Close
Showing results 1 to 10 of 528

Hybrid View

  1. #1

    Default

    well it's a fair system they have, you just gotta be in the top 0.5% of the active teams in your battlegroup to get gladiator. you'll be at a disadvantage getting to 2200 when you're on a low population server but it's not really an excuse for not getting gladiator. My team just wasn't good enough to get it - good teams will kite your pants off even on the easier maps - and on the bridge map you might as well quit vs. a competent team.

    they're already planning on nerfing necrotic strike by making it resilience affected, not sure if that'll be enough to jeopardize the DK team. msog2 is gearing up fast though and looking good.
    Last edited by Kromtor : 12-28-2010 at 11:40 PM
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
    18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info

  2. #2

    Default

    Quote Originally Posted by Kromtor View Post
    well it's a fair system they have, you just gotta be in the top 0.5% of the active teams in your battlegroup to get gladiator. you'll be at a disadvantage getting to 2200 when you're on a low population server but it's not really an excuse for not getting gladiator. My team just wasn't good enough to get it - good teams will kite your pants off even on the easier maps - and on the bridge map you might as well quit vs. a competent team.

    they're already planning on nerfing necrotic strike by making it resilience affected, not sure if that'll be enough to jeopardize the DK team. msog2 is gearing up fast though and looking good.
    The reduction in healing for 4x dks won't matter really, even if effected by resil. You are still getting 4*(.6 ( .75*ap)) Assuming 10k AP you get 18k healing reduction per necrotic applied by your team, which is still unhealable considering you can get one on the target every 2-3 seconds.
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

  3. #3

    Default

    Quote Originally Posted by Shodokan View Post
    The reduction in healing for 4x dks won't matter really, even if effected by resil. You are still getting 4*(.6 ( .75*ap)) Assuming 10k AP you get 18k healing reduction per necrotic applied by your team, which is still unhealable considering you can get one on the target every 2-3 seconds.
    Yeah I agree. The only nerf that would really affect NS for us is if they stopped it stacking as it does currently. Mind you the theorycrafting we were doing pre XP assumed that it probably wouldn't stack anyway, so not sure this is a massive problem.

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •