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  1. #1

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    Hmm, thanks a bunch for your ideas, I understand!

    About the priests, you think that 2 priests would be superior to a priest and Paladin, or priest and shaman main healer?

    2 Paladins may be much better, and the double Pally buff does sound nice.. maybe I will convert one of my rets into a ret / tank.

    I understand the Druid healer problem, and that sounds like a good thing to drop. So maybe I will go Priest / Shaman for main healers and add a second shaman when required, or even a Tree for 3 healing, just rotating between hots on tank and WG on raid on clique press.

    The reason I am unsure about 2 priest healers as main healers, is that Synergy in priests is only really on aoe heals, and that's fine but bubble doesn't stack, and the only other spell which would be useful would be PoM which already bounces. Seems like a Resto shaman for the Chain bounce on 2 tanks and the set it and forget it earth shield, plus mana tide totem would be really nice.

    So, a plan to change raid as such:

    Tanks:
    Pally
    Pally (with a DPS on same acoount to swap in for single-tank encounters)

    Healers:
    Priest
    Shaman

    DPS:
    Shaman
    Shaman
    Boomkin (offspec Healer)
    Boomkin
    Lock
    Lock
    Mage

  2. #2

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    Quote Originally Posted by Mokoi View Post
    Hmm, thanks a bunch for your ideas, I understand!

    About the priests, you think that 2 priests would be superior to a priest and Paladin, or priest and shaman main healer?
    I like it, I wouldn't want to try without, but I could just be being resistant to change. I'm not sure I can answer your question because it's something that may come down to personal playstyle.

    For me, the #1 challenge to overcome in 10-boxing has been keeping the raid itself alive and healthy. The bulk of my attention goes into healing - I'd say 70% attention there and 30% everywhere else. Most of my wipes occur when I fail at healing, usually due to being too distracted to pay enough attention to it or getting overwhelmed, so keeping the complexity down has been a priority for me. But again, this could just be me; the playstyle I've become accustomed to is one that puts heavy weight on the healers and it may not be best. My motto has kind of been "why use finesse when you can just heal through it". Other ten boxers might be able to give you better advice.

    Second opinion, any other 10-boxers?

  3. #3

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    The bulk of my attention goes into healing - I'd say 70% attention there and 30% everywhere else
    I think this is true, and it might even be 80/20.

    DPS is just about assisting and keeping a nice steady rhythm on your DPS macro. Tanking is practically the same thing, and I'd argue it's smart to have the DPS and tank macros all combined into one macro/keypress. The tank might have to do some repositioning every now and then.

    But, yeah, I agree that most of my attention is spent on healing. A 10boxer's most precious resource is his attention, and healing takes up a lot of it. I think it makes sense that "smart heals" should really pay off. Shaman and priests are probably at the top of this list.

    I'm not sure how far paladins and druids fall behind. WIld Growth is just an awesome spell, in my 25 man raids when I play solo on my resto druid, I spam Wild Growth every time it is off cooldown. On the other hand, puttin rejuv on raid targets in a 10man box environmen consumes quite abit of the 10boxer's attention.

    Paladins naturally are a single target healers, but I'm wondering if the two-for-1 effect you can get with beacon of light makes them worth considering. If you remember to put Beacon on the tank every 90 seconds, then you might be ok with it.

    I'm running a druid + resto shaman as part of my two man team, but I'm having second thoughts about this. I suspect that perhaps the most ready "out of the box" healer configuration for a 10 man team would be some combination of shaman or priest. That's assuming only two healers. If going with three healers there are probably a lot of configurations that might work, but it might be kinda complicated and if you select three different healing classes one of them might end up being underutilized.
    Last edited by Darm : 05-09-2010 at 04:20 AM

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