Yeah I am just pointing out that alternatives have been posted. One or more higher level characters feeding one or more lower level character(s) up to 200K per hour via the open world tagging method is something to at least keep in mind as an option.
If my research is correct Level 60 main(s) could quickly boost level 39+ characters by finding a level 48 hyper-spawn.
Mobs need to not be gray for the high level if you're doing open world tap leveling. I was doing 4 at a time with main in instances because my main is 60 and my priests and mages are low 20s
When my alts get to 39, I'm gonna try tap leveling with the 60 on Jintha'alor elites which have hefty spawns and are level 47-50.
Great please report back if you test. My understanding of the rules is that the mobs just need to be green (not grey) to your main(s) and need to not be level "skull" (or "skulled") to your alt(s). Level 60 main(s) boosting level 39+ alt(s) via killing level 48 mobs is just my best guess at the extremes of both ranges. 47 should be too low to the main and 49 too high and "skulled" to the alt so only the level 47s mobs will count until your alts gets to 40. Alts at 40 should only get XP from level 47 & 48 mobs, at 41 then 47-49, etc... Just note that my research may be wrong on the extremes so please denote if you have to play with the levels. If no alts have a way of mass tagging (Mage/Warlock AoE, Paladin Consecration, etc) you may need a level 39+ alt to get some engineering to tag. I know several people with groups stuck in the 30s so this could be a huge boon to them so someone can power level them faster if this works.
Last edited by nodoze : 10-28-2019 at 04:29 PM
I was asking gxd who mentioned boosting a 5 priests team in SFK. so the answer is 4 at a time... and rotate one out every run or some such? (do you have 2 boosters, or 6 accounts?)
Last edited by Moorea : 10-28-2019 at 06:40 PM
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You can use level 1 characters to tag lvl48 mobs, and kill them with 60s, and they will get the highest xp they can get at lvl 1. It doesnt matter if they are skull to the person tagging. Only thing that matters is that they are atleast green to the person that kills them.
I've tested this by summoning a level 1 into Searing Gorge, and tagging a mob that my lvl 60 tank was holding threat on. Took a while to get a hit tho :-)
Boosting in Jintha'alor works also.
I tested earlier with my 4x lvl 60warlock pets helping my lowbies kill mobs after I tag them. It didnt work in the starter zone with low lvl mobs, but its working in Hillsbrad with lvl 28-30 mobs. Gotta do some more testing there.
Edit: Sooo ye thats basically confirmed. Lowest ive tested and had it working is from lvl 20, and there it works. Aslong as you use the warlocks pet, tagging works from earlier levels. Assume hunter pets work as well.
2nd edit: So tagging with warlock pet works, but doesnt work if its 1 player tagging. I'm leveling 2 priests atm. I tried leaving party and just tagging a mob, and letting the warlock pets kill it, and then I got 6 xp. I joined party again with the 2nd priest, and tagged a mob. Let warlock pets kill it. 109 xp each.
Sooooo unintended?
Last edited by medbear : 10-29-2019 at 07:00 AM
So level 60s can kill level 48+ mobs to give full XP to even level 1 characters if the level 1 characters tag the mob before the level 60 character damages it.
But level 60 pets can kill even as low as level 28+ mobs (& possibly lower) to give full XP to at least level 20+ characters if the lower level characters tag the mob before the level 60 character damages it?
If I understood that correctly that is very interesting.
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