-follw the slave post combat,I had that issue and eventually found a fix for me. Generally when using a Duo I like them equally interchangeable for pick-up quests and whatnot. Here is the macro I use for switching:

/jamba setmeasmaster all
/clearfocus
/focus player
/jamba-follow master all

second macro (set to the same button as the above macro on the other account)

/clearfocus
/focus OTHERTOONSNAME
/jamba-follow master all


So on account 1 map the first macro to lets say F5 and the second macro to F6. Then on the other account put the first in F6 and the second to F5. Voila, you can alt-tab accounts, hit one button and its a full control, focus and follow switch. Probably a backwards way of doing it, but it seems to work for me. You can set all of your attacks to something like:

/assist [target=focus, exists]
/cast Fireball

Jafula, thanks for the great addon. The Jamba-quest stuff is not working for me but everything else seems to work better than other options I have tried.

Jafula
10-06-2008, 04:56 PM
Jafula, thanks for the great addon. The Jamba-quest stuff is not working for me but everything else seems to work better than other options I have tried. Welcome to the forums! I hope you like it here.

In this screen here

http://wow.jafula.com/images/stories/jamba/Jamba-Core-0.1.jpg ('http://wow.jafula.com/images/stories/jamba/Jamba-Core-0.1.jpg')

you need to make sure that all the members are ticked on your master and your slaves. This is an old screenshot, now this list is under the team tag, but you get the idea. If the checkboxes are all ticked, then the slaves will obey the master.

So check all these boxes on your main, push to characters, and then try the quest stuff again. Let me know if that solves your problem.

Talos
10-06-2008, 04:56 PM
when switching char i press my /focus button for the correct char, and everyone nicely follows him when i do a /follow focus
Jamba even see's the focus change and makes him the masterChange

/follow focus

to

/jamba-follow master

For a work around to your problem before 0.3 gets released.Sorry Jaf but this wasnt quite the problem i had

the problem was that even after switching the focus using my focus macro i have bound to F8 to F12
which consists of:
/focus {name}
/jamba setmemaster all
and some graphic settings

that the autofollow after combat got screwed up and it doesnt autofollow the new jamba master neither the new focus char.
instead it autofollows the FIRST char to have been jamba master at log in

even though it changed master in jamba, (i clearly see in the jamba settings on all accounts that the master got changed)
even though focus is set correctly on each char.

hope you see where im going, if you want more information on how to reproduce this let me know !
and i just like to repeat myself and everyone else

Awesome addon ! ;) keep it up, and did i miss it or have you not added a paypal link yet ? :D

Greythan
10-06-2008, 11:29 PM
Is there a command line for Set Master as Target I can add to a macro? Prior to Jamba I had a macro that I would hit after every combat to do 2 things: reset follow to my master and set my master as the slaves' target. I don't use targettarget or focus as I'm one of those that wants my slaves to target a current mob while I may have my master (Paladin) targeting other mobs for aggro management. So, my DPS macros are all


#showtooltip frostbolt
/cast [exists,harm,nodead] frostbolt
/stopmacro [exists,harm,nodead]
/assist party1
/cast [exists,harm,nodead] frostbolt

Of this variety. If there is another way to have my slaves all retarget my master after combat has ended (i.e., automated method) that's even better.

Thanks.

alfa
10-07-2008, 10:41 AM
I am trying to make my toons auto buy reagents. But i couldnt manage it. I added the item and quantity. But still when i open the vendor nothing happens.

Shiloh Pete
10-07-2008, 11:03 AM
So check all these boxes on your main, push to characters, and then try the quest stuff again. Let me know if that solves your problem.I think its working, I just made some mis-assumptions about what exactly it did. ty

Rudi89
10-07-2008, 04:36 PM
I read that you're working on a Nightfall proc alert. I was curious if there would be a way to expand that to include other procs and/or abilities. Just being able to flag certain icons to show up super-big on alts would be useful, I would think, especially with changes coming up in 3.0.2. If you could flag, say, Eclipse, Nightfall and Missile Barrage procs to be 5-10x bigger icons that would be swell. Maybe a super-big casting bar as well?

Zerocool2024
10-08-2008, 12:28 AM
I forgot to reply back about my previous post. Thanks for the fix with the Text.
Everything seems to be working pretty damn good.

Jafula
10-08-2008, 11:47 AM
Would also be cool to be able to relay Guild chat to a chat channel, based on tags. Especially helpful when i'm using my main as a slave and people in my raiding guild think I'm ignoring them =D Indeed, would not be too hard. I've added it to the (long) list!

Jafula
10-08-2008, 11:52 AM
Sorry Jaf but this wasnt quite the problem i had

the problem was that even after switching the focus using my focus macro i have bound to F8 to F12
which consists of:
/focus {name}
/jamba setmemaster all
and some graphic settings

that the autofollow after combat got screwed up and it doesnt autofollow the new jamba master neither the new focus char.
instead it autofollows the FIRST char to have been jamba master at log in

even though it changed master in jamba, (i clearly see in the jamba settings on all accounts that the master got changed)
even though focus is set correctly on each char.

hope you see where im going, if you want more information on how to reproduce this let me know !
and i just like to repeat myself and everyone else

Awesome addon ! ;) keep it up, and did i miss it or have you not added a paypal link yet ? :DAh, I do see, and yes, I'll fix it. It's cool you like the addon and find it useful. No paypal link (yet). I don't even have a paypal account :).

Jafula
10-08-2008, 11:56 AM
I'm sorry if this has already been asked, but when you talk to the questgiver on your main, do the slaves also talk to the quest-giver?
ZQB + 5box + talking to questgiver on all 5 = pain.

I mean I would settle for a command (that I could put in a macro/bind to a key) that would make my slaves talk/loot the target when pressed.

I'm rambling, sorry.Ramble away! Don't be sorry, I love rambling myself :D. My better half is too polite to tell me to shut up, poor thing! (See, that's a good ramble.) What you are asking for cannot be done by an addon (AFAIK). You'll need to investigate mouse broadcasting programs (like hotkeynet or octopus). There are plenty of posts on this topic. I still manually click all 5 quest givers!

Jafula
10-08-2008, 11:58 AM
I am trying to make my toons auto buy reagents. But i couldnt manage it. I added the item and quantity. But still when i open the vendor nothing happens.Did you add a tag to your items? Both your characters and the item have to have the same tag. Please reply back if that doesn't make sense and I'll explain some more.

Jafula
10-08-2008, 12:07 PM
Is there a command line for Set Master as Target I can add to a macro? Prior to Jamba I had a macro that I would hit after every combat to do 2 things: reset follow to my master and set my master as the slaves' target. I don't use targettarget or focus as I'm one of those that wants my slaves to target a current mob while I may have my master (Paladin) targeting other mobs for aggro management. So, my DPS macros are all


#showtooltip frostbolt
/cast [exists,harm,nodead] frostbolt
/stopmacro [exists,harm,nodead]
/assist party1
/cast [exists,harm,nodead] frostbolt

Of this variety. If there is another way to have my slaves all retarget my master after combat has ended (i.e., automated method) that's even better.

