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  1. #1

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    Maybe misdirection will be more useful in Cata, but it completely not needed in WotlK as far as i can tell. My paladins can pull more threat, and if my MT disconnects, he still stays #1 on aggro for a good 30 seconds until I get him back lol.

  2. #2

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    I like misdirection - I have pulled off my pally tanks early in fights.

    But that's not the main reason for adding a hunter. BY FAR the best thing about a hunter is not having to shard all those +attack power drops. There are tons of them out there and my hunters get geared up much more quickly than any of my spell-based toons.

    Great DPS that opens up ~30% of all loot tables as useful drops? Yes please.
    10-boxing Alliance Sargeras and Kil'jaeden

  3. #3

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    Quote Originally Posted by Mokoi View Post
    Maybe misdirection will be more useful in Cata, but it completely not needed in WotlK as far as i can tell. My paladins can pull more threat, and if my MT disconnects, he still stays #1 on aggro for a good 30 seconds until I get him back lol.
    It seems that is going to.So far they said that it should give a temp initial agro which fades over time. Be sides that agro will most likely fade away as well so constant activity is required to hold agro. Eventually the boss will visit the shaman for a ES tick when your tank DC`s.

    Besides that. I`m planning a 10box team as well tho I`m still fan of my pala + 4shamans so those should be in as well.
    If I go the easyway, using 80`s that I allready have it`s going to be:

    Tanks:
    Pala
    Pala

    Healers:
    Pala
    Shaman
    Shaman

    DPS:
    Shaman
    Shaman
    DK
    Mage
    Shaman/pala

    If I can find time to level some 60+ chars:

    Tanks:
    Pala
    Druid

    Healers:
    Priest
    Shaman
    Pala

    DPS:
    Shaman
    Shaman
    Shaman
    Mage
    Warrior

    One thing is for sure, I DO want a paladin healer even tho people don`t like them for boxing. I`d say a 50k mana battary healer is great for MT healing + they get AOE healing in cata.

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