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I am having a similar issue using a modified Mosg setup. I have follow in my attack keymaps. My main attack key looks something like this:
Step 1
mapped key Assistme > current window
keystroke 9 > all
keystroke 6 > all
keystroke 4 > all
mapped key Follow > current window
Step 2
mapped key Assistme > current window
keystroke 2 > all
mapped key Follow > current window
Most of the time, I will see my 2nd toon standing there out of range. If I hit my separate follow key, he will move to me. The mapped key Follow was at the beginning of the sequence with the same results, so I moved it to the end to see if it would make any difference which it did not. I confirmed that the follow portion of the above sequence works. While out of combat I broke follow, moved my main away from the 2nd toon and hit the attack sequence key. The 2nd toon will immediately move to me. So, it seems like it is related to the attacks or combat.
I have also played around with the next action queue time that you can adjust in the in game preferences. I had this set to .5 a second for when I was single boxing. I thought perhaps this was queuing up an attack that was interfering with the follow. I have the queue time set to 0 now with no noticeable difference.
FYI - I am 2 boxing 2 sentinels. Both windows are running fine at a steady capped 30FPS, so I do not believe this is related to any kind of lag.
Last edited by Dezeral : 02-01-2012 at 11:31 AM
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