Thanks.Ok, there is no way to do the automated targeting to the master, you need to press a key. Jamba sets up a macro like

/target master

where master changes to the name of the master character (when the master changes). You can access this macro by binding a key to it. If you look in the keybinds for Jamba you will see a binding for a "Set Master As Target" key. You can bind a key to that on all of your characters to have them target the master. BUT for this to work, you also have to check the option in the /jamba Team tab called "Set Target To Master When Changing Master". Now you have a key that will target the master when you press it.

Please note that if you change masters in combat, Jamba cannot update the target master macro to the new master. But it works great if you have one dedicated master that does not change very often.

Does that answer your question?

Jafula
10-08-2008, 12:08 PM
I forgot to reply back about my previous post. Thanks for the fix with the Text.
Everything seems to be working pretty damn good.Thank you for the feedback. I was hoping my fix would work. Yay!

Jafula
10-08-2008, 12:10 PM
I read that you're working on a Nightfall proc alert. I was curious if there would be a way to expand that to include other procs and/or abilities. Just being able to flag certain icons to show up super-big on alts would be useful, I would think, especially with changes coming up in 3.0.2. If you could flag, say, Eclipse, Nightfall and Missile Barrage procs to be 5-10x bigger icons that would be swell. Maybe a super-big casting bar as well?Yes, the plan is for cooldowns from all your characters to be channelled somewhere (to the master) and displayed in certain ways. Nothing definite yet, but my 3 minute mage is a 10 hour mage and that sucks, so its a driving force for me to implement the system (including procs). If you have any more ideas on how you would like this to be done, please post here.

Jafula
10-08-2008, 12:18 PM
I've thought about the Jamba release frequency and I need to be consistent. So I am changing my release plans. Basically I'm going to work on 1 feature and bug fixes for a week. Then I'm going to release on the weekend.

This way, I get feedback quicker, it's more discipline and motivation for me to make this thing happen. So some weeks might only be bug fixes, but hopefully I'll be able to add features in as well.

I'll update the version number as I see fit and I'll list the changes I make each version, so you can decide when the correct time for you to upgrade Jamba is.

I hope you all appreciate this will mean a quicker turn-around and a better addon for us all. So please feedback bugs, etc as you notice them as I personally do not use all the features in Jamba and when I do play Wow, I want to level my team to 70 (er, 80 at my rate) rather than test everything. :)

Rudi89
10-08-2008, 12:32 PM
Yes, the plan is for cooldowns from all your characters to be channelled somewhere (to the master) and displayed in certain ways. Nothing definite yet, but my 3 minute mage is a 10 hour mage and that sucks, so its a driving force for me to implement the system (including procs). If you have any more ideas on how you would like this to be done, please post here.Well since this is a multi-boxing mod (and an awesome one: you rule) I think that most folks will have their non-main windows visible, but not immediately in front of them. So something like making the proc icon really big, or making the screen pulse red/blue/green/whatever when you have a proc, something that you can see out of the corner of your eye I think would work really well. While sending the info to the main would be nice as well I think something on the alt screen would work too (and might be easier to implement?).

Getting the screen to pulse when you have a Missile Barrage proc would allow a multi-boxer to run an Arcane mage, which would be nice. Well... would allow more of us less-observant multi-boxers to run an Arcane mage, I suppose... ;)

jettmartinez
10-08-2008, 03:01 PM
Well since this is a multi-boxing mod (and an awesome one: you rule) I think that most folks will have their non-main windows visible, but not immediately in front of them. I'm only 3 boxing, but since I play on a laptop with relatively small screen, I've got them all maximized and only see the current leader's screen. So anything that send info to the main in a small compact format would be money for me. :thumbsup:

Jheusse
10-08-2008, 03:09 PM
I like the idea of moving to a relatively scheduled update plan, and I agree it'll be motivational (at least for a while, eventually you'll be dragging yourself to the coding).

One thing to always let us know when you do update, whether we need to dump old files before installing and which ones.

I haven't made the move to 0.2b yet for that reason.

Love the Jamba though, boom de yada.

Jafula
10-08-2008, 03:48 PM
I like the idea of moving to a relatively scheduled update plan, and I agree it'll be motivational (at least for a while, eventually you'll be dragging yourself to the coding).

One thing to always let us know when you do update, whether we need to dump old files before installing and which ones.

I haven't made the move to 0.2b yet for that reason.

Love the Jamba though, boom de yada.Just delete the old Jamba folder and install the new one. I *should* be keeping your settings from one version to the next from now on.

elsegundo
10-08-2008, 04:04 PM
dont know if its been brought up.

on my druid when i change forms to cat or bear, i get the warnings that my mana is low (though the bars have now changed to rage or energy bars). how do i stop this from happening apart from simply turning that feature off?

zoneblitz61
10-08-2008, 09:17 PM
Jafula,

This may have been mentioned on one of the other pages, but I wasn't about to read through all the posts. Any chance of getting this put up on the curse website, so it can be updated automatically through that client, that way we don't have to keep coming back to the website to check for updates all the time?

Jafula
10-09-2008, 03:31 AM
This may have been mentioned on one of the other pages, but I wasn't about to read through all the posts. Any chance of getting this put up on the curse website, so it can be updated automatically through that client, that way we don't have to keep coming back to the website to check for updates all the time? I don't want Jamba on curse (or any other website for that matter) while it is in development (beta). Right now, I would like the audience for Jamba, just to be the people that read dual-boxing forum (and their friends). Sorry, but you are going to have to keep coming back to the website to check for updates.

I will be releasing an update every weekend now, so you could limit your checking to Monday evening...

Jafula
10-09-2008, 03:33 AM
on my druid when i change forms to cat or bear, i get the warnings that my mana is low (though the bars have now changed to rage or energy bars). how do i stop this from happening apart from simply turning that feature off? No one has mentioned that before. I'll have a look for you and see if I can detect what stance you are in and suppress the message accordingly.

Are they adding a feature in WOTLK, where you see your mana bar in cat or bear form? Can't remember....

Grimgear
10-09-2008, 03:50 AM
on my druid when i change forms to cat or bear, i get the warnings that my mana is low (though the bars have now changed to rage or energy bars). how do i stop this from happening apart from simply turning that feature off? No one has mentioned that before. I'll have a look for you and see if I can detect what stance you are in and suppress the message accordingly.

Are they adding a feature in WOTLK, where you see your mana bar in cat or bear form? Can't remember....Yes, this happens to me as well. It seems that the addon is just checking for UnitMana() and not checking what power type the mana is (energy, rage, runic power). When a druid shifts into form, he starts out with mana usually, and then the mana bar drops to zero as it changes to an energy/rage bar.

