Quote Originally Posted by recitative View Post
Set up the Mouserover Key
- Create a new mapped key in any Key Map you want and name it Mouseover (or whatever you want).
- Set it to "pressed OR released" and add a second step.
- In Step 1 disable the Assist and DPS keys for your Slave and in Step 2 enable them again. Do this by choosing Keymap Actions, New Key Map/Mapped Key State Action.
- In Step 1 also enable your Mouse# keys and in Step 2 disable them. Do this by choosing Keymap Actions, New Key Map/Mapped Key State Action.

I'm new to this. Please explain the meaning in disabling Assist and DPS keys?


I still don't understand this. Select which key? where do you select the key? Anyway you can provide a step by step with image tutorial from the start. I feel like I have too many key maps or they are not set up correctly.
The point of this Mouserover Key is to enable the healing keys and disable whatever keys you use to Assist and DPS while mousing over the Party Frame (the Clickbar), and then disable the healing keys and enable the Assist and DPS keys again when you remove the mouse from that area.

So you need to create the Mouseover key as instructed above.
Then create two steps in this key and in Step 1 right-click on Actions, choose Keymap Actions and then either New Key Map State Action or New Mapped Key State Action (depending on if you want to disable an entire keymap or just an individual mapped key).
Then choose your assist and dps keys here and set the state to OFF (if you choose individual mapped keys, you need to do this for all the keys as you can only change the state of one key at a time).
Do the exact same thing for your Heal keys, but set them to ON.
Now in Step 2 repeat the above process but set the Assist & DPS keys to ON and the Heal keys to OFF.

And again, when I say the "Assist & DPS keys" I mean whatever keys you have configured yourself in ISBoxer to assist and do your dps with, and the 'Mouse#' keys are the Mouse Healing keys you set up in this guide.
Actually now that I think of it I don't think you create the "Mouse#" keys until further down in the guide, maybe that's the cause for the confusion? I apologize for that.