Quote Originally Posted by remanz View Post
What happens to my 20% reduction from defensive skills. 80k for 2 seconds, really? if it is that simple, I have 5 ret paladin open wings and throw a 20k crit hammer at you (the hammer crits chance is like 70%). 5 hammers I be done. No escape. and that's only 1 skill from the rets.

The reality is, you open on them. They open on you. With any sort of CC, you are not getting your full damage out.

And who are the cloth really, priest/warlock/mage. Disc priest has mail like armors with talent, the barrier will be used on top of your team when you try to surround the priest. Frost mage has barrier and can simply range nova you before you can grip him. That leaves just warlock, which is your best killing target.

As for HP, I see 120k. I didn't see 80k at level 85 with pvp entry level gears.
We're essentially UnCCable for the first 10-12 seconds of a fight. If you read what I said with an eye to actually looking at what I said and not just trying to refute the viability of DK's you will notice I was talking about cloth classes, not paladins. Also this is not a ret paladin versus DK thread so why bring it up, this is discussing DK's not Retadins. Retadins might be able to blow someone up once every 2 minutes, but that isn't any different than DK's, only DK's do that DPS via aoe with much larger toolbox to control the fight and keep your guys actually DPSing. For me the biggest weakness of paladins, is once that cooldown burst is gone and you are dealing DPS via melee range. Well IWT is pretty bad at maximizing actual melee range DPS. This is what makes DK's in my opinion better at that, aoe snares keeping your target perma 50% movement speed. Easier to keep IWTing melee toons doing the funky chicken actually on the guy you're attacking.

I'm fairly certain that resto druids/boomkin, shamans, priests, mages, warlocks, rogues are not going to have 100k+ hp at level 85 immediately. Eventually yes, but then our DPS will also have scaled relative to that increase in HP to a large extent.

Yes, 74k in 2 seconds and that is without crits. I am talking about fresh level 85's. Most people are not going to have blue PvP sets for awhile what with them all using eternium which is the RARE ore in Cata. Once people throw resil into the mix, I would expect that basic ratio of survivability to DPS to stay roughly the same, what with the increase in DPS we will get from the same gear + weapons.