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  1. #1

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    Oh, this will be nice. Our 10-box team has several sets of multiple toons and I was trying to hobble together a way for my husband to be able to tell which of his warlocks gets a Nightfall proc. How configurable will it be? Right now I have Mik's set up to tell me not only when I gain certain procs/auras, but when I use/lose one. IE Maelstrom x5 > Maelstrom Spent! Mor Earthshield plx!
    Blog : Herding Khats
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    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
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  2. #2

    Default

    Quote Originally Posted by Khatovar View Post
    Oh, this will be nice. Our 10-box team has several sets of multiple toons and I was trying to hobble together a way for my husband to be able to tell which of his warlocks gets a Nightfall proc. How configurable will it be? Right now I have Mik's set up to tell me not only when I gain certain procs/auras, but when I use/lose one. IE Maelstrom x5 > Maelstrom Spent! Mor Earthshield plx!
    The configuration has the following: the name of the spell as it appears in the combat log, the text you want to display and a tag (all, slave, master, paladin, etc).

    Each time a toon gets the proc, the tag is checked to make sure that this toon can send a message. If the toon has the tag that relates to the proc, then a message is sent to an predefined proc message area (currently there is 1 area for all the procs but this could be changed).

    So far it is proc gain / refresh only.

    The proc message area is configurable - it can be a party chat, private channel, raid warning or a scroll area in Parrot or a scroll area in MSBT.

    Currently the display format is toonname - message.

    I hope to release a 0.5 alpha soon and get some feedback on this.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  3. #3
    Member
    Join Date
    May 2008
    Location
    France (excuse my faulty english)
    Posts
    134

    Default follow when on vehicle

    Hi Jafula,

    When the 3.0 went out, the new vehicle system broke the follow function.. this was really annoying.
    they released a tiny patch weeks later enabling the follow of a toon on vehicle.. pretty handy..

    but, remember, the way the follow was coded the main char was always following him/herself until you released a patch to enhance this... and it was really good

    Now 3.2 is out and I'm encountering this bug again, the main char IS actually following itself (again) when on a vehicle
    I'm using this kind of FTL follow/focus setup :
    Code:
    /focus [mod:ctrl,mod:shift,nomod:alt]Celestis;
    [mod:ctrl,mod:alt,nomod:shift]Celestîs;
    [mod:alt,mod:shift,nomod:ctrl]Celestïs;
    [mod:ctrl,mod:alt,mod:shift]Célèstis;
    [nomod]player
    /follow focus
    any idea how to disable the "self-following" annoyance when on a vehicle ?
    thanks
    4xShamans & 4 DKs - OMG !!!!

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