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Thread: AV this weekend

  1. #21
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Zub View Post
    just curious, how does having a tank help in pvp? Are the opponents stupid enough to target the tank ?
    Quote Originally Posted by Ualaa View Post
    I suppose Drek/Galv or Belinda/Vandar can be tanked, with a tank.
    Aside from that, a tank (over a DPS or Healer) doesn't get you much.
    First, as Ualaa pointed out, hell yes you will need a tank if you ever plan on rushing Drek/Vann with all the Warmasters up. Second,
    lol2500ratedarena Protection Warriors? I'm sure you can do more searches on YouTube for more sexy Prot Warrior Arena/PvP.

    Yours Truly,

    Fenril, Protection Warrior and Keeper of the Mangose

  2. #22

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    I agree for the PVE part of battlegrounds, you will need to have a tank around. or at least someone will

    Also now that i have 7dps, 1tank and 1 healer; I am WAY stronger then when I had 7dps and one healer. You could take out the shaman somewhat easy which goofs me up (and he was my only rezzer), with the Pal in the mix I'm much stronger (couldn't play the pal cause he was 80).
    From what I read I think Sam is usually defending Galv, or farming kills. the above quote seems to indicate a second rezzer rather than a dps tank :-)

    Also found in another thread
    Quote Originally Posted by Sam DeathWalker View Post
    Unless you plan to transfer them to another account later.....
    There is no way that a 5 shaman team is better for pvp then 1 pal / 4 shaman.
    If the Pal is your leader you will draw fire to the Pal who will be harder to kill then a shaman.
    ..



    As for high rated Prot specs, for sure people make them work well (even at low level now, have you see how hard a glyphed avenger's shield hit for?) but in a group of 7 mages.. not sure of the utility,. Taunt doesn't work too much on players (i wish it did change target or something though :-)
    .[I



  3. #23

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    Well ya. I don't use FTL so if my leader goes down I can't move the other guys (opps), still even dead I can target and the others, although they cannot move (as a group) will still kill ally in the area, then I run them one at a time (I always ahve the ablitily to play one character at a time as good as any single player but the others stand and do nothing in the mean time) into ally spaming archane explosion untill all die. So beacuse I don't use FTL I am more suseptable to loss onece my main is killed. Still the restro shaman is usually the last one standing cause I target himslef with the chain heals and let the 2nd and 3rd heals heal the mages. And he has his self rez so its not so bad as it sounds.

    Of course the Shaman is the target of the enemy and at some point with 5 guys attacking him his heals are interupted and he dies ....

    Now add in the Prot Pal and the Shaman healer is targeting the Pal with the first chain heal (and puts riptide on himself), well the Pal is unlikely to go down against even 5 guys and with bubble and self healing probably alwasy going to be the last of my guys to die. Also I think with earth sheild and riptide on the shaman and the chain heal on the pal the shaman is better healing himself then having no riptide and doing the first chain heal on himself (chain heal eats riptide so ...).

    They going to attack the Pal first, won't work cause he is being healed. So they target the healer first which gives my Pal free movement and my whole group free movement then to get out of aoe's and just be free to kill whomever. With just the shaman he is having not to move to cast chain heal, and is getting slowed and buffs striped etc. I could just park the shaman and the Pal will still have the group moving out of aoe's etc. The mages being able to do full offensive while on the move is a nice plus.

    Pal means I will be always able to target and move as a group untill the mages die basically and thats a big plus for me. And if the shaman goes down and I win I can rez with the Pal even if the self rez is down.

    I just can't see how a 5 shaman group would be better then a 4 shaman 1 Pal group under any circumstances, even with FLT.

    The reason I have not set up FLT is that I am set up around 36 boxing and if someone can kill my pal with 22 healers (well now 7) I figure let them win.

    The Prot Pal allows me to move freely as a group and target enemy untill all the mages die as the Prot Pal will normally be the last character standing, prot pal is not for dps.

    And prot pal does have some very nice stuns effective against single characters, if I see a Priest running at me for physic screem well a hammer of judgment gonna stop that fasts, and the Pal has the 2 second silence racial also.

