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Thread: Rift

  1. #111

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    Perhaps this is one way that RIFT can express their dislike/disapproval of boxing w/o making a statement? By making is that you can't run more than one client per machine? Sneaky :P

    I'm curious as to whether anyone who boxes on 5 PCs normally has given RIFT a go? I play on a 27inch iMac so can't use my beta key for this weekend but am looking to invest in a new PC soon. Perhaps I should instead buy 5 x mid range PCs and try boxing that way?

  2. #112

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    Quote Originally Posted by Jeremiah View Post
    Perhaps this is one way that RIFT can express their dislike/disapproval of boxing w/o making a statement? By making is that you can't run more than one client per machine? Sneaky :P

    I'm curious as to whether anyone who boxes on 5 PCs normally has given RIFT a go? I play on a 27inch iMac so can't use my beta key for this weekend but am looking to invest in a new PC soon. Perhaps I should instead buy 5 x mid range PCs and try boxing that way?
    Have you read all the posts on here,?I am two boxing on one PC using ISboxer with ZERO issues!
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
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  3. #113

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    I got in beta on Friday and got my Pyromancer to level 10 today (worked over the weekend so first day off today).

    There are a lot of things to like about RIFT. Although some of it is confusing, there are many plus sides compared to WoW.

    I love the talent trees so far. The quest line is hugely improved over WoW collection quests and they are easy to complete. I am a bit confused about all the RIFT stuff, but I'm sure I'll figure it out.

    Crafting is different as well - you have to be at a piece of equipment to craft things (loom for tailors) so it's a lot like EQ2 in that respect, but crafting is easy to level, plus there are crafting quests.

    So far I give it an four out of five stars!
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  4. #114

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    Got into the beta this weekend as well and really liked what I saw. The graphics and game play are really polished and I love the ability to customize your characters with all the talent trees. So you have a lot of the freedom with your character that WoW took away.

    I'm going to pre-order the collectors edition next week so I can have a mount when Rift goes live.

  5. #115

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    I am running 5 on one machine, who is having trouble with that... just open the launcher in ISboxer and let them open one at a time and input your UN:PW as they appear.

  6. #116

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    It's good to see other people who might be trying this in RIFT. Myself? I'm contemplating dual-boxing. I'm still on the fence at the moment, but I've really been wanting an MMO to play again.

  7. #117

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    looking at the dominator class it's apparent that my fears of aoe in pvp being overpowered were correct, unless there are a lot of ways to defend against it (which there aren't in WoW so probably wont be in this, i dont even know of a "Trinket" yet) your entire group will be unable to cast for 10 seconds by one dominator's single spell cast. and thats just one of their aoe CC abilities. bleh.
    1 DK + 4 Ret Pallies
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  8. #118

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    I played some more this evening and I'm modestly impressed. It seems really polished. I'm interested in boxing this.

    Now the question is to run a traditional group that has a tank or just run 5 Warden/Inquisitors.

    ^^That combo BTW seems really powerful. Most of your heals are instant HoT's and/or short CD instant heals with some really good group heals. Plus you're in Chain. Most of your damage is via DoT's and insta-cast direct damage spells. It's like a melding of Druids and Warlocks without pets. Hmmm.
    "Tact is for those that lack the wit for sarcasm."
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  9. #119

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    I believe they've said that they weren't going to balance PVE around PVP. This is one of my biggest gripes with WoW.

  10. #120

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    I tried a Bard + 4x Chloromancer group over Beta 6.

    The bard was able to hold agro against all targets, and I set up a hotkey for each Chloromancer to cancel the Veil of Lifegiving buff if they were getting focused, and it worked pretty well.

    But....Chloromancer DPS is crap, and it was all just too much to manage. Most of my DPS was coming from the initial abilities of the other 2 souls I chose (Pyro + Dom).

    Hopefully there will be another beta before release so I can try out the Tank + 4 Wardens/Inquisitors (someone mentioned 4-5 clerics being viable)

    PvP was fun. Unless classes get drastically different looking gear at the higher levels, it will be impossible for an enemy player to tell which of your bunched up alts is healing, until they've manually tab'd over your team, and Tab-targetting is really unreliable at this time.

    AE hurts. The Pyro's ground ignite ability along with a snared main ate me a couple times.

    Rift is still fun
    "For God's sake, don't stand there at 30 yards trying to cast a spell, he will melt your face period."

    Lokked

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