Quote Originally Posted by Littleburst View Post
Sethekk halls > mana tomb for boosting imo. The mobs are much more melee focussed instead of the bomb of casters and HEALERS on mana tombs. The mobs are closer to each other aswell, it's quite a small instance with some easy to clear rooms.
After reading this and the post after I decided to go back to Sethekk, can't say I agree Sethekk being better. Depends on what you boost with I guess. As a prot pally I like to clear in instance in as little pulls as possible, mostly not more then 5. In mana tombs I do 4 thrash pulls + 2 boss pulls (which I could skip). In Sethekk I just couldn't do that. Before the first boss you have the time-lost controllers who put down a mind control totem and in the first room the thrash went after my alts when I got MC'd. You pretty much have to kill those controllers before pulling the next. After first boss you have some dead space where the alts weren't getting xp (not at entrance and not in corner of first big room). After that come the prophets, if I pull too many I end up being chain feared and die, pretty much forcing me to kill the 1-2 prophets in a group before going for the next group.

The healers in mana tombs aren't that bad as long as you target them first while everything is grouped up, tab targetting through them.