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Rated Arena Member
well tbh I don't know, doubling health and removing base resilience doesn't really change much, bigger numbers bigger health pools or smaller number smaller health pools ... you get the point
removing BF is actually good for hybrids so I think overall those changes are good for us
anyway I took a closer look at dks today, after all I think four dk (frost or unholy) + heal probably works better than I thought, I've never fully read what necrotic plague does, but actually that brings up a new playstyle for us, we can use death grips/gorefiends grasp to pull them together and spread 4x necrotic plague on the entire team and then every 10-20 seconds another gorefiends grasp to extend the plague, since it does stack up it gets very important to keep the debuff up for maximum damage, sure it won't stack up infinitely but I suppose when you keep that stuff up on 5 targets for long enough then they're in huge trouble.
The disease dispel immunity glyph should work with necro plague too and wether you play frost or unholy you can use ERW+double obliterate or quad gargoyle to nuke an injured target to death. It would also allow us to use pillar of frost glyph since we don't need much movement anyway as long as dots keep rolling and using chilblains +arena chains of ice macro to support the healer.
Last edited by Kruschpakx4 : 06-24-2014 at 07:36 PM
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