Quote Originally Posted by Apps View Post
All this.

Two main comments from my opinion. (Because its my opinion and I will have one.)

1. WoW sucks now. I dislike how impersonal the game has become. LFG sucks. LF anything really. I RARELY play with people from my server in BGs or random groups. No one really needs to talk to each other in a common chat. Just get in a guild, level up, auto port lazy people, instant gratification boo hoo'ers. And Trade has turned into a troll contest or [Anal] bullshit. MMO my ass. Sure there are others logged into the same game, even same server... I'll be damned if I know anyone other than my guildies.

2. WoW is the only game on the market currently, that has my attention. I miss the old WoW. Sure it was unfair at times. But we still had fun. When was the last time you (figuratively speaking to anyone), were in an all out PVP battle in the Hinterlands... scratch that. When was the last time you were IN the hinterlands? Anyone remember the battles outside of Kara? or Molten Core? Ya got to admit that was fun. There's a distinct reason why so many people write things like "I miss the old WoW"

If Blizzard were to continue the instant gratification trend... with enough time, eventually, you'll be able to go to the blizzard store online, and just buy your epics.

HGWT... yet another mistake, fortunately being rectified.


Been there, done that, too. Good times. Thanks for your opinion.

Though, it would seem that the ability to port directly to a world pvp action would add to world pvp, and that all other points you brought up aren't about HGWT. An ability to form a group seems the antithesis to what you're upset about. Is HGWT really responsible for social decline? I'd argue that LFWhatever is the culprit, cheapening the grouping experience.

I get your point about coddling to new players. Limiting the conversation to HGWT, it should be turned off until you've explored the area (Though this hurts RP'ers who pick various spots to bring low level toons to RP with (ew?)). Other than that, facilitating grouping seems to be a good thing. Further, the problem is not the speed with which you can get to a location, it's the location. WoW is endothermic, in that the volume of real estate keeps growing but both the amount of people and then the amount of those people in lower level content remains steady or is in decline. Like maggots in a corpse they consume content and then move on with no reason to return. When they turn into flies and zip all around the corpse, are they lazy?

Aren't analogies fun?