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  1. #11

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    Quote Originally Posted by Mercbeast View Post
    Correct me if I am wrong, but cloth will be sitting around 80k HP at 85 in quest blues.

    Presuming DK is in unholy stance and uses blood tap as an opener, that is minimum 24k x 3 (6k x4)x3 or 72k in 2 seconds.

    First HB hits at 0s second hits at 1s third hits at 2s give or take a few hundred MS for latency.

    That is enough burst to red line cloth enough for your paladin to hammer the target. Now, if we blow our reset, that is another 72k MINIMUM inside 3 more seconds. This gives us the capability of hitting with AoE for a minimum of ~144k in 5 seconds.

    The reality is you are going to get some crits which will push the first number north of 80k and the second number closer to 180k than 140k.

    Now this is theorycrafting, but this is not an unlikely scenario in BG's. This was infact my bread and butter in the opening move of an AB. Wait for a fight to start and be fashionably late. By fashionably late I mean I blew up pretty much anyone within the radius of my HB barrage ;p

    In this scenario where you blow your reset you have to accept that people will get healing, but, and this is a big but, anything short of a healed tank is probably going to die in those 5 seconds. Remember that in 5s most of what you hit with your first HB will not be able to escape the 10 yard kill zone because they are all snared.

    Either way you have killed people and you are probably looking at a bunch more who are critically injured and the healers are way way behind.

    We will kill people. There is no question.
    What happens to my 20% reduction from defensive skills. 80k for 2 seconds, really? if it is that simple, I have 5 ret paladin open wings and throw a 20k crit hammer at you (the hammer crits chance is like 70%). 5 hammers I be done. No escape. and that's only 1 skill from the rets.

    The reality is, you open on them. They open on you. With any sort of CC, you are not getting your full damage out.

    And who are the cloth really, priest/warlock/mage. Disc priest has mail like armors with talent, the barrier will be used on top of your team when you try to surround the priest. Frost mage has barrier and can simply range nova you before you can grip him. That leaves just warlock, which is your best killing target.

    As for HP, I see 120k. I didn't see 80k at level 85 with pvp entry level gears.
    Last edited by remanz : 12-06-2010 at 08:27 PM

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