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    Quote Originally Posted by Mercbeast View Post
    So, I'm running 4x warriors + priest, not exactly the same but close. ... If your endgame goal includes a lot of world PvP, I'd probably look towards running TWO healers and 3 warriors. It's a very easy group to shut down and pick apart. I can't tell you the number of times a single mage my level has initiated on me and killed my entire group, or the majority of it with just frost nova, arcane explosion, and a single counter spell.

    ... Keep all your warriors either as arms or fury spec, and if a specific boss requires it, put one in defensive stance with a shield. Now, when you enter a new dungeon, and if things are difficult for your 2h or DW warriors, equip them all with 1h weapons and shields for a level or two, and keep them in berserker stance.

    A warrior in defensive stance will gobble up threat, and gobble up rage. When all your warriors are in berserker stance and you're cleaving, one warrior will get ahead on rage generation, this will in turn turn all mobs onto that warrior due to the damage that warrior is putting out. This will snowball that single warrior into crazy DPS mode for a warrior.
    ...
    You can finesse this as much as you want, with talents do you want to start one warrior off in defensive, then swap to berserker for WW spam? Ultimately, your party DPS is probably at minimum 2x higher by not having a tank monopolizing rage, because if the guy monopolizing rage is in berserker stance, it can do as much damage as the rest of the group combined.
    I am running 3 Warriors+2 Paladins and echo the above (especially if you are on a PVP server).

    Cleanses plus Blessing of Freedom really unlocks your Warriors in PVP.

    Duo Paladins are unique for PVP healers in that they have the highest innate damage mitigation, the only class with 100% push-back resistance, the most de-buff clearing options (only single class that can clear 3 debuffs), and have 2 bubbles + lay on hands...

    Your points regarding rage monopolization make a lot of sense and I think I may be not using my rage as efficiently as I should be. I have been running Arms heavy on my "lead warrior" so I can change stances without dumping all rage & Fury heavy on the other 2 who are auto-following (and just keeping them focused on DPS).

    Up to 30 I have been charging in on all 3 (with the lead in first as the other 2 are auto-follow and thus have a slight delay) which usually results in my lead warrior getting initial 'sight' aggro from all mobs. I then try to focus the group on 1 mob at a time (that I judge with both 'Seal of Justice' and 'Seal of Light'). On mainly boss fights I try to keep the boss on my lead warrior (change to defensive stance to taunt if necessary) but let the adds' aggro ping-pong while we focus them down first. My slave warriors basically haven't been stance hopping hardly at all till 30 (mainly only change stances on them if/when my lead goes down which happens rarely).

    At 30+ I am not sure how best to initiate as my slaves can't charge in Beserker stance. Are you charging on all 4 in BattleStance and then swapping to Beserker? Are you losing the 12 rage from Charge when you swap to Beserker or are you also popping Bloodlust for 22 (12+10) rage, spending that, and then switching? Or are your warriors running arms and thus don't lose rage?

    I don't like that Fury Warriors lose rage when changing stances & I think ultimately my Fury warriors are not getting the bulk of the damage and thus often not leveraging their talents like Enrage & blood craze...

    Once I got Beserker at 30 I have been thinking I should have just repeced all 3 to Arms mainly so I can stop worrying about switching stances (as I keep at least 25 rage when switching stances as Arms) and so all 3 can have Sweeping Strikes.

    What specs do you recommend for your Warriors to level 40 and then to 60?

    Do all 4 run the same specs?
    Last edited by nodoze : 09-17-2019 at 03:28 PM

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