Any half decent rogue can get by 4 or 5 shamans with ease. A really good dk can do it, assuming boots are up - and come cata, darkflight (even with it's nerf on beta today, pretty much means most lots of worgen combos can get by without any issue for horde boxers.
Back in the vanilla days (before battlegroups during the HWL/GM grind days) when we'd do premade wsg vs other premade guild wsgs, it was always about assist training and, quite literally, moving as a complete group. We'd leave 0 on defense and split into, normally a 7/3 split (7 to return ours on the way back and 3 to take theirs to the cap). I don't forsee it being that much different this time around.
As far as rogues in stealth, popping them out won't be as much of a problem as passive stealth was greatly nerfed. Unless I missed something, Master of Deception (increases stealth by 3 levels making it near impossible to detect without some kind of bonus) and Feral Instinct were removed or redesigned. I've been catching stealthers like crazy (nelfs too). And it is true, you can only detect those in your immediate LOS.
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