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  1. #41

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    Quote Originally Posted by remanz View Post
    I feel like going backwards. remove CC/ anti-CC. less talents in the talent tree. Heck, we might as well just make the level cap 65. Or even better, build in some hypnosis in game UI, brain wash to erase my memory, make me start over again!

    Sounds about right. Its a whole new game coming.

    With all these changes I feel like I got sucker punched.



    In other news, Cataclysm will be delayed until 2012 to coincide with the end of the Mayan Calendar.
    Last edited by Fat Tire : 07-07-2010 at 03:31 PM

  2. #42

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    Quote Originally Posted by Owltoid View Post
    In the end game you're still forced to 31 points in a tree. We're talking about 31/38 points being in a single tree. How many of you have 82% of your talents all in one tree (the equivalent of 58 points)? Are you surprised when someone has less?

    If you're right , these talents will probably be all cookie cutters.
    Vek'linash - Alliance
    Morra -5 man PVE <League of Crafters>
    Prank - Rogue - Solo Toon
    PVP Druid Team - Boxone, Boxtwo, Boxthree, Boxfour, Boxfive. 2 Resto, 3 Feral

  3. #43

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    Quote Originally Posted by Tehmuffinman View Post
    While leveling, you will get 1 talent point about every 2 levels (41 points total at level 85).
    So either you don't gain talents every other level and there are times where you gain points in consectutive levels, or this news is so fresh that it's being released because of the RealID mess. I understand that they said "about every 2 levels" but I'm wondering if Blizz is really on their heels and trying to release any info they can to distract the masses. I know, it's a continuation of Svper's conspiracy joke, but how is it they wouldn't have extended the Alpha if making this big of a change?

    76 ÷ 2 <> 41
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  4. #44

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    Quote Originally Posted by Owltoid View Post
    So either you don't gain talents every other level and there are times where you gain points in consectutive levels, or this news is so fresh that it's being released because of the RealID mess. I understand that they said "about every 2 levels" but I'm wondering if Blizz is really on their heels and trying to release any info they can to distract the masses. I know, it's a continuation of Svper's conspiracy joke, but how is it they wouldn't have extended the Alpha if making this big of a change?

    76 ÷ 2 <> 41
    Acknowledging the fact he said "about every 2 levels" and than complaining the math doesn't work out makes no sense.

    And I highly doubt if the cap is 41pts someone is going to spend 38 in one tree. You cannot work out the percentages the same way by comparing them to existing talent trees (And yes FYI I have 55 points in Resto on my shaman, which is pretty common). The percents won't work out the same way because talents that aren't being removed will most likely have their talent point requirements reduced (something that took 5 points before might now cost 2 points).

  5. #45

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    The math was there to show others what I was talking about.
    The 38 was based on my incorrect assumption that it was every other level (the 82% is 31÷38)
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  6. #46

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    I don't know. The only bad part about this, to me, is that you'd be locked into a tree until level 70. I mean come on, how many actually viable builds are there that don't predominantly take from one tree? Restokin? Maybe some hybrid DK tanking spec?

    This change will make it ten times easier for them to balance the game because they can just tweak the actual percentages you get from having a tree be your "main" tree instead of having to mess with each individual ability. They said they're not removing any abilities or any of the cool mechanics--Just the trashy "spend five points here for X% dmg increase" stuff.

    The RealID thing to me is much worse news
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  7. #47

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    Quote Originally Posted by Owltoid View Post
    In the end game you're still forced to 31 points in a tree. We're talking about 31/38 points being in a single tree. How many of you have 82% of your talents all in one tree (the equivalent of 58 points)? Are you surprised when someone has less?
    this is based on the assumption that the new trees will function like the old ones. the reason we currently split up amongst the other trees is because we can and its better right now. but once its simplified and they mess around with the talents like it seems theyre going to it will probably be the case that you want your talents primarily in one tree. take naturalist for example. its a second tier druid resto talent that reduces healing touches cast time by 0.5 sec and increases physical damage by 10% at 5 points. if they move that bonus into the feral tree where it belongs and leave the resto part of it in the resto tree then i wont be tempted to venture into the resto tree to get it like i am now.
    Bot (80 Paladin) / Carfire (80 Shaman)
    Alliance, Madoran US

  8. #48

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    Druids are a good example. Most moonkins spec into resto with their remaining points so they can get master shapeshifter. It's the better DPS choice. However, I prefer going for feral swiftness for increased movement while stealthed. While it sucks that I have 5 wasted points in feral that are totally useless to a moonkin, at least I can get the ability I'd rather have. It makes the game more fun, and makes the toon feel more like I customized him.

    All I can do is repeat that I understand why Blizz is doing this. I'm a bit surprised that so many people are happy about having options taken away. Then again, maybe you guys are more optimistic and believe there will be lots of variety inside one talent tree that allows for as much customization as the old method of using multiple talent trees.

    I just love the line they used...
    "The idea isn’t to give players fewer choices, but to make those choices feel more meaningful"

    I've never felt so good about having things taken away...
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  9. #49

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    I change my talent spec depending on what im doing. My raiding spec is one way. My new Heroic raiding spec is slightly different, and my heroic 5 man rape the dungeon build is totally different as well. I do not like the idea of removing options and forceing a minimum in one tree before you can put points into another.

    I also see that this will force people into one tree for levels 1-85. Take a paladin, Everyone is going to go ret to level and quest. No one is going to level as prot or holy. This means max level toons who have no idea how to play their class. You think the current wait for 10-20min to LFD as a dps is bad now. Its going to get worse. Now I cant even take a point to help tank if I wanted to. Im stuck as a pure dps class unless I go to town and drop gold to respec.

  10. #50
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Bot View Post
    you guys act like you just know you wont like the new way at all. what if turns out its sweet and totally playable. what if it turns out that you CAN find a new spec that fits you well. i have to channel svper and say i dont much like this sky is falling stuff. you havent even seen the new stuff yet. just relax.
    Sometimes, just sometimes, we make arguments like "that's retarded" more as a literary device to express a particularly concerning angle or more than might be obvious in written text, rather than as online confirmation that we're actually smashing mirrors in our Mom's basement and selling our WoW-themed big wheel and action figure sets in a fit of pique.
    Now playing: WoW (Garona)

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