Quote Originally Posted by valle2000 View Post
While moving they will always be inside eachother. When standing still you have to make your own solution for this. I use hotkeynet and have a key which makes my slaves stop following and form a line.

E.g. in a hotkeynet script file this makes a character move right for 40 ms:

<KeyDown e>
<wait 40>
<KeyUp e>
Quote Originally Posted by gbremset View Post
And in my case, I have changed the strafe left and right keybindings, so PgUP strafes two characters left and two characters right, PgDN strafes 1 character left and 1 character right.

So once I stop, I press PgUp first, then PgDn, and they all form a neat line.. but you can also just make a keybinding for back, instead of strafe, so you press PgDn to make your team go to the left and right, and then PgDn to make two of them walk backwards.

The Hotkeynet solution I'm not so much a fan of, as it's what I would consider in the gray area of what's allowed with the EULA/TOU when it comes to automation of gameplay. (As far as I understand the rules, if you don't press a key to make it happen, it's not allowed)
A macro with a wait in it is not only gray, it's bannable.