Lol, yes when 4 Rets use their Holy power for healing, they trade damage output to do it.
But that's the awesome part! You have crazy, non-CC-able healing when you need it, and 5 good DPSers when you don't need the healing.
A Healer +4 DK team has 1 very CC-able healer (except for 8 seconds every 5 minutes, providing no one dispels bubble) and 4 DPS. Regardless of what's needed, you will never have more healing or more Damage output. This is simply less versatility.
The reason Healer + 4 Shamans kicks ass is because you have 5 healing capable classes for when the healer gets CCed. Getting 2K with the Shamans involved a lot of healing in between targets to ensure my healer didn't collapse. Even if Shaman and DK's can do equivalent damage, the DK's do not bring any utility to the table that will keep their healer alive.
Healing as a whole is less effective in cata without burning through a shitton of mana.
Also to the person saying WoG will hit for 15k non crit @ 85 is living in dream land. But that remains to be seen.
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