Jafula
10-09-2008, 03:57 AM
Yes, this happens to me as well. It seems that the addon is just checking for UnitMana() and not checking what power type the mana is (energy, rage, runic power). When a druid shifts into form, he starts out with mana usually, and then the mana bar drops to zero as it changes to an energy/rage bar. Ah, power type as well. Thanks. I'll investigate and see how I can fix it. Funny my warrior never complains about low mana :D.

Akima
10-09-2008, 09:28 AM
I want to start by saying a big thank you for this wonderful mod. There's a few things I had to manually click on each screen (flight paths, quest pickup and turn-in, accepting shared quests, accepting rez, etc.) and I love how those are automatic now. I'm not done converting my setup to fully use Jamba's abilities, but I'm doing it one step at a time (leveling is more fun so I tend to always put aside making changes to my setup :whistling: ).

One minor detail I noticed, is that if I have my slaves on follow, then open the flight master on all toons, and pick a destination with my master, they will all go on their way and that works great, but I'll get the error messages on my master screen about how my slaves have broke follow (the "help! I'm no longer following you!" message). Like I said, very minor, but I figured I'd say it anyway and let you decide the priority on it. ;)

Keep up the awesome work! :thumbsup:

Nepida
10-09-2008, 02:42 PM
Nice, I'm going to check it out. We'll see how it works on the beta servers :)

WoW 3.0 Updates

This thread is huge but hopefully you will see this. Anyway these are the changes that are needed to make it work in the Beta. I will try to keep it updated.


*** ToggleQuestLog no longer exists.
As a quick and dirty fix I added the following function

JambaCore.lua


function ToggleQuestLog()
ToggleFrame(QuestLogFrame);
end



*** InterfaceOptionsFrame_OpenToFrame has been renamed InterfaceOptionsFrame_OpenToCategory.
I changed the following lines

JambaCore.lua


--
InterfaceOptionsFrame_OpenToCategory( JambaComms:GetOptionsFrame() )
-- InterfaceOptionsFrame_OpenToFrame( JambaComms:GetOptionsFrame() )

Dragonshadow
10-10-2008, 10:24 AM
I'm sorry if this has already been asked, but when you talk to the questgiver on your main, do the slaves also talk to the quest-giver?
ZQB + 5box + talking to questgiver on all 5 = pain.

I mean I would settle for a command (that I could put in a macro/bind to a key) that would make my slaves talk/loot the target when pressed.

I'm rambling, sorry.Ramble away! Don't be sorry, I love rambling myself :D. My better half is too polite to tell me to shut up, poor thing! (See, that's a good ramble.) What you are asking for cannot be done by an addon (AFAIK). You'll need to investigate mouse broadcasting programs (like hotkeynet or octopus). There are plenty of posts on this topic. I still manually click all 5 quest givers!

Wow! I was actually replied to! Thats awesome! xD

Anyways, I currently use hotkeynet for my dualboxing warlocks, and looked at the mouse broadcasting, but gave up on it because I don't know how I would get all the camera angles the same, etc.

And I'm not sure if this is the right place to ask, but I currently (with my dualboxing setup) use a /target focus setup for my macros (I'm going to try using this mod soon :D), I was wondering if someone can give me an in-depth tutorial (that makes sense) on how I can make my alt able to run by herself. Currently the macros target my mains target, so if I'm not also playing my main, I can't do anything, also, when my main dies, my alt can't do ANYTHING.

My macros go like this (after setting main as focus):
/target focus
/assist
/cast Shadowbolt (I don't put a rank so it casts the highest)
/stopmacro (can't remember the actual command I put in there, might actually be stopmacro)

And I just press that.

You think you could spare some time to help a noob like myself? I'm currently 27/28 and have died 4 times.

Oh yeah, like I said, I don't care if its an addon, or a command you bind to a key (like TURNORACTION), so if there is a command like that, that owuld be awesome to know aswell ;)

Otherwise I'll have to figure out how to broadcast mouse co-ords, figure out camera angles, and then bind a key to TURNORACTION and broadcast that key. Oi.
Blizz loves us so much so that they won't help us one bit.
-.-

Akima
10-10-2008, 01:22 PM
I found another thing that isn't a bug, but I wanted to know if there was a way to turn off it's messages.

Here's the situation: last night I modified my setup to use the command to switch the master combined to my key to change screens (pip in keyclone). that way when i make toon no3 my main screen, he becomes the master and party leader. I added a keybind to the set focus and that works great, so far so good.

Now, everytime I change screens, I'll get a message in my chat window from each new slave saying that the master has changed and to press my keybind to reset the focus properly. I understand it's use, but is there a way to turn off those messages? Or maybe just make it a single message in the middle of the screen similar to when a slave breaks follow or gets attacked? It's minor, and great the first few times, but once you get used to always hitting your keybind for resetting the focus, those messages feel unecessary.

Thanks!

skarlot
10-10-2008, 01:38 PM
Hey I just gave this a go .. good job... this is what a multi boxing addon should be :)

I really like the ability to push the abandon quests but for completing or selecting quests I find Turnin ('http://wow.curse.com/downloads/wow-addons/details/turn-in.aspx') has a few features Jamba might benefit from.. namely
- simply clicking a yellow ? questgiver will churn through all complete quests, stopping at reward selection...
- it churns through gossip text as well
- you hold shift to stop this behaviour in turnin...
the problem with turnin is when a quest giver has some unwanted gossip it will try that path first rather than completed quests... which seems illogical, because gossip text can lead to a deadend where you need to shut the dialog. Clicking yelllow ? on each character caters for most quests and is a tad faster than pushing all quest choices from the master. But this addon is really great anyway.

The second thing is Jamba slaves send some incorrect messages, such as Accepted such and such quest, when the master has accepted a different quest... but hadn't pushed it on at all... not sure quite what is triggering it.... think it happened on a couple of different occasions actually.

And last, just a request... an option to supress both the loot destroy confirmation dialog for all loot type and especially that one which makes you type DELETE... :love: if thats even possible...

Jafula
10-10-2008, 06:35 PM
This thread is huge but hopefully you will see this. Anyway these are the changes that are needed to make it work in the Beta. I will try to keep it updated.Thank you so much for doing this. It's great. I'm assuming these changes will in be the patch (pre wotlk), so I'll be having a play on the PTRs soon.

Jafula
10-10-2008, 06:39 PM
I want to start by saying a big thank you for this wonderful mod. There's a few things I had to manually click on each screen (flight paths, quest pickup and turn-in, accepting shared quests, accepting rez, etc.) and I love how those are automatic now. I'm not done converting my setup to fully use Jamba's abilities, but I'm doing it one step at a time (leveling is more fun so I tend to always put aside making changes to my setup :whistling: ).

