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  1. #14

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    Quote Originally Posted by Apatheist View Post
    I'm not aware of paladins having any innate threat reduction on their heals. They should cause the same threat as any other healer AFAIK.

    At 0:15 - 0:20 you pulled 6 mobs and damaged 2 of them with your warrior with a few auto attacks and a heroic strike. Paladin healed the warrior with holy light for about 40% of his health (88HP) which should have agrod the other 4 mobs. You don't have demo shout or ret aura yet and you didn't cast battle shout. I can't figure out how you're holding threat on everything.

    Weird. I must be missing something.
    Paladins receive 50% threat from healing compared to other healers. This is designed to stop them tanking instances by healing everything in sight. As a side affect, this gives them a decent advantage over other healers where healing threat is an issue.”

    https://forum.nostalrius.org/viewtopic.php?f=24&t=16499

    but yeah, in that clip specifically I’m not sure why the healer didn’t get threat because I used blood rage kinda late

    Also 1 other thing is that I was easily able to make 5 wands (which is extra) by level 12 by just DEing the greens I found while killing murlocs
    Last edited by Hksix : 08-11-2019 at 02:17 AM

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