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  1. #81

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    Quote Originally Posted by Mercbeast View Post
    Yea, it's not ideal. I'm slowly shelving mine for mages or locks, not sure yet.
    To join our Paladins I am leveling a Priest+3Warlocks+Mage team with the plan of swapping the Mage for a Paladin and running PaladinTank+3Warlocks+3Pets+Priest (though periodically I will use the other Paladin as healer as well).

    My thought is that with upto -50% Threat reduction the Warlocks should be able to AoE without getting much aggro. Until geared I likely will start out with them all being Soul Linked for extra surviivability though eventually maybe move toward the +100% crit damage from ruin if they end up with decent crit chance.

    For now I will likely just use the mage for free water/food/ports though maybe at some point I will level up some more Mages to contrast/compare.

    It was hard for me to decide between Mages and Warlocks for my main focus but in the end I decided that I really wanted to have the pets/ports/stones/etc and wanted to see if I could get safe AoE with them via good threat management with my Paladin. My hope is to eventually face tank through much content with all very survivable toons as I just don't like toons that can be easily insta-gibbed and need twitch healing.

    Please everyone lets get some additional boxed melee-cleave videos posted... Would like to list some videos with different healers than Shaman and/or with dual-healers as well and want examples from all the end game dungeons...

    Please everyone also post your Warrior and Healer specs to this thread and I will put them in the initial post (citing credit like I did for Quiding's Shaman build).
    Last edited by nodoze : 11-09-2019 at 09:17 AM

  2. #82

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    Quote Originally Posted by Mercbeast View Post
    I've been running angerforge with a friend (he's an arms/fury war) while I am fury/arms on mine. He consistently gets threat on big pulls due to sweeping strikes, but on any single target fight, he's 20 to 50% lower DPS than my fury warriors.
    I specced one of my warriors DW Fury with dal'rends and 7% hit, and these numbers are just not what im seeing.
    QuidingBB being the fury with DW.

    Overall 60minutes of combat in UBRS:

    Rend1:



    Rend2:

    Rend3:

    Rend4:

    Rend5:


    I think it's just a question of which ever char gets lucky with WF hits and rage.
    When I tested 2h fury it was the same story, in raid fury all the way.
    I did however see BB get 800dps on Pyroguard and the boss died before doing the AoE thing

  3. #83

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    When it comes to healer + 4x Warriors it’s clear that horde come out on top with a shaman healer, windfury and chain heal are excellent for the party composition. If one were to try this as alliance, which healer synergies the best? I would imagine paladin as they can boost the dps of the team
    Last edited by myrsnipe : 11-09-2019 at 01:14 PM

  4. #84

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    Quote Originally Posted by myrsnipe View Post
    When it comes to healer + 4x Warriors it’s clear that horde come out on top with a shaman healer, windfury and chain heal are excellent for the party composition. If one were to try this as alliance, which healer synergies the best? I would imagine paladin as they can boost the dps of the team
    Multiple people ran 3Warriors+2Paladin (all in melee range attacking all the time) for dual buffs/auras/seals/judgements and lots of fast heals. A big benefit of this was for to have redundant healers/cleansers for PVP but in PVE dungeons there were lots of times that I felt like had I only had 1 Paladin my team would have gone down either to not enough heals per second &/or going OOM. That being said, once the warriors & paladin were well geared, likely 4 Warriors+1Paladin for PVE would be better.

    If you are going to only have 1 healer from the get go leveling up to cap and at cap I would think Priest would be better from a standpoint of having some AoE heal options and some instant heals though I think Merc said he had problems at times with Priest healing aggro.

  5. #85

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    I've started a small 4x warrior, 1x shaman group. Piloting from the shamans perspective. I briefly played around with the pro isboxer setup. But realistically you should be able to just do this with 4 buttons (single dps macro, aoe macro, taunt, bloodrage).

    Any chance warrior runner could post macros?

    Here is what use ATM.

