See, I keep trying to get riled up about this. I think point locking sucks because I always hopped trees to get something. Like my Tankadin popping into ret for Deflection, Imp Judgements and Benediction. But I keep coming back to "Well, I don't know how things are going to look. Maybe I won't NEED to spend talents on stuff like that anymore." That's what it looks like they're trying to do.
So I guess I'm gonna go on with my wait and see attitude, because nothing's final until 6 months AFTER expansions come out. Besides, it's not like I have to wait for anything cool. All the toons I could ever want to play are sitting at 80, so I have no desire or need to level again. I'll only be pointlocked for about 30 seconds.
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I'm hoping we'll still be able to go the equivalent of 51pt + 21pt talents, in the same build.
It is cookie cutter, in that everyone will eventually have at least 31 points in their primary specialization, and 10 more points (or whatever) elsewhere. So you won't see super hybrid builds like 20/20/21 or whatever... but with fewer filler talents and core abilities at 10th and beyond, this could be a very nice change.
The jury is out, but we shall see soon enough.
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Wow.. you're really on a roll these past couple nights. Notice.. I quoted your post this time so you can't edit it to save face.
You complain about nerd raging and this post reeks of it.
Opinions are unsubstantiated by ANYONE at this point and should not be taken as gospel.So.. to prove opinions are unsubstantiated.. you include your own opinion. A+ in Hypocrisy, or hell even A+ in proving a point(LOLIDOUBTIT)What it also means, is that the final 31pt talents will be good, and I would imagine necessary for your spec.
No one made you come into this thread. There is obviously more interest in this topic than just what you want to see.. I mean.. 7 pages.. wow. But lets just change the forum to Mokoi-boxing.com so we can all cater to what you want to read.I come here to hear constructive debates of news and events, not to hear your silly undeserved opinions run rampant
Mokoi-Approved General Forums
etc.
I don't know what the hell your problem is, or why you think you're all high and god damn mighty.. but don't sit back and point the finger at everyone else.. crying "NERD RAGE THIS" "EMO THAT" when you're just as guilty. Grow the hell up.
Your entire rant last night was about people who made a mistake and made other guildmates feel unwelcome.. so now you go off on all the forum posters in this thread.. wafflewafflewafflewaffle
edit: PS Nice touch on including your silly undeserved opinion.. by calling others opinions silly and undeserving. Nice touch!
People need to chill out.
It's a BETA
Do you realize how much stuff changed during wrath beta? A metric shit ton. So if you're NOT in the BETA, chill out and lets wait and see what comes. AFAIK, they've never done such a massive talent direction change on a dime like this. This seems pretty crazy to do IMO, but they must have a good idea of what their doing.
If you want to nerdrage about it, join the massive posts on WoW Forums.
I like the new changes to the talent trees. There where way to many booring and shitty talents you just had to pick to get a to one of the juicy talents.
Now they just need to overhaul the stat stuff to make this a bit more simple aswell.
I hate the fact that you have to search the web to find out you need to be crit immune witha 263 def whatever point before you are a viable tank... stuff like that suck. It's not intuitive to players like me.
You have all these stats avaliable as one class and some suck and some are good. Like if you play a druid cat. Should you go for crit or should you go for agility? or boomkins, speel power or crit?
The answers to the most beneficial stats are on different website or you can test it out yourself in game....
I guess its to add "debt" to the game, that they add all these stats for the different classes... oh well.
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For sure, having to spend 5 points just to get mana tide totem was just insane. Talents were just going to get bigger and bigger and hybrid specs were going to get very powerful.
I think this is a really good thing for boxers, will have to wait until its implemented but imo its a good thing.
For me personally if this gets rid of unnecessary but sometimes necessary key binds I will be very happy. I know its kinda dumbing down the game a bit but when you get to your 30s you will understand thats not entirely a bad thing. lol
Last edited by Fat Tire : 07-08-2010 at 09:33 AM
His point is still valid and you're vastly overreacting imo. We got a 7 pages long post going on about a change, on which hardly any information has be released and there's allready an abundance of people thinking about quiting over the change. Even though there's no possibility you have any idea how the change will effect the game.
there's this slightly minor chance that it's actually a positive thing. But we don't expect that i guess.
Aparantly a lot of people didn't read the blue post before they responded, which doesn't help a lot.
Lol, I see more nerdrage coming from those who are complaining about those who don't like the change. Then again, I'm biased.
I never understood the viewpoint of not being negative on a proposed idea until you see how it pans out. What is a discussion forum for in the first place if you don't sometime have opposing viewpoints?
I mentioned over and over again that I agree with Blizzards changes as it will likely appeal to the masses. I'm not ready to jump off a building or anything, but if it does truly become cookie cutter then I can see myself moving on from the game. I guess that's nerdrage at its finest!
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The trees will have all the bullshit filler talents taken out. You will gain most of them through the "passive" abilities that going into a tree gives you. This means now you actually have CHOICES for where you spend your "precious" talent points being as the # of talent points is being reduced they matter more. Without having the fillter talents waisting your points you are actually making decisions as to what YOU want to do. The shaman ELE tree is one of those that has so many mandatory talents... Look at Subtle for rogues all the cool shit you can't get because there are so many mandatory 5 talent point talents deep in the tree. I see this as a very very good change in terms of game play/mechanics/ balancing.
The best thing that they are doing is the iconic abilities at level 10. Instead of being a generic unspecialized pile of shit till like lvl 60-70 when you start actually getting enough tree abilities to have an idea of what that class does. Leveling ret from 1-60 any one? Or Enhance pre-dual wielding ><
Last edited by Toned : 07-08-2010 at 11:07 AM
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