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  1. #11
    Member JohnGabriel's Avatar
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    I love how these exploits, not just in this game but any game or even real life, can never be kept secret. Its like an ego thing, if you found a way to exploit a feature, you'd just HAVE to tell someone.

    But of course you HAVE to keep it a secret if I tell you.

  2. #12

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    Remove HGWT.
    Remove Flying Mounts.
    Nerf City/Town Guards.
    Restore Locks Using Soul Shards to summon.

    Put the war back in warcraft.

  3. #13

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    Loosing HGWT is absolutely horrible. I use it for everything I do in the game. As a ten boxer, I even use it after finishing an LFR and teleporting to the gear vendor then transmog guy in SW. It is just so unbelievably convienient when going on transmog runs and getting to the Dragonsoul entrance to solo or duo raid.

    I took a couple months off playing and was about to resub when I saw they were taking HGWT away. This honestly delayed my resubbing for two weeks because I was so disappointed. I am constantly summoning from place to place while playing and this would add about 15% to my play time to simply AFK while getting everywhere. Or make me not go anywhere because it takes too darn long.

    An example: Still want a shot at the 12% drop rate mace in Eye of Eternity for one of my priest's xmog sets? Now it takes me about 2 mins from wanting to do it to being in. Without HGWT it would take about eleven minutes, which is three times longer than it takes me to kill Malygos once I get there. For a 12% shot at a drop? I've got better RL things to do than waste that much travel time in game.
    10-boxing Alliance Sargeras and Kil'jaeden

  4. #14

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    Man, I must really be missing out. My guild is only level 14 so I don't have that perk. Does the game get awesome from it?
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  5. #15

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    Quote Originally Posted by Ughmahedhurtz View Post
    http://us.battle.net/wow/en/forum/topic/2267584665#10

    What about this? Or did they fix it, reintroduce it and then nerf it again?
    For all the discussion on the forums no one has brought up any exploit issues since they fixed HGWT last year. Just that it makes people lazy. 'cause, you know, being mass summoned to a raid is lazy, but being summoned one at a time is fine.

    Quote Originally Posted by Mercurio View Post
    Loosing HGWT is absolutely horrible. I use it for everything I do in the game. As a ten boxer, I even use it after finishing an LFR and teleporting to the gear vendor then transmog guy in SW. It is just so unbelievably convienient when going on transmog runs and getting to the Dragonsoul entrance to solo or duo raid.

    I took a couple months off playing and was about to resub when I saw they were taking HGWT away. This honestly delayed my resubbing for two weeks because I was so disappointed. I am constantly summoning from place to place while playing and this would add about 15% to my play time to simply AFK while getting everywhere. Or make me not go anywhere because it takes too darn long.

    An example: Still want a shot at the 12% drop rate mace in Eye of Eternity for one of my priest's xmog sets? Now it takes me about 2 mins from wanting to do it to being in. Without HGWT it would take about eleven minutes, which is three times longer than it takes me to kill Malygos once I get there. For a 12% shot at a drop? I've got better RL things to do than waste that much travel time in game.
    This. You should post this to the WoW forum.
    Last edited by Svpernova09 : 05-22-2012 at 10:58 AM

  6. #16
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Fogyreef View Post
    Quote Originally Posted by Mercurio View Post
    Loosing HGWT is absolutely horrible. I use it for everything I do in the game. As a ten boxer, I even use it after finishing an LFR and teleporting to the gear vendor then transmog guy in SW. It is just so unbelievably convienient when going on transmog runs and getting to the Dragonsoul entrance to solo or duo raid.

    I took a couple months off playing and was about to resub when I saw they were taking HGWT away. This honestly delayed my resubbing for two weeks because I was so disappointed. I am constantly summoning from place to place while playing and this would add about 15% to my play time to simply AFK while getting everywhere. Or make me not go anywhere because it takes too darn long.

    An example: Still want a shot at the 12% drop rate mace in Eye of Eternity for one of my priest's xmog sets? Now it takes me about 2 mins from wanting to do it to being in. Without HGWT it would take about eleven minutes, which is three times longer than it takes me to kill Malygos once I get there. For a 12% shot at a drop? I've got better RL things to do than waste that much travel time in game.
    This. You should post this to the WoW forum.
    I think he would get trolled right off of the forums for saying 11 minutes is too much time to travel somewhere in the vast open world of Azeroth.

  7. #17

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    Quote Originally Posted by Khatovar View Post
    Man, I must really be missing out. My guild is only level 14 so I don't have that perk. Does the game get awesome from it?
    We use it every raid. We use it to summon just for the convenience, but more so we use it at the various places in raid that we're allowed for people to jump out, gem up new gear and jump back in without having to run to the summoning stone and back. Or when we take a break. It's just something that gives us options. If it wasn't a positive experience we wouldn't use it.