    I doubt I will be doing much "end game" between now and cata, I have 15 level 1 undead mages (wotf) to level up ..... and another 12 characters at level 50 plus to get to 80 ..... bleh.
    Last edited by Sam DeathWalker : 11-01-2010 at 03:18 AM

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  4. #24

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    Quote Originally Posted by Sam DeathWalker View Post
    The reason I have not set up FLT is that I am set up around 36 boxing and if someone can kill my pal with 22 healers (well now 7) I figure let them win.

    .
    Wait.... What!!?!?

    Could you elaborate? I don't see why that's a good reason not to have some form of FTL...

    I thought the old saying of "kill the leader and the boxer is screwed" was an old wives tale, sad to see that's not the case

  5. #25
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Hivetyrant View Post
    Wait.... What!!?!?

    Could you elaborate? I don't see why that's a good reason not to have some form of FTL...

    I thought the old saying of "kill the leader and the boxer is screwed" was an old wives tale, sad to see that's not the case
    I'm pretty sure there aren't 36 FTL key modifier combinations at the moment until JMB comes out. Then maybe we can virtually utilize
    other keyboards and input devices as such.

  6. #26

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    Quote Originally Posted by Fenril View Post
    I'm pretty sure there aren't 36 FTL key modifier combinations at the moment until JMB comes out. Then maybe we can virtually utilize
    other keyboards and input devices as such.
    possibly. not sure though since there are 6 modifiers in ISBoxer so (unless mistaken) that leaves 2^6=64 combinations.
    to be confirmed
    .[I



  7. #27
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Zub View Post
    possibly. not sure though since there are 6 modifiers in ISBoxer so (unless mistaken) that leaves 2^6=64 combinations.
    to be confirmed
    1. You can't double up on left and right modifiers of the same key [ie LSHift + RShift cannot be used together].
    2. Reverse combinations of modifier keys are the same as their counterpart [ie LShift + RAlt is the same thing as RAlt + LShift]
    essentially reducing the total number.
    3. Every list needs at least 3 items.

  8. #28
    Multiboxologist MiRai's Avatar
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    I think this is all 19 combinations:
    Code:
    LCtrl
    LCtrl   LShift
    LCtrl   LAlt
    LCtrl   LShift  LAlt
    LCtrl   RShift
    LCtrl   RAlt
    LCtrl   RShift  RAlt
    LCtrl   LShift  RAlt
    LCtrl   LAlt    RShift
    
    LShift
    LShift  LAlt
    LShift  RCtrl
    LShift  RAlt
    LShift  RCtrl   RAlt
    LShift  LAlt    RCtrl
    
    LAlt
    LAlt    RCtrl
    LAlt    RShift
    LAlt    RCtrl   RShift
    Please double check this because I'd like to know myself for sure.

  9. #29

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    Quote Originally Posted by Fenril View Post
    I think this is all 19 combinations:
    Code:
    LCtrl
    LCtrl   LShift
    LCtrl   LAlt
    LCtrl   LShift  LAlt
    LCtrl   RShift
    LCtrl   RAlt
    LCtrl   RShift  RAlt
    LCtrl   LShift  RAlt
    LCtrl   LAlt    RShift
    
    LShift
    LShift  LAlt
    LShift  RCtrl
    LShift  RAlt
    LShift  RCtrl   RAlt
    LShift  LAlt    RCtrl
    
    LAlt
    LAlt    RCtrl
    LAlt    RShift
    LAlt    RCtrl   RShift
    Please double check this because I'd like to know myself for sure.
    1. you're quite possibly right
    2. I don't care enough to double check
    3. you're right on that point as well :-)
    .[I



  10. #30

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    Quote Originally Posted by Fenril View Post
    I'm pretty sure there aren't 36 FTL key modifier combinations at the moment until JMB comes out. Then maybe we can virtually utilize
    other keyboards and input devices as such.
    That makes sense then, still, a shame it can't be done.

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