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  1. #21
    Member Crum1515's Avatar
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    Upon logging in a list will be presented to you, and you select the raid boss you wish to kill, place you want to go, or feature you would like to change and after a brief 14 second cooldown you shall have your wish.

    There will be vending machines in all instances, that disperse food and drink.

    No more will pvp be a problem, all factions are one faction.

    All horses are now ponies.

    NPC's will now greet you nude and with 7 layer nachos.

    I think that color of the stairs in deepholm are too blue.

    Goblins have too long of ears.
    Check out my live stream @ http://www.twitch.tv/Crum151 and my website @ http://www.crumspeaks.com

  2. #22
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Fogyreef View Post
    Whereas I agree if someone wishes to quit over it, please do, I'm unaware of anyone saying they'll unsub because they'll lose HGWT. That's a bit outside the scope of reactions. As is "depending" on it. We won't falter because it's gone, but what's wrong with being efficient with our time? I run shorter two hour raids structured around the work schedule and casual nature of my guild. We all appreciate not wasting time. As a boxer I love the efficiency of RR'ing my guys into town and back to train, etc.

    Some people RP by walking everywhere. Not run-walking, but walk-walking. Everyone has their own way of playing. I, too, had to walk until 40 before I could get a mount. I've done the grind. I'm just busy, and I find utility in the perk. Losing HGWT is not a complete hindrance at all. But neither is keeping it. I don't see it as whoever is right should get their way vis a vis killing or keeping HGWT. It's more like if you don't like pickles don't eat them, but please allow me to eat mine. Those against HGWT want to kill it when it doesn't affect their game play, and that's not right, imo.

    I agree Blizz has coddled to the playerbase. Mounts at 20 when 20 is the new 10. C'mon. And I agree that life will resume if they remove HGWT. There's just no reason to remove it.
    Fair enough. Maybe because I'm part of an old school mentality from having played the game since day 1, that there's nothing Blizzard could possibly take away from me that would make me angry because 1) it's just a game, and 2) in Vanilla we had to walk to school in seventeen inches of snow uphill both ways and it can't get any worse than that.

  3. #23

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    Quote Originally Posted by Vecter View Post
    1000 internets and gold stars to you.

    Complaining about having to travel in an open world MMO, is this what wow has come down to? Perhaps a break is in order.
    Did you train flying? Take a portal? Get summoned? We all take shortcuts.

    Sometimes playing in an social MMO isn't just about the player. Some people may not be accustomed to helping new players frequently, but as GM with HGWT I have the ability to help anyone anywhere at a moment's notice. To me that's valuable. I certainly don't have time to drop what I'm doing, fly to a zep, wait, fly to the spot, help out, fly/zep/fly all the way back and do it again for the next person. HGWT is the difference between 12 seconds of travel time or 20-minutes, depending on where they are. And that's just helping one person. Any player can personally only use it once per session, but I can be summoned many times. So, yeah, it saves a chunk of time. Between GM'ing for 400 toons, three-four raid nights, running four local WoW Meetup groups, learning ISBoxer, actually multiboxing, fitting in D&D, D3, Mass Effect, getting a degree, work, wife and life, yes - I do appreciate saving time.

    Quote Originally Posted by MiRai View Post
    Fair enough. Maybe because I'm part of an old school mentality from having played the game since day 1, that there's nothing Blizzard could possibly take away from me that would make me angry because 1) it's just a game, and 2) in Vanilla we had to walk to school in seventeen inches of snow uphill both ways and it can't get any worse than that.
    Heh. Back in the good ol' days C'Thun was literally unkillable. Kids have it so easy now.
    Last edited by Svpernova09 : 05-22-2012 at 01:57 PM

  4. #24
    Member valkry's Avatar
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    ^Didn't have to start worrying about c'thun until after you worried about twins & c'thun trash!!

    1. Someone please help me, x mob is too hard
    1. Yea, sure, I'll come help you with that mob, just summon me over

    OR

    "fuck that, would have to fly all the way over there, and then all the way back"
    1. sorry mate, bit busy at the moment
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  5. #25

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    Quote Originally Posted by Svpernova09 View Post
    Remove HGWT.
    Remove Flying Mounts.
    Nerf City/Town Guards.
    Restore Locks Using Soul Shards to summon.

    Put the war back in warcraft.
    Can't help but agree with you whole-heartedly, Supernova.

    I want my epic Tarren Mill/Southshore battles back. Hell, TB isn't even all that exciting anymore on my home server. I run across maybe 2 hordies my entire time there.
    BeerbaronBeerbaronessBeerlordBeerladyBeerprincess
    Katiebird/PinktailsBluetailsRedtailsGreentailsWhitetails
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    Bonechewer US - Alliance

  6. #26

  7. #27
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by valkry View Post
    ^Didn't have to start worrying about c'thun until after you worried about twins & c'thun trash!!

    1. Someone please help me, x mob is too hard
    1. Yea, sure, I'll come help you with that mob, just summon me over

    OR

    "fuck that, would have to fly all the way over there, and then all the way back"
    1. sorry mate, bit busy at the moment
    I think you're reinforcing Blizzard's stance on why they're removing HGWT.

  8. #28

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    Quote Originally Posted by MiRai View Post
    I think you're reinforcing Blizzard's stance on why they're removing HGWT.

    I guarantee, though, with human nature being as it is, removing HGWT would decrease instances where the help is received, not increase it, both in terms of people not wanting to impose on others and not wanting to be imposed upon. HGWT facilitates drawing people out of cities and into content, if only for a quick trip that might not otherwise happen.

  9. #29
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Fogyreef View Post
    Did you train flying? Take a portal? Get summoned? We all take shortcuts.
    I'm not sure how people who take a Mage portal or take a Warlock summon are in the same boat as a free raid-wide summon. Again, there's a line and you're being pretty extreme with it. Portals and Warlock summons have been in the game since day 1 and summoning stones weren't too far after that. Portals require a Mage, being summoned requires a Warlock, using HGWT requires you to be in a... level 25 guild.

    Quote Originally Posted by Fogyreef View Post
    Between GM'ing for 400 toons, three-four raid nights, running four local WoW Meetup groups, learning ISBoxer, actually multiboxing, fitting in D&D, D3, Mass Effect, getting a degree, work, wife and life, yes - I do appreciate saving time.
    It sounds like you have a little too much on your plate. I currently took this last semester off from school and I wouldn't want my daily routine to include more than half of those things you listed. Just because you have 10 or 15 free minutes doesn't mean you have to jam one more thing to do into your schedule. Take a break... relax.

  10. #30
    Member Crum1515's Avatar
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    Why stop with just having HGWT. Lets put in a drop down menu with all your friends and all locations and a box to put in exact coordinates so you can teleport anywhere instantly.
    Check out my live stream @ http://www.twitch.tv/Crum151 and my website @ http://www.crumspeaks.com

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