    /cast [stance:1, nocombat] Charge, Bloodrage
    /castsequence Battle Shout, Rend, Heroic strike, Heroic strike, Heroic strike
    /cast Overpower
    /startattack
    /castsequence [combat] reset=combat Demoralizing Shout, Thunder Clap, Cleave, Cleave, Cleave
    /startattack

  6. #86

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    Quote Originally Posted by nodoze View Post
    Multiple people ran 3Warriors+2Paladin (all in melee range attacking all the time) for dual buffs/auras/seals/judgements and lots of fast heals. A big benefit of this was for to have redundant healers/cleansers for PVP but in PVE dungeons there were lots of times that I felt like had I only had 1 Paladin my team would have gone down either to not enough heals per second &/or going OOM. That being said, once the warriors & paladin were well geared, likely 4 Warriors+1Paladin for PVE would be better.

    If you are going to only have 1 healer from the get go leveling up to cap and at cap I would think Priest would be better from a standpoint of having some AoE heal options and some instant heals though I think Merc said he had problems at times with Priest healing aggro.

    Still, I think 2 paladins are bis for 3 warriors insteads 4x warr/paladin. Why? What if your paladin gets sheeped? other pala will insta dispell him? Kings plus might plus Battle shout is incredible ap plus stamina. Ideally, priest pala is best setup due to increased stamina for warriors plus double dispell but 2x pala is also insane.
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  7. #87

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    Quote Originally Posted by onsit View Post
    I've started a small 4x warrior, 1x shaman group. Piloting from the shamans perspective. I briefly played around with the pro isboxer setup. But realistically you should be able to just do this with 4 buttons (single dps macro, aoe macro, taunt, bloodrage).

    Any chance warrior runner could post macros?

    Here is what use ATM.
    I use a spambar/pro setup or whatever it's called, bloodrage is in there with [combat], same with whirlwind so I don't have them using whirlwind on nothing.

    Charge + Sweeping macro also in the spambar this is the one for aoe, one for single is just without Sweeping strikes pretty much, could put in rend if you wanted to instead.
    /cast [stance:3, nocombat] Battle Stance; [stance:3, combat] Intercept
    /castsequence [stance:1, nocombat] reset=combat Charge, Sweeping Strikes; [combat] reset=combat Sweeping Strikes, Berserker Stance

  8. #88

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    Quote Originally Posted by Peregrine View Post
    Quote Originally Posted by nodoze View Post
    Multiple people ran 3Warriors+2Paladin (all in melee range attacking all the time) for dual buffs/auras/seals/judgements and lots of fast heals. A big benefit of this was for to have redundant healers/cleansers for PVP but in PVE dungeons there were lots of times that I felt like had I only had 1 Paladin my team would have gone down either to not enough heals per second &/or going OOM. That being said, once the warriors & paladin were well geared, likely 4 Warriors+1Paladin for PVE would be better.

    If you are going to only have 1 healer from the get go leveling up to cap and at cap I would think Priest would be better from a standpoint of having some AoE heal options and some instant heals though I think Merc said he had problems at times with Priest healing aggro.

    Still, I think 2 paladins are bis for 3 warriors insteads 4x warr/paladin. Why? What if your paladin gets sheeped? other pala will insta dispell him? Kings plus might plus Battle shout is incredible ap plus stamina. Ideally, priest pala is best setup due to increased stamina for warriors plus double dispell but 2x pala is also insane.
    My comments that 4Warriors+1Paladin being fine once they are well geared was for PVE. In PVE if you are fighting mobs that will sheep the Paladin healer you can keep Blessing of Sacrifice on the Warrior who has aggro and you will be un-sheeped every time the warrior is hit.

    In PVP I would always do 2 Paladins. 2 Paladins can keep 'Blessing of Sacrifice' on each other so you can't just Sheep (or Sap) one and then try to burn the other as it will automatically un-sheep the other (a safeguard in addition to fast cleansing). It is basically like a skull of impending doom you can keep up to empower the pair as much as you need.
    Last edited by nodoze : 11-09-2019 at 04:56 PM

  9. #89

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    I think I’m sold on the 2x paladins 3x warriors

  10. #90

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    Quote Originally Posted by Quiding View Post
    I use a spambar/pro setup or whatever it's called, bloodrage is in there with [combat], same with whirlwind so I don't have them using whirlwind on nothing.

    Charge + Sweeping macro also in the spambar this is the one for aoe, one for single is just without Sweeping strikes pretty much, could put in rend if you wanted to instead.
    Mind sharing more of the macros you use?


    Also did you take advantage of the recent fix for melee via https://www.dual-boxing.com/threads/...unaway-problem - this was a game changer in dungeons like WC, where without it you'd fall off the cliffs.

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