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  1. #101

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    Quote Originally Posted by heyaz View Post
    ah, did not realize ele blast counted as fire. in that case I'll try that out. With unleash elements and an insta cast (although I have always been an elemental mastery kinda guy) that's gonna be some sick damage./
    I no longer use EM in pvp, it adds little to ascendance, and even less outside of ascendance. Ancestral swiftness provides you with an extra 5% haste buff (stacks with elemental oath) so you can reforge into mastery. with enough haste left for shorter bolts/heals. And every minute an instant hex, heal or elemental blast. Echo is too unreliable for me, just like dragonwrath was. It's hilarious when it procs however.

    Quote Originally Posted by heyaz View Post
    On another note, survivability, first tier I can't quite figure out. Astral shift isn't castable in cc and is pretty short. Nature's Guardian is nice being passive but it's really just one more hit from any class and you're dead. Stone bulwark is scaling nicely with gear and (I think) pvp power as well, but... another cooldown to manage, another earth totem to overwrite when you get feared. :/
    Against caster setups I go with nature's guardian, which is basically a buffed battlemaster trinket on a 30s cd. Against melee I prefer astral shift for now, it often make them having to swap during their cds. For stone bulwark totem there is a neat trick if you are only interested for the initial shield (like stoneclaw totem used to work) in combination with totemic restoration. Just make a macro like

    /run DestroyTotem(2);

    Drop SBT, hit the macro that will kill your totem, and the cd resets to 30s.

    Either way once warriors, bm hunters and mages get toned down a bit things will look a bit better / less hopeless for the stubborn ele shamam who still pvp's.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  2. #102

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    Well, EM still has its perks. 30% haste is A LOT, and for 20 seconds. EM+Ascendance is pretty nasty, but that's usually what I save it for.

    It affects your healing rain, stream, and tide totems as well, and helps you heal faster if you need to. That being said, I never use EM to heal myself :/

    Shame I can't have both that and insta cast. But there are so many scenarios where I need an instant cast and all I have is a lvb or shock on a shaman or two and that's not going to be a kill shot.

    How's your team doing btw? I'm assuming you're doing 5s
    Last edited by heyaz : 10-25-2012 at 04:41 PM

  3. #103

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    Yeah. 5's is horrible. My guildies are running warrior/warrior/mage/hpal/rdruid and just facerolling everything since the opposing team is either stunned, snared, cloned, feared, repented, sheeped or rung. All while their entire team can swap to someone during a frost bomb and get a kill no matter what defensives are used.

    So fucking stupid.

    To anyone who wants to solo-box 3's play a mage... all instant casts (top mages aren't using frost bolt unless their silences/ranged interupts are down and only for burst during deep anyway). Sheep shit to DR, instant ring, frost bomb, deep, nova, blink away... repeat while spamming ice lance lmfao.
    Last edited by Shodokan : 10-26-2012 at 09:09 PM
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  4. #104

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    I recently respecced into SBT, and that passive thingy where your totems CD is reduced up to 50%. Its helps alot to survive the initial burst, players tend to kill my HTT ,and HST. So having those on a low CD is a must, also grounding feels like spammable since that gets "destroyed" real quick.

    My kill combo is AS, EB, ES, Lvb spam. It does take a good chunck of the players health, and you can switch real quick to get that kill. Atleast I can cap my shamans in 5s now, no more 2 hour cap session!

  5. #105

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    Quote Originally Posted by heyaz View Post
    How's your team doing btw? I'm assuming you're doing 5s
    Not pvp'ing atm as a boxer, mainly because my main shamans are on different realms since I progress raid with different guilds. But the fact that I have to farm bg's first in order to get pvp gear kills it for me, since I've changed my stance on boxing bgs and thus refuse to run them. Besides playing solo, I'm focussing on challenge modes with my team where I have one clear goal, but the chances I'll pull it off are pretty small. Still having a blast trying. And lastly, despite all my motivation for this season, all the drama at the end of last season and seeing how much cheating was going on + no mmr reset were a huge bummer as well.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  6. #106
    U JELLY?! Toned's Avatar
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    No MMR reset was stupid... every expansion or even season should reset MMR.


  7. #107
    Member BobGnarly's Avatar
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    Quote Originally Posted by heyaz View Post
    Warlocks:
    Vanilla: A brief and little known era with extreme spell coefficient on shadowbolt gave you 3k+ crits. Also, seduce+soul fire (there was no trinket so you were either undead, or dead)
    others: several times affliction was dot and run. i mean really just run away and they died
    Can't forget the BC SoulLink warlock. That was single-handedly the most broken thing I've seen in wow pvp. It wins over the rest, imo, because it had incredible damage and survivability at the same time.
    No matter where you go, there you are.

  8. #108

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    I rocked as a solo played SL/SL lock in BC pvp. Grab a healer and go win regardless of gear. 5's i was the first one dead usually, as i was the most dangerous and thus the one focused first most of the time.

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