Quote Originally Posted by Apatheist View Post
Warriors have stronger AE on standard mob packs (4-6) with cleave/whilrlwind. Mages and warlocks have stronger AE on larger packs because their AE skills have no cap. However, you only really utilize large scale AE farming in dungeons that are significantly lower level than you. If you pull more than two packs in any on-level dungeon you'll die. There are clips from the beta of groups doing large AE pulls in SM but that would be pretty sketchy as a boxer. You don't have the control to micro iceblock, CC, heals, kiting and tanking the way 5 individual players do. The lower level dungeons are also much easier. At 55+ when you're farming end-game dungeons all of the mobs have silences, stuns, armor debuffs, AE damage/knockbacks, etc. that will kill you if you pull too many.

IWT moves your melee characters to their target. I usually create target action groups with a hotkey to toggle different characters IWT on or off. There are times you don't want to mindlessly spam IWT or you'll end up in some lava or getting cleaved since IWT has weird behavior and sometimes circles around the target.

3Warrior, 2Shaman or 4/1. Either would work fine. I always prefer having two healers just because I PvP a lot and a single healer can be interrupted/CC'd much more easily. If you're only interested in doing dungeons and not PvP, 4/1 will be plenty of healing. Especially once you get some decent +healing gear. Downranked chain heal is pretty efficient.

For raid trash farming casters are definitely superior. Raid trash in vanilla is too strong to tank with 5 characters, you have to kite it.
First, thanks so much for your input. It has been invaluable. I took some time to plan out what I think would work for me as well as trying out a setup that I could on a private server. Of course IWT isnt in the 1.12 client so testing a melee group with it isnt viable.

You mentioned you plan to do 3 War / 3 Pal. What does that look like for you? 1 Pal tank, 1 Pal healer and 3 arms/fury wars for dungeon leveling? What would you drive from, the tank?

If I did 4 War / 1 Sham would I need one of those wars to go prot? I am thinking so. Then I suppose I would drive from the prot tank for dungeon leveling as well?

I tested a Prot War/Resto Shaman/2 Mage/ Warlock in RFC on a private server. My biggest issue was keeping aggro as the prot warrior. I know practice will really help. I need to not have my dps macros assist the tank since the tank is tab targeting each mob to grab aggro. This did make me wonder though if perhaps Druid with swipe/maul would be easier. Druid/3War/Shaman?

Although 4 war/shaman might still be ideal, but I am just concerned about no cc and holding aggro. Perhaps holding aggro isn't as big of a deal if the dps are warriors and can take a hit.

Any advice with this would help greatly. I essentially would like to end up with an optimal 5 man farming group that includes my main (shaman), and possibly at some point have a 4 shaman/1 priest pvp group.