One minor detail I noticed, is that if I have my slaves on follow, then open the flight master on all toons, and pick a destination with my master, they will all go on their way and that works great, but I'll get the error messages on my master screen about how my slaves have broke follow (the "help! I'm no longer following you!" message). Like I said, very minor, but I figured I'd say it anyway and let you decide the priority on it. ;)

Keep up the awesome work! :thumbsup:Once step at a time is the way I go as well. I'm the oppposite to you, more addon coding than levelling :D. I'm glad you like Jamba. You complaint is something I could fix reasonably easily (I just ignore it and go make a coffee), so I'll try and squeeze it in for you. More awesome work on its way... (and bug fixes!)

Jafula
10-10-2008, 06:44 PM
And I'm not sure if this is the right place to ask, but I currently (with my dualboxing setup) use a /target focus setup for my macros (I'm going to try using this mod soon :D), I was wondering if someone can give me an in-depth tutorial (that makes sense) on how I can make my alt able to run by herself. Currently the macros target my mains target, so if I'm not also playing my main, I can't do anything, also, when my main dies, my alt can't do ANYTHING. Yes, I can, just not in this post. I'm slowly updating the documentation on my website. I'll be releasing Jamba-Target (0.3) this weekend, so I'll make sure there is a newbie setup guide for using focus for master, changing master during combat and soloing with said toons. There are a lot of ways you can do this, but I'm going to keep it simple and focus on focus for master and macros setup for solo/multi-boxer play which suit Jamba-Target. I'll post here when its done (it should be out with 0.3).

Jafula
10-10-2008, 06:56 PM
Otherwise I'll have to figure out how to broadcast mouse co-ords, figure out camera angles, and then bind a key to TURNORACTION and broadcast that key. Oi.
Blizz loves us so much so that they won't help us one bit.You'll probably have to figure this one out. I believe Ughmahedhurtz has put an Octopus tutorial ('http://www.dual-boxing.com/wiki/index.php/Octopus_Tutorial') on the wiki that might help others (I know you're using hotkeynet, but the Octopus author just posted in this thread and it's nice to give folk that contribute to the scene props, even if they are from a country that always beats my home country in cricket. :P )

You'll need to use /script SetView(2) or something to make all your toons have a similar camera angle (I haven't done it on my setup yet). zanthor posted a great post ('http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=14434') about the focus stuff in the New Multi-Boxers and Support forum. You should go bump it; I've already bumped it... ;)

Jafula
10-10-2008, 07:00 PM
Now, everytime I change screens, I'll get a message in my chat window from each new slave saying that the master has changed and to press my keybind to reset the focus properly. I understand it's use, but is there a way to turn off those messages? Or maybe just make it a single message in the middle of the screen similar to when a slave breaks follow or gets attacked? It's minor, and great the first few times, but once you get used to always hitting your keybind for resetting the focus, those messages feel unecessary.Hey, someone actually uses that (when it doesn't work in combat). Cool. I won't remove it from the addon then. I'll add an option to allow you to switch those messages off.

Jafula
10-10-2008, 07:08 PM
Hey I just gave this a go .. good job... this is what a multi boxing addon should be :)

I really like the ability to push the abandon quests but for completing or selecting quests I find Turnin ('http://wow.curse.com/downloads/wow-addons/details/turn-in.aspx') has a few features Jamba might benefit from.. namely
- simply clicking a yellow ? questgiver will churn through all complete quests, stopping at reward selection...
- it churns through gossip text as well
- you hold shift to stop this behaviour in turnin...
the problem with turnin is when a quest giver has some unwanted gossip it will try that path first rather than completed quests... which seems illogical, because gossip text can lead to a deadend where you need to shut the dialog. Clicking yelllow ? on each character caters for most quests and is a tad faster than pushing all quest choices from the master. But this addon is really great anyway.

The second thing is Jamba slaves send some incorrect messages, such as Accepted such and such quest, when the master has accepted a different quest... but hadn't pushed it on at all... not sure quite what is triggering it.... think it happened on a couple of different occasions actually.

And last, just a request... an option to supress both the loot destroy confirmation dialog for all loot type and especially that one which makes you type DELETE... :love: if thats even possible...Thanks! I'll look at turnin. I've had few requests for tweaks to Jamba-Quest and a churn mode wouldn't be too hard. I think I might have the same problem regarding the unwanted gossip, but until I try, I won't know for sure.

I believe suprious accepted quest messages get sent if you have /script AcceptQuest() in a "big button" macro. If anyone can actually consistently reproduce these additional accept quest messages, could you let me know (post here or PM me)?

You destroy loot!? ;( I'll have to investigate the API some more, not sure whether I can do that or not.

I'm looking forward to the next multi-boxing software marvel you come up with.

Jafula
10-11-2008, 05:54 PM
A quick look at the future team gui for Jamba.

http://wow.jafula.com/images/extforums/jambateamgui.png

This should be released by the end of the weekend along with Jamba-Target for you all to have a play.

Edit: This is not a standard "secure" unit frames display (i.e your toons do not have to be in a party/raid for it to operate). I could easily modify this to show toon health instead and get health updates directly from the toons. I guess this might be useful for PVP in battlegrounds where you group gets split up into different parties (I don't PVP, but I think I've read that's the case). I haven't done this, because a) no ones asked and b) if someone does ask, do they want mana/rage/energy display as well?

What do you think? Any comments?

Dragonshadow
10-11-2008, 06:42 PM
A quick look at the future team gui for Jamba.

http://wow.jafula.com/images/extforums/jambateamgui.png

This should be released by the end of the weekend along with Jamba-Target for you all to have a play.

Edit: This is not a standard "secure" unit frames display (i.e your toons do not have to be in a party/raid for it to operate). I could easily modify this to show toon health instead and get health updates directly from the toons. I guess this might be useful for PVP in battlegrounds where you group gets split up into different parties (I don't PVP, but I think I've read that's the case). I haven't done this, because a) no ones asked and b) if someone does ask, do they want mana/rage/energy display as well?

What do you think? Any comments?

I don't PVP that much, but when you get into battlegrounds, it splits you up into a raid. So yeah you aren't in the same group.
I think it would be best if you could toggle it to show mana/rage/energy, period. I like being able to turn things on and off ;)

zoneblitz61
10-12-2008, 12:08 AM
Jafula,

I know this might not be a possible feature, but I got to thinking it would be pretty awesome if jamba could do it... make an option so that all your alts damage spells would auto attack the focus' target (your mains target) if they have a focus with a target and is alive, otherwise just cast normally


I got this idea because I've been trying out bar mods after trinity bars 2.0 is going to macaroon which won't work until 3.0/WOTLK and I can't seem to set up the bar conditions on any other bar mods to do that for me, and its a pain to create macros for every single spell to assist my main.

firest4rter
10-12-2008, 02:15 AM
I just made the switch to this mod to give it a try and I am liking it.

