Quote Originally Posted by Pyro_box View Post
I have not been that happy with my Marauder & Sorcerer team due to similar issues posted in the thread. My Sorcerer seems to get too far behind and in many occasions just sits there out of range; I then need to hit follow completely messing up my DPS rotation and/or critical heals that the other team member needs.
Thats interesting. I LOVE my 3 man team, one Jugg and two Sorc. Its beastly. Perhaps I may be a bit too careful? not sure. Or perhaps my setup has something different in it... Either way, I do not see the Sorcerers standing behind me doing nothing. My dps keymaps are using their own rotation, so Im only ever spaming one or two buttons.

If, for example, my Sorcerers are on follow, (leading with the Jugg), even if I use Force Leap the Sorcerers are still on follow. The leap of one toon doesnt break follow on another. And I start spamming my dps key. Sorcerers are sill on follow. Follow only breaks when you perform some action that puts you in combat, or performs a buff, mount etc. But if the ranged group is still on follow, they will simply run up until they are in range, and THEN.. they will start attacking, (stopping follow).