Well I guess we'll see how things change come Cataclysm, but as it is for the moment (which yes, will not be the same in a month) no number of healers can keep a target alive if I get even close to a good burst. 12 spells hitting at once (Nuke+Chain Lightning+Shock) is far more than enough to run a target from 50k hp to 0, which means that a healer is worthless.
If you're on a team that pays attention, and that you can communicate with, a rogue locking you down just means it's time for you to change objectives. Instead of trying to move, your new goal should be to defend a location until the rogue leaves or you can find him.
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