The only way to balance queue times for BG's will be to move from an Alliance vs Horde system... to a Blue Team vs Red Team system.
That way, everyone for both factions is in the same pool of players.
At the moment, for any given BG (forgetting Random, at the moment), whichever faction has fewer players queuing gets Instant queues... while the faction with more, has some form of wait time.
If it was Blue Team vs Red Team, the BG could launch when there were 60+ players interested in an AV/IoC, with a total of 30+ players on each side.
As a horde or alliance wanted to join, they'd be added to whichever side had fewer players.
Wait time would be identical for both factions, and be based on the total number of players (US-wide or EU-wide) who wanted to run a given BG.
Not going to happen, likely ever.
Arena allows Horde vs Horde or Alliance vs Alliance...
But you cannot play Alliance & Horde on the same side.
I'd like BG's, that have different objectives...
WSG and Twin Peaks, are the same idea on different maps.
As is AB/BoG.
But its hard to come up with variable objectives, that are fun and easy to implement.
EotS is good, in that you have both AB style objectives to hold and WSG style flag to run.
IoC/SotA are vehicles/bombs vs fixed defenses.
I find IoC to be very fun, and SotA to suck, at least as a boxer.
What kind of objectives would you put in a 10/15/40 man BG...
That is not "Hold X Locations", "Destroy this Gate", or "Capture X" flags?
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