Hmmm, I've tried several combinations of these and not had any problems. I'm currently running with "assume team always online" off. I had run with assume team always online and as long as the toons I was playing were online and only those online in the list, it all worked fine (as pre-patch). Let's see what happens over the next week. If you are still having trouble, please let me know.
Hmmm again. This one works for me. Is it still a problem for you?
Thanks for the bug report, Blizzard change a couple of API things I missed. I think I have them now. I got a friend to whisper me and RealID whisper me and I replied back ok without LUA errors. This fix will be in beta3.
Weird. I'm not getting CPU problems or lag spikes (5 boxing). Are you still having this issue?
Cheers for the bug and testing reports. I appreciate it!
Hmmm for the third time. This one worked for me. Is it working for you now?
Try resetting your channel settings in Core: Advanced. Make your own channel and see if that fixes it?
Same as above, I've not got the problem, haven't had a look at your fix yet. Cheers for the quest completion info.
Yeh, it was like this in Cata, early pre expansion patch had all the api changes, so once these are sorted we should be good to go for MOP proper.
So I'm assuming you're good now.
You are missing a Jamba module on the toon that gets the error. Make sure all your accounts/characters have the same addons checked in the addon options screen.
Ta, will add that to the list of things to check out.
Having a look, I'm not sure why the UnitIsConnected needs to be there at all. You've identified it as a problem (which unfortunately I'm not having), but based on what you are saying and what I've read elsewhere (what little I could find), its logically wrong, so I'm going to yank it and see if anyone complains! Cheers for the sleuthing, I doubt I would have figured that out in a hurry, very appeciated.
Thanks so much for the donation! I really appreciate that!
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