That axe is really broken for its level and 2h fury is probably a smarter choice while leveling since it doesn't suffer as much from lack of hit rating. I just really like dual wielding for some reason. Especially with how insane the healing from judgement of light can be with two weapons and flurry -- your paladins don't even really need to heal you on some bosses. Not to mention crusader enchant on both weapons!
Picking up Thrash Blade from Maraudon quest at 45(ish) and then farming BRD for Ironfoe and Hand of Justice. Fury does amazing DPS in pre-raid BiS.
It's just annoying not being able to test this stuff since IWT doesn't work on private servers.
Last edited by Apatheist : 04-24-2019 at 04:43 PM
What do you think about 2 shamans and 3 warriors ?
And if you think it is viable. Should I go with 1 shaman and 4 warriors or 2 shamans and 3 warriors ?
For PvE and doing dungeons it will be great. You'll cleave through mobs super fast with warriors and windfury totem. Less optimal for PvP (IMO) because shamans have no way to dispel slows/roots so you'll be kited fairly easily.
Whether you want 2/3 or 1/4 is just a matter of preference. You'll do fine in PvE either way. The advantage to having 2 healers in PvP is being able to cross heal if one of your shamans gets CC'd. Your dungeon clear times will be slightly slower with 1 less DPS but you'll also be able to push faster. 2 Healers spamming downranked chain heal on 3 warriors should allow you to just go ham (within reason.)
Should work fairly well. 99% Of the time you'll be able to get away with just spamming r1 chain heal on the mobs target. If you need to heal another character, just mouseover with a repeater region on your unit frame./cast [target=mouseover,help,exists] [help] [target=targettarget, help, exists] Chain Heal(Rank 1)
Having a mana tide totem every 2.5 minutes is also pretty nice.
Last edited by Apatheist : 05-17-2019 at 04:59 PM
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