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  1. #21

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    4 individual hunters and 4 individual mages will global people but when you box them, the moment melees start swarming you, you get killed because you can't IWT to face them so you have to keep moving around wasting time. This is the main reason I stopped playing any ranged/caster classes. One annoying rogue will make your life a nightmare.

    The solution to beating hunters and mages is to roll 10 box like a boss. I do resto shaman, resto druid and 8 DKs. I'm still at lvl 85 with only 1/4 of Jade Forest done and I'm killing 2-3 lvl 90s at a time. I ran into mage, hunter, spriest ironically and killed them all.
    My team will destroy at 90 in full honor gear.
    But the secret is in having 2 healers not one.
    And if it gets too tough I will swap a dps for another healer, but I doubt it will be necessary.

  2. #22

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    Well, shaman won't do well against mages or hunters either. You'll have to bomb heals on the main right away and if you survive it and it's 1v4 you can get them eventually but, eh. That's not why I multibox - to have an advantage against a single guy. Shaman do even worse against other classes (I did global an ele shaman though... haha). Now I remember why I got tired of shaman back in wotlk even when they were strong - dealing with melee. It's much, much worse now.

    I'm working on DKs at the moment, debating whether to xfer a toon to my RAF accounts so that I can make DKs or to boost up my rets to 55ish first. Stupid restriction when I have countless toons over 55 across my bnets. Then, I'm looking forward to farming up ioc then av for the next week.
    Last edited by heyaz : 10-15-2012 at 06:32 PM Reason: grammar, spelling.. I type Way too fast.

  3. #23

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    hm, with 4 BM hunters, you should be able to kill people with just pets, no? I understand the melee problems with boxing range. I just need something for a change I guess. Been boxing melees since Wrath of the Lich King. I am thinking about down sizing my team to play range to allow finer control. Maybe finally just dual-box it. SO create 2 v 1 situation, if melee chase one, I manually control that one to kite, while the slave auto face and nuke. If he switches target, then I will switch with him.

  4. #24
    Rated Arena Member daviddoran's Avatar
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    I would think that a system similar to diminishing returns, should be developed to handle all the AoE stun/silence/fear CC that is prevalent in wow these days. I propose something like how the AoE Damage cap works. Say you have a 5 second AoE stun. I would like to see it where if the spell affected two people, they each get a 3 second stun. If the spell affected 3 people, they each get a 2 second stun, 4 people would each get a one second stun. Obviously the numbers are made up, but you get the idea. As it is now, even non boxers can get grouped up in tight areas (AV towers/bunkers) and AoE CC is more powerful, where as in larger BGs and open areas, the AoE CC only really affects boxers.

  5. #25

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    Ok guys, if you are curious about melees in arena.
    I made a video how it went tonight. It is really short. But pretty much shows the current state of DK + 4Rets. One loss One win in the video. and I went 5 - 10 tonight. The win I had in this video was really just luck. The other team (or at least the warlock) has no clue what I am about.

    Last edited by remanz : 10-15-2012 at 10:52 PM

  6. #26

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    Quote Originally Posted by Palee View Post
    The solution to beating hunters and mages is to roll 10 box like a boss.
    Problem with this is that you will lose most BG's doing so. In any of the 15 player BG's, a smart team will just avoid you and capture the objectives you're not at. Even 5 boxing, you're handicapping your team a bit unless people are organized and don't follow you around.

    I've never had an issue 5boxing melee Vs. ranged classes. DK's have grip/chains and paladins have emancipate/HoF. I also decided to play my Paladins with a disc priest with mass dispel to help with this. Emancipate is awesome!

  7. #27

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    Quote Originally Posted by remanz View Post
    Ok guys, if you are curious about melees in arena.
    I made a video how it went tonight. It is really short. But pretty much shows the current state of DK + 4Rets. One loss One win in the video. and I went 5 - 10 tonight. The win I had in this video was really just luck. The other team (or at least the warlock) has no clue what I am about.
    Problem I see with adding a frost DK to the comp is that you're sort of negating your ability to use CC because of Howling Blast. Repentance is pretty awesome now.

    I'm rolling 4 ret + Disc priest. Between the priests AoE fear/root and stuns/repentance from the Paladins, you can really CC bomb quite a lot. Fear by itself is amazing if you run in on a random target, get Inquisition up, switch and stun a priority target and blow cooldowns on Rets while your priest fears everything else. The other team must blow trinkets to get out of fear or your target will be dead by the time it ends. At that point, you can take a step on your Paladins to stop them moving and @focus repentance. I've been able to keep 2-3 people out of the fight for the first 15+ seconds of the match doing this.
    Last edited by Apatheist : 10-16-2012 at 03:56 AM

  8. #28
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    Quote Originally Posted by Apatheist View Post
    Problem with this is that you will lose most BG's doing so. In any of the 15 player BG's, a smart team will just avoid you and capture the objectives you're not at. Even 5 boxing, you're handicapping your team a bit unless people are organized and don't follow you around.

    I've never had an issue 5boxing melee Vs. ranged classes. DK's have grip/chains and paladins have emancipate/HoF. I also decided to play my Paladins with a disc priest with mass dispel to help with this. Emancipate is awesome!
    Have to agree with this... 10-boxing would be for AV or IoC.
    Possibly for a premade 15-man (or with a 5-boxer) as long as everyone knows what is happening.



    Not too often... but it has happened before...
    My five box (in AB) was stronger than all 15 players on the opposing team.

    I went to Blacksmith, killed 7-8 of them, took it.
    And then held it from the players who rezzed (the same ones I killed).
    A little while later, they grouped up to get me and just used brute force (could easily have CC'd me to death, if they were smart).

    They changed their strategy...
    Run away from the boxer and let them have whatever they want.
    And play 15 vs 10, at the other four bases.

    My team was not able to hold even one base.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #29

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    I see people saying ele shamans are weak in random Bgs, and I have to disagree on it. I do fairly well with my 4 shamans, thou I usualy que with a pocket healer. The key is to switch targets all the time. I train a target, and if he's not dying i switch fast to a healer and gib him.
    Last edited by Nikita : 10-16-2012 at 11:23 AM

  10. #30

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    Quote Originally Posted by Ualaa View Post
    My team was not able to hold even one base.
    Can't count the amount of times this has happened to me. I ride around and wipe the Horde at each node and cap it, as soon as I leave they get it back. I try defending a point, the Horde control every other node. It's like the rest of my team are AFK, but they're not.

    Then you get the games where 4-5 of your team follow you around like idiots.

    5boxers can be awesome in BG's, if you have a smart team that knows how to take advantage of your strength and ability to dominate mid. Problem is, smart is not the term I'd use to describe most WoW players.

    Quote Originally Posted by Nikita View Post
    I see people saying ele shamans are weak in random Bgs, and I have to disagree on it. I do fairly well with my 4 shamans, thou I usualy que with a pocket healer. They key is to switch targets all the time. I train a target, and if he's not dying i switch fast to a healer and gib him.
    It's not so much that Shamans are weak - 4 of just about any class can do fine in BG's. My feeling is that there's no particular reason to play Shamans over a team that does equally well in RBG's and PVE, but is also competitive in Arena's and rated BG's. If you're going to go though the grind, might as well pick a comp that works everywhere.
    Last edited by Apatheist : 10-16-2012 at 06:13 AM

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