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    Quote Originally Posted by JohnGabriel View Post
    Well, if you want I will tell you my mickey mouse method.

    Press enter on the toon(s) you want to stop.

    Now all letter/number keybinds such as attacking just type into chat, but all your function keybinds like follow/assist still work.
    This is actually very quick fix to the problem I never thought of. I will utilize this (for now) until I can figure out the more appropriate isboxer method. At least with garrisons I can throw my characters to places where if they scream accidentally, no one will hear them!

    Quote Originally Posted by MiRai
    I can think of two ways that this can be accomplished...

    1) Create an Action Target Group with all of your characters in it, set the ATG to be the Target of whichever Mapped Keys you'd like, and then use ATG Actions to rotate characters in and out of said ATG.

    2) If you're using virtualization (or maybe even if you're not) you can use Mapped Key Virtualization Actions to adjust what your characters do.
    I was trying to do accomplish this using Action Target Groups, but my guess is there was some small piece of logic I was missing. As usual, it could just be that I am misunderstanding specific functions in isboxer as usually my logic is correct, but how to implement it in isboxer is usually what i struggle with.

    As for virtualization - every time I think I am getting to a point where I understand isboxer pretty well, you throw a new concept at me to go learn, and make me feel like I know nothing! lol. I'll look into this and see if I figure it out. If I get stuck, I'll post back to this thread.
    Last edited by MiRai : 02-10-2015 at 05:18 PM Reason: Formatting

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