Luckily, FTL does not need to be arbitrarily limited. The real limitation of FTL (as far as ISBoxer is concerned) is that you need a separate macro per Character, per Character (meaning that each of them needs a macro capable of following or assisting any other given character) -- not that they have to be on the same key. Having them on the same key is a shortcut.
WARNING: The rest of this is ADVANCED.
So... for anyone who WANTS to go beyond the natural limitations of the built-in system.... read on. But make sure you're sitting down, and have lots of coffee or something. Prepare to be confused, you have been warned. Anyone else, I highly recommend you just stop reading now before you start thinking that this is some necessary part of ISBoxer that you need to learn in order to be successful. It's not and you don't.
I described how an FTL-like system can be implemented for pretty much any game as of ISBoxer 35 in this post: http://isboxer.com/forum/viewtopic.php?f=14&t=233. Then Creo, a LOTRO player, took it to heart and implemented it for his LOTRO configuration. In the same way, this can be done for WoW instead of using the built-in FTL implementation, in order to reach more than the number of possible combinations on a single macro.
So first you need a set of macros with /assist for every single character (Same for /follow if you want /follow to work). Then you need a master Assist mapped key with a hotkey for manual assist (I'll call it "Manual Assist"), an Assist mapped key without a hotkey for a Do Mapped Key Action to do (e.g. from the master or from an FTL DPS Key, etc; I'll call it "Assist Leader"). The Manual Assist, or the FTL DPS Keys, will simply Do Mapped Key to do "Assist Leader", which will be virtualized depending on who's "leader" at the time so it does not need to do anything at all. You can put a Popup Text Action in it to warn yourself if your system is not working.
Assuming you're using multiple PCs the most reliable method of virtualizing the Mapped Key is probably going to be to build it into the mapped key(s) you're manually hitting (as opposed to when you switch active windows). So you'd have something like the "Slot ### is leader" mapped keys from Ualaa's guide, but it'd be by Character rather than Slot, then you'd have a master "I am leader" mapped key. For each Character, you would virtualize "I am leader" as the Character-specific leader mapped key (e.g. "character XXX is leader"). This is done by selecting the Character in the top pane and "Virtual Mapped Keys" in the bottom left pane, then on the right you can make it read "I am leader" is now "character XXX is leader". That way, before your auto-assist you use a Do Mapped Key Action that does "I am leader" in the CURRENT WINDOW, and regardless of which character you're playing they will interpret it as their own "character XXX is leader".
Now... for each "character XXX is leader" Mapped Key, you put in a Mapped Key Virtualization Action. The "Assist Leader" mapped key I described above needs to be virtualized as this Character's /assist mapped key. Same can be done for /follow ("Follow Leader").
As far as the actual /assist <char> mapped keys, you can create a few WoW Macros similar to the FTL macro, using [mod:whatever] to have up to N combinations on a single hotkey, and then use a Keystroke Action to send the keystroke instead of duplicating the WoW Macro 40 times in your configuration. Just put the WoW Macros in a Mapped Key that will never be used, in a Key Map that is active (e.g. the Control key map, don't put a Hotkey on the Mapped Key, and you can put all your WoW Macros in the same Step of this Mapped Key. its only purpose is to hold/create the macros)
It's a simple concept (interpret X as Y), but kind of a complex use of it, and somewhat time consuming to set up. All that's happening is you're telling "Assist Leader" to translate to a different Mapped Key depending on which guy you're pressing buttons on.
I'd be happy to help someone through this as needed
Don't make such a blanket statement. Gear and skill has a huge impact. The pal +4 shaman team has additional survivability, at the expense of less burst dps. A good shaman boxer would ignore the paladin up front, hoping he blows his bubble, and nuke the 4 shaman behind him, then finish off the helpless paladin.
thats y i play 4 sham or my 5sham 5th as healer omg my gf is loading wow gotta go RAF wooot sam death u just fail even the horde team says that.
I wake up in the morning and Piss Excellence!
Dont believe me www.livestream.com/teamrofl
One of my shaman has been dual-spec'd restro for a while but only until recently started using a healer in BGs. Wow, what a difference that can make! Just do a heal/earth shield/combo thingy on target=targettarget that fires off every time I hit my dps or dot key. Insanely awesome.
Dana Pain
Legion of BoomKil'Jaeden
Ok Sam ill make u a deal we will queue for an av together and ill bring my 4 shamans to u un av and we will see if ur 9 ccan beat my 4 if u will the trash talk will stop if not u agree ur not as great as u think u are and then u listen to what others say on here we reds on the forum can help u we kno how to dominate in wow and I am sure we can help u u just have to ask us for help. We all run arenas and know how to play well. I'm not meaning to would like a dick but ur skills rnt as good as u say and I ten box in av and have no problems with tower yes ten in a tower is a lot but if I can hold it with ur ten the there not useless
I wake up in the morning and Piss Excellence!
Dont believe me www.livestream.com/teamrofl
Hi rofl! I just wanted to say I had a blast playing with you a few weekends ago! Sorry you had to lose so much since your pug horde groups suck. Anyways hope to see you at eighty with either my shamans or my NOW LEVEL 80 RESTO DRUIDS! YAY! =D
Oh PS. I hate your burst, I mean I saw you coming, I click barkskin AND BAM..... *Clicks release*
lol am ally now so no more hate![]()
I wake up in the morning and Piss Excellence!
Dont believe me www.livestream.com/teamrofl
I can see the argument for Pally + 4x Shaman > 5x Shaman... in some situations.
Cannot see that Pally + 4x Shaman is always better then 5x Shaman.
Take Sam for example.
He already has: 1x Pally and 4x Shammy, as the first group.
In Sam's current non- FTL setup, which would support this group more:
a) 30 additional Shammies; or
b) 25 additional Shammies, and 5 additional Prot Paladins.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
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