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  1. #1
    sovelis
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    also how i split my chars into a square?

  2. #2

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    Quote Originally Posted by sovelis View Post
    also how i split my chars into a square?
    While moving they will always be inside eachother. When standing still you have to make your own solution for this. I use hotkeynet and have a key which makes my slaves stop following and form a line.

    E.g. in a hotkeynet script file this makes a character move right for 40 ms:

    <KeyDown e>
    <wait 40>
    <KeyUp e>
    valle2000
    multiboxing WoW using hotkeynet and jamba addon

  3. #3

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    And in my case, I have changed the strafe left and right keybindings, so PgUP strafes two characters left and two characters right, PgDN strafes 1 character left and 1 character right.

    So once I stop, I press PgUp first, then PgDn, and they all form a neat line.. but you can also just make a keybinding for back, instead of strafe, so you press PgDn to make your team go to the left and right, and then PgDn to make two of them walk backwards.

    The Hotkeynet solution I'm not so much a fan of, as it's what I would consider in the gray area of what's allowed with the EULA/TOU when it comes to automation of gameplay. (As far as I understand the rules, if you don't press a key to make it happen, it's not allowed)
    Failing is the only way of starting over with improved knowledge. (Henry Ford)

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  4. #4
    Member Ughmahedhurtz's Avatar
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    Jul 2007
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    Your questions have already been answered several times over.

    Here, I'll help you out.

    Spread-out (formations) = http://lmgtfy.com/?q=site%3Adual-boxing.com+formations
    Jamba Follow master = http://lmgtfy.com/?q=site%3Adual-box...+follow+master
    Now playing: WoW (Garona)

  5. #5

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    Quote Originally Posted by valle2000 View Post
    While moving they will always be inside eachother. When standing still you have to make your own solution for this. I use hotkeynet and have a key which makes my slaves stop following and form a line.

    E.g. in a hotkeynet script file this makes a character move right for 40 ms:

    <KeyDown e>
    <wait 40>
    <KeyUp e>
    Quote Originally Posted by gbremset View Post
    And in my case, I have changed the strafe left and right keybindings, so PgUP strafes two characters left and two characters right, PgDN strafes 1 character left and 1 character right.

    So once I stop, I press PgUp first, then PgDn, and they all form a neat line.. but you can also just make a keybinding for back, instead of strafe, so you press PgDn to make your team go to the left and right, and then PgDn to make two of them walk backwards.

    The Hotkeynet solution I'm not so much a fan of, as it's what I would consider in the gray area of what's allowed with the EULA/TOU when it comes to automation of gameplay. (As far as I understand the rules, if you don't press a key to make it happen, it's not allowed)
    A macro with a wait in it is not only gray, it's bannable.
    I'm going to live forever, or die trying.
    5 Shaman Northrend Heroics - My YouTube Channel - Details about my setup (outdated)
    T2 Heroics: lvl 80 Heroics wearing lvl 60 armour
    Running 5-6 accounts on one computer, currently playing Horde on US-Skywall.
    My main teams:
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    5-class team lvl 100: Paladin, Druid, Shaman, Mage, Priest

  6. #6

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    Quote Originally Posted by Maxion View Post
    A macro with a wait in it is not only gray, it's bannable.
    I guess I knew that already, I just didn't want to look like a fool if I was wrong. :P
    Failing is the only way of starting over with improved knowledge. (Henry Ford)

    Team Infinite Reality - 5x Warlocks - Level 80
    Team Doomkin - 5x Druids - Level 80
    Team Thunder - 5x Squid Shammy - Level 75
    (The squids used to be cows, but I went ally in the end)

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