With regards to your UI feature. It looks good, obviously small and compact is better. One other feature that would be good, although it would bloat the UI a bit is to have a small line of text per toon to show UI messages from that client. ie. it would show quest objectives as you see them, or out of range targeting errors etc. MultiboxerV2 has this and I found it quite useful to keep an eye on to confirm things are happening as planed or to quickly see why what you thought should be happening is not.

Jafula
10-12-2008, 04:31 AM
Jafula,

I know this might not be a possible feature, but I got to thinking it would be pretty awesome if jamba could do it... make an option so that all your alts damage spells would auto attack the focus' target (your mains target) if they have a focus with a target and is alive, otherwise just cast normally


I got this idea because I've been trying out bar mods after trinity bars 2.0 is going to macaroon which won't work until 3.0/WOTLK and I can't seem to set up the bar conditions on any other bar mods to do that for me, and its a pain to create macros for every single spell to assist my main.This kind of decision making can only be made in macros; so the only way Jamba could do it is by creating a macro and getting you to assign a key to the macro. This is exactly what you are doing now and everyone does it slightly differently.

I'm planning a macro-rewrite scheme where you can build your macros up with tags embedded in them. Jamba replaces those tags with the name of an actual character. This might help you some.

Did you know you can edit macros out of game? Also in game, you can copy and paste and move the cursor around by holding alt.

Jafula
10-12-2008, 04:34 AM
I just made the switch to this mod to give it a try and I am liking it.

With regards to your UI feature. It looks good, obviously small and compact is better. One other feature that would be good, although it would bloat the UI a bit is to have a small line of text per toon to show UI messages from that client. ie. it would show quest objectives as you see them, or out of range targeting errors etc. MultiboxerV2 has this and I found it quite useful to keep an eye on to confirm things are happening as planed or to quickly see why what you thought should be happening is not.Those messages are coming, but I plan to send them via Jamba's chat / warning system rather than just one line. That way you get a history of them as well. I imagine this will be spammy, but for the first release of this, I'll leave it as is and see if I get any feedback.

Jafula
10-12-2008, 04:36 AM
A quick look at the future team gui for Jamba.

http://wow.jafula.com/images/extforums/jambateamgui.png

This should be released by the end of the weekend along with Jamba-Target for you all to have a play.

Edit: This is not a standard "secure" unit frames display (i.e your toons do not have to be in a party/raid for it to operate). I could easily modify this to show toon health instead and get health updates directly from the toons. I guess this might be useful for PVP in battlegrounds where you group gets split up into different parties (I don't PVP, but I think I've read that's the case). I haven't done this, because a) no ones asked and b) if someone does ask, do they want mana/rage/energy display as well?

What do you think? Any comments?

I don't PVP that much, but when you get into battlegrounds, it splits you up into a raid. So yeah you aren't in the same group.
I think it would be best if you could toggle it to show mana/rage/energy, period. I like being able to turn things on and off ;)How about both health and mana ( as a smaller bar underneath). I wouldn't want to see just mana for instance. I'm not going to have a chance to change it before release, so lets see if someone actually wants the feature before I build it.

Grimgear
10-12-2008, 09:06 AM
I first started using the MultiBoxer addon when I started. One nice feature it had on it's "team" GUI is it echoed error messages next to the name (spell is not ready, you have no target) I found this a nice feature when I was not sure why a character was not responding as expected (without switching to that character). I also run all copies of WoW on one machine and only use one monitor (I had multiple monitors, but the one on my daughters computer burned out and had to giver her my second one :( ) However, since you are working on the team GUI, if you could somehow fit a feature like that in, it would be great :thumbsup:

davedontmind
10-13-2008, 03:34 AM
I have a couple of suggestions/thoughts for the wonderful Jamba:

1) I see a "warn when target isn't master" option, but no "warn when focus isn't master" option - is it possible to add that? All my macros rely on the master having the focus of the slaves, and it can get rather confusing when this isn't the case!

2) There seems to have been a recent increase in whispers from level 1 toons selling gold. To combat that I use SpamSentry to ignore whispers from toons lower than level 5 (which works fantastically), however if the /w is to one of my slaves, although the /w never appears on the slave, it still gets forwared to the master. Is there an easy solution to this? I'd still like whispers forwarded, but I don't want to see whispers from really low level toons.

Jafula
10-13-2008, 03:47 AM
I first started using the MultiBoxer addon when I started. One nice feature it had on it's "team" GUI is it echoed error messages next to the name (spell is not ready, you have no target) I found this a nice feature when I was not sure why a character was not responding as expected (without switching to that character). I also run all copies of WoW on one machine and only use one monitor (I had multiple monitors, but the one on my daughters computer burned out and had to giver her my second one :( ) However, since you are working on the team GUI, if you could somehow fit a feature like that in, it would be great :thumbsup:Those messages are coming, but I plan to send them via Jamba's chat / warning system rather than just one line. That way you get a history of them as well. I imagine this will be spammy, but for the first release of this, I'll leave it as is and see if I get any feedback.

Jafula
10-13-2008, 03:52 AM
I have a couple of suggestions/thoughts for the wonderful Jamba:

1) I see a "warn when target isn't master" option, but no "warn when focus isn't master" option - is it possible to add that? All my macros rely on the master having the focus of the slaves, and it can get rather confusing when this isn't the case!

2) There seems to have been a recent increase in whispers from level 1 toons selling gold. To combat that I use SpamSentry to ignore whispers from toons lower than level 5 (which works fantastically), however if the /w is to one of my slaves, although the /w never appears on the slave, it still gets forwared to the master. Is there an easy solution to this? I'd still like whispers forwarded, but I don't want to see whispers from really low level toons.I can squeeze the warn if not focus option in for you sooner rather than later. Not sure about the whispers; I'll have to investigate some more, but it should be possible to not forward whispers from low levels.

Jafula
10-13-2008, 03:55 AM
I've heard rumours that the 3+ patch is coming in a few days. I'm going to hold off releasing the next Jamba until after the patch (assuming it arrives within the next few days). I'll try to get Jamba out as soon as possible after the patch.

plonk
10-13-2008, 06:28 AM
Just a big THANK YOU to you, Jafula, for this really nice addon for multiboxer ! Just keep up the good job !

sedory
10-13-2008, 07:26 AM
@jafula - I run around with a prot pally and a enh/resto shm, yeah i'm weird, and use the 'follow after combat' option instead of strobing. This works well for me, but I noticed that each time the shm does her first swing it'll give the warning that she stopped following. I do want to be warned about this, but is there any chance for an option to not warn about follow failure mid-combat?

