Galv is also a lot easier to defend than Balinda, with a higher ground advantage you can see easily what's coming yet the charging ally can only see whats at the lip of the hill
And what advantage is that if you can't get to the defensive postition before ally is attacking Galv. If ally run stright to Galv horde cannot set up a defence.



5+ bots / afk'rs (if not more)
a few players go to defend galv (to no avail as they are just a few)
15-20 go balinda
5 if not more just start to attack allies midfield
2 think defending our base is a good idea
a couple put the effort in capping Sh / IW bunker
count what is left to go north ... and the rams, birds slow them down a lot, keeping them in combat so they lose a lot of time before they can mount up again. And as soon as you are mounted up and at the bridge, archers start to nuke you. It's not the first time that one of my toons just drops dead as soo
Ya so true.


In my opinion, AV is pretty even. There are different advantages and disadvantages for both sides. Even a horde hating player like me can see that. I can give you a whole list of ways horde have an advantage over us if you want. And refuse to listen to any grievances you have over our map position.


Well thats kinda true also, its not like horde cannot win maybe the map is like 55-45 favor ally. Far from unfair or insurrmountable.


Lets see this list of Horde advantages though, maybe something on it I can take advantage of lol ....