I've only used ISboxer so i really cant testify if other software solutions are better than it. I'm gona appolgize ahead of time because i may erk some folks. I love you community but i do have some gripes.
Plugins
ISBoxer works great right out of the box. But only for simple World Content. The biggest thing i struggle with is incorporating the community based improvements into is-boxer. Currently the primary way someone share's their innovation and breakthroughs is by doing it through a lengthy step by step worded explanation. Implementing the instructions is sometimes problematic because if one of the many steps is not fully understood or carried out correctly what we end up with is something that doesnt work right if it works at all. Making many people frustrated.
RTFM
ISBoxer's manual is somewhat convoluted. I understand you'r pretty much an indie developer working out of your garage though. Teaching my not be one of your strongest points. You have video tutorials that contradict the current release. Although those videos provide some good inspiration points they may be confusing to a noob. At least reencode them explaining that they are obsolete and should only be used for certain purposes.
Community Wiki/Guides
Some OP's dont update their front page threads. Good stuff is placed in hyjacked threads and not started in a new thread. I dont understand why the latest advanced stuff is more talked about, vbloged about, stickies etc.. alot of the videos are geared towards beginner to mid-ranged skilled boxers.There is only a tiny fraction of people making quality guides, mega threads, video tutorials, and wiki's like Liquid's awesome wiki or wowwiki Alot of good stuff is buried and forgotten. People like Ualaa, Mirai, Khatovar and many others strive to keep the site going. For one reason or another these people are gona stop writing guides. They may play another game, spend more time on work family etc... Without much recognition It must be difficult at times to keep the momentum.
Macro key combo conflicts
Sometimes i feel like a beta tester. I've been almost religiously doing my homework on the db forums. Incorperating macros into ISboxer can be a headache. Lately (as in the last two months) i've been spending more time setting up isboxer, testing it and going back to the drawing board. and starting over again. ISboxer has a built in keycombo duplicate catcher but its doesnt seem to catch everything because sometimes my macros dont work or when i hit one hot key an ability i dont want fires off. Sometimes one change i make in isboxer i make today will break another function in isboxer that i wont realize is broken hours days or even weeks later. Sometimes the only way to fix issues like this is to totally start over from scratch because the whole profile is corrupted. ISBoxer XML KeyMap Parser v4.0.1xlsm was just introduced to the public a week or two ago. I just realised it says version 4.xx. Why hasnt Lax incorperated something like this into his project that is much more comprehensive than his system. It would be nice if ISboxer picked keycombos for you based on what it see's at the least amount of key-conflict based on all varables FTL modifiers, Blizzard binds, Addon Binds, OS key-combos, and so on. maybe it cant do that because if it was looking at your computers files it would be like violating my privacy but i guess i could waiver this when installing or select an advance installation option if i didnt want that option at install.
Macro building
There is so much unbelievable power in macros. While ISboxer supports macros it doesnt help you build them. http://www.macroexplain.com/ Fitcairn's macro explainer is great. It would be even awesome if there was a program that did it backwards. I mean it would be great if you could tell have a program spit out a script/macro based on the variables that you select. Aragent furthered the work Mercurio started but the stable is not released yet. Or maybe it is and its buried under other threads.
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