Jafula
10-13-2008, 12:11 PM
@jafula - I run around with a prot pally and a enh/resto shm, yeah i'm weird, and use the 'follow after combat' option instead of strobing. This works well for me, but I noticed that each time the shm does her first swing it'll give the warning that she stopped following. I do want to be warned about this, but is there any chance for an option to not warn about follow failure mid-combat?How do you initiate the follow, do you use /follow or /jamba-follow master all? I'm surprised you get a warning about follow being broken. I'll try this myself, I assume you are using /assist or something similar. My toons either are not following during combat or they are following and if they are following during combat and I break follow by movement, I don't get a warning. Perhaps its the assisting that causes this.

Are you using any other addons that would interfere with Jamba, like Multiboxer or something else that could potentially initiate a follow?

Anyway, yes, I could add an option to not warn about follow breaking in combat - it will be off by default. (I personally, want to be warned if follow breaks in combat.)

Jafula
10-13-2008, 12:11 PM
Just a big THANK YOU to you, Jafula, for this really nice addon for multiboxer ! Just keep up the good job ! :)

falcao
10-13-2008, 05:13 PM
Hail to you!!!!

Greate add on...

i must say this, it´s amazing... thank´s for doing this great add on.

By the way the new patch will come 14/10/2008.

Jafula
10-14-2008, 06:02 AM
Hail to you!!!!

Greate add on...

i must say this, it´s amazing... thank´s for doing this great add on.

By the way the new patch will come 14/10/2008.Awesome, thanks for the info. You're welcome, glad you like Jamba.

Jafula
10-14-2008, 06:06 AM
@jafula - I run around with a prot pally and a enh/resto shm, yeah i'm weird, and use the 'follow after combat' option instead of strobing. This works well for me, but I noticed that each time the shm does her first swing it'll give the warning that she stopped following. I do want to be warned about this, but is there any chance for an option to not warn about follow failure mid-combat?How do you initiate the follow, do you use /follow or /jamba-follow master all? I'm surprised you get a warning about follow being broken. I'll try this myself, I assume you are using /assist or something similar. My toons either are not following during combat or they are following and if they are following during combat and I break follow by movement, I don't get a warning. Perhaps its the assisting that causes this.

Are you using any other addons that would interfere with Jamba, like Multiboxer or something else that could potentially initiate a follow?

Anyway, yes, I could add an option to not warn about follow breaking in combat - it will be off by default. (I personally, want to be warned if follow breaks in combat.)Ok, I can reproduce this. My shamans, have a macro

/target focus
/assist
/startattack

that causes this. I don't use it much, but I see it would get annoying quickly. I'll make sure that option goes in soon.

Edit: Actually, this doesn't seem to work. My shamans are not in combat when they take their first swing; so I still get the follow broken message.

A workaround for this to press a movement key on your shaman (like step forward) before swinging.
Another method would be to add something to your macros to tell Jamba to suppress the message; like:

/target focus
/assist
/jamba-follow nowarn
/startattack

But not sure if thats worth doing... option 3 seems better.

Edit2: Perhaps you can turn off the follow warnings completely and just use the red/green follow status on the new team gui?
I've added the option in anyway, it doesn't seem to want to work for initial swing. Lets see how you go after the patch and Jamba 0.3. If its still annoying, I'll add the /jamba-follow nowarn command that will just suppress the next warning to happen. Option 3 seems better.

Edit3: Hmmm, perhaps even better would be to supress the warning if any of your team was already in combat. That way as your main is already fighting, there would be no need to add the /jamba-follow nowarn to the macro.

Mardeth
10-14-2008, 07:38 AM
I had a conflict between QuestHelper and Jamba, like a few others here. It seems to work perfectly otherwise but it just doesnt show the graphics. I managed to fix like this:

(1. Not entrily sure if this is necessary, but I will include it anyway since I did this before I found the fix. Delete QH addon and downloaded the newest one and installed it after I Jamba was already installed.)
2. Open the map and click on the QuestHelper button in the upper right corner. This enabled the QH graphics. No other setting did anything. For whatever reason, Jamba disables that option and it doesnt enable it even if you unistall it.

Hope that helps.

Also, Im sorry if these are stupid questions but I coulndt find info anywhere. I have set all the members and master correctly.

1. What are tags? What is their purpose and how do i need to set them up?
2. I have 2 slaves and a master. One of them accepts all quests, the other doesnt. The settings should be identical. The "accept all quests" is on.
3. Push the settings, THEY DO NOTHING! Ehm, yea.
4. I have misunderstood something or is isnt Jamba working for me: If I go to sell items with my master to a vendor, should the slaves do the same automatically? Same goes for interaction with quest npcs.
5. I feature Id like. Auto accepting trades from my master.

sedory
10-14-2008, 08:41 AM
I was unaware of a /jamba-follow nowarn option.. I can place that in my attack macro (which is just /startattack [target=focustarget,exists,harm][target=target,exists,harm])

How would one turn this back on, /jamba-follow warn ? I have a all-in-one macro I use post combat for totem pickup, focus, & follow.. I can easily add the warnings back on there.

EDIT: omg, i didn't get an internal server 500 error this time.. I've tried posting a response like 3-4 times..

Jafula
10-14-2008, 12:39 PM
I was unaware of a /jamba-follow nowarn option.. I can place that in my attack macro (which is just /startattack [target=focustarget,exists,harm][target=target,exists,harm])

How would one turn this back on, /jamba-follow warn ? I have a all-in-one macro I use post combat for totem pickup, focus, & follow.. I can easily add the warnings back on there.

EDIT: omg, i didn't get an internal server 500 error this time.. I've tried posting a response like 3-4 times..I'm glad you were unaware of that option, because it does not exist. (I was thinking out loud. I was trying to solve your problem.) The no warn would be a one time supression; the next time follow broke you would get a warning. But that method is too heavy, you need to mess with macros to get it to work. I'd rather that if one of your other characters was in combat, then Jamba supressed the follow broken message. What do you think?

Tamu
10-14-2008, 02:49 PM
Jafula, thank you so much for making and keeping up with this wonderful addon!

:thumbsup:

elsegundo
10-14-2008, 03:45 PM
*eagerly awaiting 3.0 update*

=]

sedory
10-16-2008, 01:21 AM
I'm glad you were unaware of that option, because it does not exist. (I was thinking out loud. I was trying to solve your problem.) The no warn would be a one time supression; the next time follow broke you would get a warning. But that method is too heavy, you need to mess with macros to get it to work. I'd rather that if one of your other characters was in combat, then Jamba supressed the follow broken message. What do you think?

Works for me!

does vesion v02b work with 3.0.2? i had some funky errors last night and just disabled it.

Boseefus
10-16-2008, 03:41 AM
I can't live without Jamba!!! Curse you 3.0.2....

Of course, I'm just being dramatic. I love Jamba and eagerly look forward to the next update. Thank you for the hard work and addition to the community.

Oh, and I really do like 3.0.2 just not reconfiguring... hehe...

