One thing you are forgetting about how healing is a precious commodity is that DK+Rets have 5 DPS, and 4 Healers! If any single soon in the party dies, you still have decent healing, whereas if the healer dies in Healer+ 4 DK, you're screwed.
The other comments about CC make me laugh, since DK+ 4 Rets also ahve interrupts, now you have 5 instead of 4. The rets aslo bring a sleep effect for the focus target, and a stun for the kill target. The snare that the 4 DK team brings is only better than DK+ Rets in that it is AoE, yet chains of Ice is still the best single target CC, and its no better for Frost than Blood.
The MS effect from Necrotic strike will have to be nerfed, otherwise normal multiple DK teams will be over-powered, again.
Definitely waiting until January before leveling more a DK heavy team.
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