    But my personal reasons are for what Mercurio stated. I've played for five years now. I'm over flying if I can avoid it. Especially when multiboxing. I also enjoy having toons located around the world for summoning. Get that? Enjoy. It does a body good.

    As a GM I use it to help lower levels anywhere at any time. They can only use it once every two hours, but I can help anyone who asks, over and over, without spending 5-10 min of down time flying. People wanting it removed usually just call that lazy, but try holding your breath for five minutes, or wait for your five minute cooldowns and tell me it doesn't feel like forever.

    The ratio of why to keep it to why remove it is heavily skewed towards keeping it.

    Quote Originally Posted by MiRai View Post
    I think he would get trolled right off of the forums for saying 11 minutes is too much time to travel somewhere in the vast open world of Azeroth.
    Yup, that's their "argument", lazy. Together with my reply above, I'd add that everyone who ever took a portal when you can fly and still uses that argument can STFU. Once they fire off that cheap shot, though, they're out of ammo. Lazy is by far the #1 retort, so, other than a difference in opinion and play style, why again are they removing it?
    Last edited by Svpernova09 : 05-22-2012 at 10:57 AM

  8. #18
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Fogyreef View Post
    Yup, that's their "argument", lazy. Together with my reply above, I'd add that everyone who ever took a portal when you can fly and still uses that argument can STFU. Once they fire off that cheap shot, though, they're out of ammo. Lazy is by far the #1 retort, so, other than a difference in opinion and play style, why again are they removing it?
    I think you're drawing the line for lazy in the wrong spot and I think you're getting angry that other people are calling you (and everyone else who wants to keep HGWT) lazy for saying your daily routine depends on it.

    Where Mercurio says that 11 minutes for a trip to EoE is too long, I think that 11 minutes for a trip to EoE isn't too long. You say that walking back to the summoning stone when you're in the middle of an instance (and don't have a Warlock) to summon a replacement for your raid is a complete hindrance, whereas, it's something I've had to do for years and just go along with it because I don't see it as that big of a deal. So who's right in this situation?

    I think Blizzard has spoiled its playerbase for so long that when something of such little value is taken away and people might have to take 5 - 10 extra minutes to do something, they're now threatening to quit the game. If people want to quit over losing HGWT, so be it.

  9. #19

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    Quote Originally Posted by MiRai View Post
    I think you're drawing the line for lazy in the wrong spot and I think you're getting angry that other people are calling you (and everyone else who wants to keep HGWT) lazy for saying your daily routine depends on it.

    Where Mercurio says that 11 minutes for a trip to EoE is too long, I think that 11 minutes for a trip to EoE isn't too long. You say that walking back to the summoning stone when you're in the middle of an instance (and don't have a Warlock) to summon a replacement for your raid is a complete hindrance, whereas, it's something I've had to do for years and just go along with it because I don't see it as that big of a deal. So who's right in this situation?

    I think Blizzard has spoiled its playerbase for so long that when something of such little value is taken away and people might have to take 5 - 10 extra minutes to do something, they're now threatening to quit the game. If people want to quit over losing HGWT, so be it.
    Whereas I agree if someone wishes to quit over it, please do, I'm unaware of anyone saying they'll unsub because they'll lose HGWT. That's a bit outside the scope of reactions. As is "depending" on it. We won't falter because it's gone, but what's wrong with being efficient with our time? I run shorter two hour raids structured around the work schedule and casual nature of my guild. We all appreciate not wasting time. As a boxer I love the efficiency of RR'ing my guys into town and back to train, etc.

    Some people RP by walking everywhere. Not run-walking, but walk-walking. Everyone has their own way of playing. I, too, had to walk until 40 before I could get a mount. I've done the grind. I'm just busy, and I find utility in the perk. Losing HGWT is not a complete hindrance at all. But neither is keeping it. I don't see it as whoever is right should get their way vis a vis killing or keeping HGWT. It's more like if you don't like pickles don't eat them, but please allow me to eat mine. Those against HGWT want to kill it when it doesn't affect their game play, and that's not right, imo.

    I agree Blizz has coddled to the playerbase. Mounts at 20 when 20 is the new 10. C'mon. And I agree that life will resume if they remove HGWT. There's just no reason to remove it.
    Last edited by Fogyreef : 05-22-2012 at 12:03 PM

  10. #20
    Old Man Vecter's Avatar
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    Quote Originally Posted by Khatovar View Post
    Man, I must really be missing out. My guild is only level 14 so I don't have that perk. Does the game get awesome from it?
    1000 internets and gold stars to you.

    Complaining about having to travel in an open world MMO, is this what wow has come down to? Perhaps a break is in order.
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    GET OFF MY LAWN!

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