Jheusse
10-16-2008, 03:46 AM
I was unaware of a /jamba-follow nowarn option.. I can place that in my attack macro (which is just /startattack [target=focustarget,exists,harm][target=target,exists,harm])

How would one turn this back on, /jamba-follow warn ? I have a all-in-one macro I use post combat for totem pickup, focus, & follow.. I can easily add the warnings back on there.

EDIT: omg, i didn't get an internal server 500 error this time.. I've tried posting a response like 3-4 times..I'm glad you were unaware of that option, because it does not exist. (I was thinking out loud. I was trying to solve your problem.) The no warn would be a one time supression; the next time follow broke you would get a warning. But that method is too heavy, you need to mess with macros to get it to work. I'd rather that if one of your other characters was in combat, then Jamba supressed the follow broken message. What do you think?Not directed at me, but I think it could cause some minor headaches when a mob aggros your team as it runs by and manages to knock one of your toons off their mount.

Babbaganoosh
10-16-2008, 04:17 AM
Hey Jafula, my hats off to you. Jamba is a great mod. I put off trying it because multiboxer seemed to be working for me, but Jamba is just so much easier to use. especially when setting up new teams. Yesterdays patch forced my hand, but i'm soooo glad it did. I'm with Jamba from here on out.

I don't know if this has been suggested or not, but perhaps you would think about building a buff module for jamba. I used to use smartBuff. It allowed for 1 button buffing of all classes. It could be configured so that each toon could choose which buffs to put on which classes. then with each click of a keybind, it would cycle through your team and place the proper buffs on everyone. It's a multiboxers dream. If i had a wishlist for Jamba functionality, this would be at the top.

Regardless, you've created a wonderful tool.
thanks, Babba

sedory
10-16-2008, 05:58 AM
Not directed at me, but I think it could cause some minor headaches when a mob aggros your team as it runs by and manages to knock one of your toons off their mount.

I think he was going to place that as an option..

RogueLover
10-16-2008, 11:12 AM
can't wait for the updated version for the patch. woohooooo

SoulSeekerUSA
10-16-2008, 12:50 PM
Any word on when the update will be ready :D

Jafula
10-16-2008, 05:30 PM
I had a conflict between QuestHelper and Jamba, like a few others here. It seems to work perfectly otherwise but it just doesnt show the graphics. I managed to fix like this:

(1. Not entrily sure if this is necessary, but I will include it anyway since I did this before I found the fix. Delete QH addon and downloaded the newest one and installed it after I Jamba was already installed.)
2. Open the map and click on the QuestHelper button in the upper right corner. This enabled the QH graphics. No other setting did anything. For whatever reason, Jamba disables that option and it doesnt enable it even if you unistall it.

Hope that helps.

Also, Im sorry if these are stupid questions but I coulndt find info anywhere. I have set all the members and master correctly.

1. What are tags? What is their purpose and how do i need to set them up?
2. I have 2 slaves and a master. One of them accepts all quests, the other doesnt. The settings should be identical. The "accept all quests" is on.
3. Push the settings, THEY DO NOTHING! Ehm, yea.
4. I have misunderstood something or is isnt Jamba working for me: If I go to sell items with my master to a vendor, should the slaves do the same automatically? Same goes for interaction with quest npcs.
5. I feature Id like. Auto accepting trades from my master.Jamba doesn't mess with Quest Helper settings at all (or any other addon at all). There shouldn't be any conflicts between QuestHelper and Jamba from 0.2 onwards. Are you sure it wasn't a bug with QuestHelper (given you installed a new version). Anyway, if you can consistently get a problem and can nail it down to Jamba, I'd want to know about it and fix it, so thanks for sharing.

Are you using a mac? There are some known issues with addon graphics and macs.

I'm sorry you are having these troubles. If I provide a solution below with the quests for instance, could you tell me what it was that you missed. This way I can make sure its clearer for others.

Answer 5
Addons cannot automatically accept trades; Blizzard does not allow it.

Answers 2 and 3 and part 4.
From your questions it sounds like you do not have all your characters enabled. You need to make sure all the characters checkboxes are checked on the Team tab. Read the setup guide at the link below.
http://wow.jafula.com/addons/1-jamba/15-how-to-configure-your-group

Now make sure all your toons all have the same master, and all have the same list of characters and all have their checkboxes checked. When the settings are pushed, a message will appear in the default chat saying that the settings have been updated.

Answers 4 and 1
Nope, the slaves do not mirror the master when it comes to selling items. You can set up Jamba Merchant to automatically sell grey items, or automatically buy certain items when you visit a vendor. Tags allow you to specify which character buys which item. When you add an item to buy, you add a tag to that item. Only characters with that tag will buy that item.

Tags are also used for sending commands to characters. Most Jamba commands usually end in "all". This is a tag that by default all toons have. Basically you can pick and choose who gets sent a command.

As of Jamba 0.3. At the moment, its not so useful as you usually want all the toons to do everything, but with Jamba-Target you may only want a certain toons to have certain targets and tags come in handy here.

Jafula
10-16-2008, 05:32 PM
Any word on when the update will be ready :DYup, now. Please let me know if it works. I have been insanely busy and my internet has been really slow, so I haven't had much of a chance to test. I'll fix any problems asap. It's Jamba-0.3. Enjoy.

SoulSeekerUSA
10-16-2008, 06:11 PM
Any word on when the update will be ready :DYup, now. Please let me know if it works. I have been insanely busy and my internet has been really slow, so I haven't had much of a chance to test. I'll fix any problems asap. It's Jamba-0.3. Enjoy.

THANK YOU!! I am off to bed so I can't test it until tomorrow but at least its here now:) I have spent hours and hours redoing EVERYTHING, not so bad with only one toon but five takes a very long time.

Ken
10-16-2008, 08:09 PM
Any word on when the update will be ready :DYup, now. Please let me know if it works. I have been insanely busy and my internet has been really slow, so I haven't had much of a chance to test. I'll fix any problems asap. It's Jamba-0.3. Enjoy.
:thumbup:
You know we love you, don't you? <3

cairnz
10-16-2008, 11:09 PM
I'm a new user of Jamba and very pleased with the features it allows.

One thing i haven't figured out is to how to easily toggle following of master on and off. I tried it witn 0.2 yesterday on 3.0.2 patch, but couldnt figure it out.

I'll come with a more extensive "wish-list" later on if i can think up of something.

All in all, very good work with the addon, and thanks for updating it for patch in a timely manner.

Minirogue
10-17-2008, 01:55 AM
ok, im not usew wat ive done but.... im having trouble with auto flight, its saying on "slave" "you are already here" when ever i try to fly anywhere and nothing else seems to be working for me like the vendors and quests wat am i doing wrong

* edit ok the quest thing works but had to open window on slave is it supposed to be like that?? if not how do i fix it
still having trouble with the auto flight

propagandalf
10-17-2008, 02:17 AM
Any word on when the update will be ready :DYup, now. Please let me know if it works. I have been insanely busy and my internet has been really slow, so I haven't had much of a chance to test. I'll fix any problems asap. It's Jamba-0.3. Enjoy.
Your time and effort are appreciated, it's a great addon!



