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  1. #1

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    I'm using the beta 2 add-on, and it seems like there is some kind of issue with Jamba talk - whisper forwarding.

    Yesterday, with the old beta Jamba I was getting this error:

    Code:
    Date: 2012-08-29 11:27:28
    ID: -12
    Error occured in: Global
    Count: 7
    Message: ..\AddOns\Jamba-Talk\JambaTalk.lua line 648:
       attempt to concatenate a boolean value
    Debug:
       (tail call): ?
       Jamba-Talk\JambaTalk.lua:648: ForwardWhisperToMaster()
       Jamba-Talk\JambaTalk.lua:593: ?()
       ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
          ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
       [string "safecall Dispatcher[16]"]:4:
          [string "safecall Dispatcher[16]"]:4
       [C]: ?
       [string "safecall Dispatcher[16]"]:13: ?()
       ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
       Ace3\AceEvent-3.0\AceEvent-3.0.lua:120:
          Ace3\AceEvent-3.0\AceEvent-3.0.lua:119
    AddOns:
      Swatter, v3.1.15 (<%codename%>)
      Ace3, v
      ISBoxer, v1.0
      Jamba, v1.0 beta 1
      JambaDisplayTeam, v1.0 beta 1
      JambaFollow, v1.0 beta 1
      JambaFTL, v1.0 beta 1
      JambaItemUse, v1.0 beta 1
      JambaMacro, v1.0 beta 1
      JambaProc, v1.0 beta 1
      JambaPurchase, v1.0 beta 1
      JambaQuest, v1.0 beta 1
      JambaQuestWatcher, v1.0 beta 1
      JambaSell, v1.0 beta 1
      JambaTalk, v1.0 beta 1
      JambaTarget, v1.0 beta 1
      JambaTaxi, v1.0 beta 1
      JambaToon, v1.0 beta 1
      JambaTrade, v1.0 beta 1
      BlizRuntimeLib_enUS v5.0.4.50001 <us>
      (ck=b7e)
    And whisper forwarding simply didn't work - I got nothing from anyone.

    Today, with beta 2, I am getting this error:

    Code:
    Date: 2012-08-30 12:27:32
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\FrameXML\ChatFrame.lua line 4101:
       attempt to index field '?' (a nil value)
    Debug:
       [C]: ?
       ..\FrameXML\ChatFrame.lua:4101: ChatEdit_OnEnterPressed()
       [string "*:OnEnterPressed"]:1:
          [string "*:OnEnterPressed"]:1
    AddOns:
      Swatter, v3.1.15 (<%codename%>)
      Ace3, v
      ISBoxer, v1.0
      Jamba, v1.0 beta 2
      JambaDisplayTeam, v1.0 beta 2
      JambaFollow, v1.0 beta 2
      JambaFTL, v1.0 beta 2
      JambaItemUse, v1.0 beta 2
      JambaMacro, v1.0 beta 2
      JambaProc, v1.0 beta 2
      JambaPurchase, v1.0 beta 2
      JambaQuest, v1.0 beta 2
      JambaQuestWatcher, v1.0 beta 2
      JambaSell, v1.0 beta 2
      JambaTalk, v1.0 beta 2
      JambaTarget, v1.0 beta 2
      JambaTaxi, v1.0 beta 2
      JambaToon, v1.0 beta 2
      JambaTrade, v1.0 beta 2
      BlizRuntimeLib_enUS v5.0.4.50001 <us>
      (ck=b6a)
    The behavior I get is that I now get the message forwarded from whatever toon to my active toon, but I can't reply - I get that error message.

    When I manually reply to my character which would usually forward the message onward to the original person, I get the following:

    Code:
    Date: 2012-08-30 12:44:42
    ID: 2
    Error occured in: Global
    Count: 1
    Message: ..\FrameXML\ChatFrame.lua line 3914:
       bad argument #1 to 'strupper' (string expected, got nil)
    Debug:
       (tail call): ?
       [C]: strupper()
       ..\FrameXML\ChatFrame.lua:3914: ChatEdit_SetLastTellTarget()
       Jamba-Talk\JambaTalk.lua:758: ProcessReceivedMessage()
       Jamba-Talk\JambaTalk.lua:768: JambaOnCommandReceived()
       Jamba\JambaCore.lua:339: OnCommandReceived()
       Jamba\JambaCommunications.lua:415: ?()
       ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
          ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
       [string "safecall Dispatcher[4]"]:4:
          [string "safecall Dispatcher[4]"]:4
       [C]: ?
       [string "safecall Dispatcher[4]"]:13: ?()
       ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
       Ace3\AceComm-3.0\AceComm-3.0.lua:339:
          Ace3\AceComm-3.0\AceComm-3.0.lua:321
    AddOns:
      Swatter, v3.1.15 (<%codename%>)
      Ace3, v
      ISBoxer, v1.0
      Jamba, v1.0 beta 2
      JambaDisplayTeam, v1.0 beta 2
      JambaFollow, v1.0 beta 2
      JambaFTL, v1.0 beta 2
      JambaItemUse, v1.0 beta 2
      JambaMacro, v1.0 beta 2
      JambaProc, v1.0 beta 2
      JambaPurchase, v1.0 beta 2
      JambaQuest, v1.0 beta 2
      JambaQuestWatcher, v1.0 beta 2
      JambaSell, v1.0 beta 2
      JambaTalk, v1.0 beta 2
      JambaTarget, v1.0 beta 2
      JambaTaxi, v1.0 beta 2
      JambaToon, v1.0 beta 2
      JambaTrade, v1.0 beta 2
      BlizRuntimeLib_enUS v5.0.4.50001 <us>
      (ck=b6a)
    Weirdly, after I close all the error windows, it seems like, at least on that character, as long as I manually type in the name of the person to respond to (my toon's name) it kind of works. But hitting reply gives an error or just throws it into the main chatframe.

    I'm not using any chat addons, and it seems the error message is referencing blizzard's XML anyway.

    Any ideas?

  2. #2
    Member Iru's Avatar
    Join Date
    Mar 2010
    Location
    J Random Airport
    Posts
    135

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    Quote Originally Posted by kate View Post
    I'm using the beta 2 add-on, and it seems like there is some kind of issue with Jamba talk - whisper forwarding.

    Any ideas?
    I tested this as well. The first time I replied by clicking the name it worked. Subsequent messages then produced the error above. I'll try to play with it over long weekend.

    Jafula, I'm also getting the spamming "No player named 'X' is currently playing" on any activity that creates inter-toon communication, e.g. clicking the update button on the quest watcher window. As I have all the alts I'm boosting in a single team that can produce quite a lot of messages

    It seems that the Assume everyone is online check is being ignored, but also that Jamba-Communications is now sending point-to-point messages rather than multicasting them through a private chat channel. Did Blizzard disable private channels in 5.0?

    Finally, this works:

    Quest: Completion
    -----------------
    More than one reward: Toon complete quest with team - choose own reward.

    Haven't hit a quest where I'd want toons to all take the same item yet.

  3. #3
    Member Iru's Avatar
    Join Date
    Mar 2010
    Location
    J Random Airport
    Posts
    135

    Default

    Quote Originally Posted by Iru View Post

    Haven't hit a quest where I'd want toons to all take the same item yet.
    Tried this tonight and it kind of works. If there's more than one quest that can be completed, ctrl-accept causes all the toons to select the reward that toon has. If there;s only one quest to turn in, they do nothing. No idea why there would be a differences like that.
    Last edited by Iru : 09-01-2012 at 01:07 AM Reason: Clarrifying

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