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  1. #21

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    I think a lot of us (ok, maybe just me) have gotten quite used to some of the quality of life changes that have come into the game over recent expansions. The thing I am curious about is how 'pure' vanilla will be.
    For example didn't IWT only come in with WotLK? If I remember that correctly then running a melee team or questing is going to be REALLY fiddly if it turns out to be a pure vanilla build.
    Other than that the new expansion looks interesting, definitely looking forward to it - the void elves look really cool. I'm a sucker for levelling so the scalable levelling experience looks fun. Also think the island expeditions in PVP mode could be really cool (if follow is allowed ofc)

  2. #22

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    Quote Originally Posted by ebony View Post
    i like the new WoW Communities like a 2nd guild you can use for chat great tool as its cross realm and could be good for a few Communities for boxers, as you can still be in your own guild! you can be in more then one as well.
    I like this as well. I have not been in a guild for a long time due to me needing so much bank space for my teams. I miss the social aspect of being in guilds with others. Now we can all get together in one of these communities.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  3. #23
    Multiboxologist MiRai's Avatar
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    The Q&A panel was a snoozefest (and no red shirt guy), but two interesting things:

    1) Having an authenticator attached to your account will increase the size of the standard backpack. (no ETA)
    2) For BFA, Blizzard is giving us six additional character slots per server.

    Ion did talk about the fact that they understand that they need to properly incentivize the PvP "realm," or else people either won't want to play there, or they will feel they're missing out.
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  4. #24

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    I'm exited about the Waterfronts and new races. I,m not exited about 3 man scenarios again. They were easy to box, but i hated having to do them multiple times for each team.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  5. #25
    Member JohnGabriel's Avatar
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    A recent interview with the WoW production director J. Allen Brack about classic server.

    http://www.eurogamer.net/articles/20...-big-questions

    https://www.digitaltrends.com/gaming...sic-interview/

    They try to find out when it will be released, months or years, but Blizzard is saying nothing. One wonders why they gave an interview if they don't tell us anything, just confirmation of what little we do know I suppose.
    Last edited by JohnGabriel : 11-05-2017 at 12:23 AM Reason: Added second link

  6. #26

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    Quote Originally Posted by Lyonheart View Post
    I'm exited about the Waterfronts and new races. I,m not exited about 3 man scenarios again. They were easy to box, but i hated having to do them multiple times for each team.
    ^this, I am considering going for a triboxing in the new exp.

  7. #27

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    well stuff might change on scenarios and if you get the stuff any other way WQ and stuff.

    if not six boxing might be a good opt! as there deffent everytime its not like you seem like doing the same one.




  8. #28
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by davva View Post
    I think a lot of us (ok, maybe just me) have gotten quite used to some of the quality of life changes that have come into the game over recent expansions. The thing I am curious about is how 'pure' vanilla will be.
    For example didn't IWT only come in with WotLK? If I remember that correctly then running a melee team or questing is going to be REALLY fiddly if it turns out to be a pure vanilla build.
    Considering how important commonality of code is to something like this, I'd be very surprised if the UI and control mechanics (basically everything BUT content) worked any different than current live servers. People didn't really want to go back to the (relatively) ugly/boring UI we had at launch I think, rather they were interested in being back in a world that was still a little bit dangerous for solo players.

    Things I expect to be the same as the regular servers on the "classic/vanilla" servers:
    • Respecs
    • Macros
    • Controls/UI settings
    • Addons
    • Basic skill progression (tricky, depends on talent changes)
    • Crafting (the core functionality)
    • Gathering
    • LFG
    • Shared XP/kill credit mobs (related to the multi-tagging stuff)
    • Guild perks and management


    Things I would expect to be different or limited unless they plan to put in a LOT of effort:
    • Talent trees
    • Questing/mobs/etc.
    • Gear
    • Flight
    • Portals
    • Crafting (item power limits and gimmick gadget utility)
    • LFR? This one's tough to guess at.


    It's definitely gonna be interesting to see what decisions they make. And I really, REALLY hope they run this stuff by the community for a few months before release.
    Last edited by Ughmahedhurtz : 11-06-2017 at 12:56 AM
    Now playing: WoW (Garona)

  9. #29

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    Quote Originally Posted by Ughmahedhurtz View Post
    It's definitely gonna be interesting to see what decisions they make. And I really, REALLY hope they run this stuff by the community for a few months before release.
    Certainly is. Already fun to see how vociferously confused the wider community is on EXACTLY what 'Vanilla` actually means.

  10. #30

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    I think Ugh hit it pretty well. I'm fairly confident when that most of the things he listed will be the same, with the big difference being that it'll be 'classic' in the world, talents, dungeons/raids, etc.
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