Thanks! :thumbup:

Upas
10-17-2008, 03:03 AM
I've tested it (not extensively) all defaults are operating correctly EXCEPT my alt get this error every time I kill a mob:

http://img380.imageshack.us/img380/6069/wowscrnshot101608120402by2.th.jpg (http://img380.imageshack.us/my.php?image=wowscrnshot101608120402by2.jpg)

Daleka
10-17-2008, 03:32 AM
I've tested it (not extensively) all defaults are operating correctly EXCEPT my alt get this error every time I kill a mob:

http://img380.imageshack.us/img380/6069/wowscrnshot101608120402by2.th.jpg (http://img380.imageshack.us/my.php?image=wowscrnshot101608120402by2.jpg)

Try disabling all other addons except Jamba, and see if it still happens. I have been getting similar messages, but from different addons. I then disable the addon in the message only to log back in and get the same message about another addon a few minutes later. New patch, ton of headaches.

elsegundo
10-17-2008, 03:50 AM
* edit ok the quest thing works but had to open window on slave is it supposed to be like that?? if not how do i fix it
still having trouble with the auto flightyou need to open the window for all of your characters manually. then, when you start selecting things in the dialog, your slaves will mimic you. also, there are options for how far they will mimic you. there's an option for your slaves to auto accept anything you give them, so another way of doing it would be to get a quest for your main and then share it with your slave. your slave will automatically accept it. just check out all your options in the options page. ESC --> Interface --> AddOns.

SilverSlice
10-17-2008, 04:09 AM
thanks for the 0.03 version.

of the little i have had time to check it out it looks great
in particuler the xp party box
and one or two other tings looks cool to

Silver

Ken
10-17-2008, 05:36 AM
0.3 doesnt work here. It seems that the clients can't communicate with each other and I got some errors.
This error was on a slave when one slave whispers to another one (this is the receiver's error):

Message: ..\AddOns\Jamba\Modules\JambaTalk.lua line 787:
Usage: ChatThrottleLib:SendChatMessage("{BULK||NORMAL||ALERT}", "prefix", "text"[, "chattype"[, "language"[, "destination"]]]
Debug:
(tail call): ?
(tail call): ?
C: error()
...ce\AddOns\Jamba\Libs\AceComm-3.0\ChatThrottleLib.lua:373: SendChatMessage()
Jamba\Modules\JambaTalk.lua:787: ForwardWhisperToMaster()
Jamba\Modules\JambaTalk.lua:709: ProcessWhisperReceived()
Jamba\JambaCore.lua:732: ?()
...mba\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...mba\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[12]"]:4:
C: ?
[string "safecall Dispatcher[12]"]:13: ?()
...mba\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...face\AddOns\Jamba\Libs\AceEvent-3.0\AceEvent-3.0.lua:70:
...face\AddOns\Jamba\Libs\AceEvent-3.0\AceEvent-3.0.lua:69

The main character did not receive anything.

Minirogue
10-17-2008, 05:39 AM
ahhh k is it the same with the flight paths as well??

i still havent found a combo im happy with atm got 2 mages lvl 10, 2 locks lvl 11, and now working on 2 shammies lvl6 at time of post might lvl them all slowly.

Ken
10-17-2008, 05:48 AM
Accepting quests works in 0.3

Jafula
10-17-2008, 07:02 AM
Ok, I fixed the two bugs reported by Ken and Upas; just tweaking a couple of things; I have removed 0.3 from download as no point downloading it. 0.3a will be available in about 20 minutes.

Edit: 0.3a is available now.

Jafula
10-17-2008, 07:34 AM
Not directed at me, but I think it could cause some minor headaches when a mob aggros your team as it runs by and manages to knock one of your toons off their mount.I think he was going to place that as an option..Yup, I will do, the option is in 0.3, but it does not work as intended. I'll fix it in the the next release all going well.

Jafula
10-17-2008, 07:37 AM
Hey Jafula, my hats off to you. Jamba is a great mod. I put off trying it because multiboxer seemed to be working for me, but Jamba is just so much easier to use. especially when setting up new teams. Yesterdays patch forced my hand, but i'm soooo glad it did. I'm with Jamba from here on out.

I don't know if this has been suggested or not, but perhaps you would think about building a buff module for jamba. I used to use smartBuff. It allowed for 1 button buffing of all classes. It could be configured so that each toon could choose which buffs to put on which classes. then with each click of a keybind, it would cycle through your team and place the proper buffs on everyone. It's a multiboxers dream. If i had a wishlist for Jamba functionality, this would be at the top.

Regardless, you've created a wonderful tool.
thanks, BabbaWoo, its awesome you are using Jamba now, welcome to the club :D. I like the one button buffing idea. I've added it to the ever growing list of planned features ('http://wow.jafula.com/addons/1-jamba/14-future-jamba-releases').

Jafula
10-17-2008, 07:42 AM
:thumbup:
You know we love you, don't you? <3
0.3 doesnt work here. It seems that the clients can't communicate with each other and I got some errors.
This error was on a slave when one slave whispers to another one (this is the receiver's error):

The main character did not receive anything.
Accepting quests works in 0.3And I love your bug reports and status updates! :) Thank you so much; I can fix things so much quicker; especially when you post the error and file/line number. Cheers.

Jafula
10-17-2008, 07:43 AM
I'm a new user of Jamba and very pleased with the features it allows.

One thing i haven't figured out is to how to easily toggle following of master on and off. I tried it witn 0.2 yesterday on 3.0.2 patch, but couldnt figure it out.

I'll come with a more extensive "wish-list" later on if i can think up of something.

All in all, very good work with the addon, and thanks for updating it for patch in a timely manner.Your welcome, I hope future Jamba updates are useful to you.

To turn on following use

(on a single toon and all your toons will follow the master)

/jamba-follow master all

(or on each toon individually use)

/jamba-follow master

and to turn it off follow, press a movement key (you cannot stop following from an addon).

Jafula
10-17-2008, 07:45 AM
I've tested it (not extensively) all defaults are operating correctly EXCEPT my alt get this error every time I kill a mob:

http://img380.imageshack.us/img380/6069/wowscrnshot101608120402by2.th.jpg ('http://img380.imageshack.us/my.php?image=wowscrnshot101608120402by2.jpg')Thank s for taking the effort to post the screenshot. It allowed me to work out where the bug was. You are not displaying the team gui and I was trying to update something when I mob was killed that didn't exist. I've fixed that in 0.3a. Please let me know if you get anymore problems.

Marious
10-17-2008, 08:21 AM
Thanks for the update on it Jafula was still using the old one yesterday part of it works part of it did not, glad I looked today so I can download it tonight when I go home.