Historically in early WoW my buddies and I mainly did Battle Grounds and they mainly played various builds of Paladins and Warriors in mostly Tanky DPS specs. Since they all only wanted to play Tanky DPS roles I usually ended up playing a full or Hybrid Healer which started off as mainly Paladins and Druids and then later included various Shamans when Alliance got Shamans. To get a better understanding of each class I did at least 1 character of every class to cap though some of those I just did barely enough battle grounds to get a solid feel for them and their strengths/weaknesses and better understanding of how they try to mess with me as the main party (often solo) healer. When not being the main or only healer (or just wanting to cause mayhem) I also enjoyed playing a terrorizing fearing/dotting Warlock for paybackor playing an Elemental Shaman who mega-chain lighting'ed groups of enemies (but could still heal/chain-heal
) and being a stealth Hybrid druid enhancing a group of rogues
.
Thanks in large part to your posts I am thinking my first main group to cap will be 3 Warriors & 2 Paladins mainly leveling through instances. When I can swap from 2 Healers I likely will make one Paladin Tank, seal, & maybe off-heal for the group with 3 DPS Warriors having only one Paladin as full Healer.
With the above in mind I am thinking that I will get all 5 toons Thrash Blades via the quest and then pretty much live in BRD to get everyone the Hand of Justice and as many IronFoe's for the group as I can.
Priority-wise the first Ironfoe drop will be to a Warrior but the second one may actually be to a Paladin... I say that because I hope to get my brother (& best buddy) to play and enjoy in both open world and battle grounds a Warrior with Ironfoe+ThrashBlade+HandofJustice+CrusaderEnchantX 2 with me as a duo Paladin making him the Energizer Bunny. Unfortunately though he is stubborn and may end up saying he instead only wants to play Protection Paladin regardless of how much I try to convince him that an Energizer Bunny Warrior is better... Though a Warrior+Paladin duo is likely the best overall one of the funniest things we ever did was be a duo of max geared and max Engineering Protection Paladins each with bags full of multiple Force Reactive Disks and every gadget and bomb and lead the charge into the Horde in Alterac Valley... With ideally dedicated healers (and off-healing/protecting each other as needed) it was utter mayhem
and maybe the most fun I ever had in WoW and even frankly any game to date.
TLDR : All that being said, my most important Parked Warlocks will first be at the BRD entrance and then likely at key locations for queuing Battle-grounds & receiving Battle-ground rewards and/or for World PVP/objectives. Likely also will park Warlocks at a few other key dungeons but I am thinking BRD will be my main focus for quite awhile...
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