Quote Originally Posted by fleaplus View Post
I used tank + 4 dps hybrid heal until max level. It did work pretty well and I was not shifting more than once per pull so passive mana regen worked great. It was not working as well at max level, so I am trying the single healer + 3 dps approach instead. It is nice because the tank health is not as much of a roller coaster, and dps is actually close as I do not miss any energy ticks on the cats and they get more chances to proc omen of clarity for a free shred. Maybe once my gear is better I can try 4x hybrid again.

This is a good setup.

After playing around with the feral tank, i have decided to review my paladin team and put back the paladin tank.

1. due to more available gear in dungeons

2. review why i am going oom and look into improving my "pace" or strategy, i have taken different rotations and now left with mostly full mana except on double or trouple pack pulls then its burst down moments.

The thoery crafting of adding the feral is great, but i love my paladins too much and end of the day, we must play what we think is fun. I have before grinded my soul away with compositions that end of the day did not fullfil the "fun" aspect.

So i have put the druid to one side, and will stick to solid teams of the same class. Once my paladins are rock solid, i will bring out the full 5 druid team again and try again at a later date.