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  1. #41

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    I have run every heroic in blues, including ICC 5 mans. I'm really disappointed at the lack of challenge from the 5 man content in the game. In BC you had heroics for the people who really wanted an extra challenge until blizz thought it was a great idea to turn heroics into normals and basically remove that extra lair of challenge. I have literally never had to run any 5 man on normal in LK since I hit 80, that doesn't seem right to me. The fact is there is no amount of challenge that they can add to 5 man content that would keep me out and not keep out 90% of the player base as well, so let them do whatever they want .. people will 5 box it as sure as the sun will rise tomorrow. Go watch some of the old movies of scarlett 5 boxing BC heroics when they were actually hard, that guy was as efficient as most normal groups I've seen.

    Why you think people should quit because they have a complaint about difficulty is beyond me, theres still a lot of areas of this game I enjoy that doesn't mean I'm not going to advocate improvements I think I would enjoy.
    Long time hydra ....
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    <Illidan Server - US-Rampage BG top 5's rating 2321-S8>
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    Retired- Conlaenn (6box)<Saryrn server - Everquest>

  2. #42

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    Quote Originally Posted by Ualaa View Post
    When Burning Crusade came out, we needed to run a lot of normals to have the gear for heroics. And heroics were much harder, on an order of magnitude, then the normal versions of the instances.

    In Wrath, the normals are a complete push over, aside from the newest instances from 3.3, which aren't that hard. I've seen the majority of 80's in my guild receive both the instance and heroic instance achievement at once.

    Naxx 25 was totally cleared in the first week of the expansion. That is pathetically easy for any raid content.
    Exactly what I was saying. I remember having trouble getting through shattered halls heroic early on dispite the availability of raid geared people doing it. It was just that hard, made it fun. In wrath I've already taken my melee team through several heroics with my tank in full PvP gear and 2 of my toons only wearing gear in half of their gear slots. Heck my DK is wearing the cloth BoA caster gear he leveled in and I still had no trouble with most of the 80 heroics. I wonder how many heroics can be cleared wearing nothing but a weapon on all 5

    If I can clear any heroic instance in Cataclysm without stepping foot in a normal dungeon I will consider Cata PvE a failure and use it as a purple vending machine to get ready for rated battle grounds!

  3. #43

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    3.0 was bad for boxers... 4.0 is worst

    i still wait for infos about the new "rated bg" system, the only possible good thing for pvp boxers.

  4. #44

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    So, what change would make you just walk away from multi-boxing? If they tweaked the API so /Click didn't work, or limited the number of commas in a macro?


    Oh, yeah and;

    Dooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooooooo...oo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooom!

  5. #45

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    I really think they should bring back something similar to the rep system in BC where you need a key to get into heroics and then keying for the next step up from the heroics. I liked this in BC becasue you actually felt like you were progressing, Currently I have no feeling of achievement in the game, I simply cannot assign enough time to Raid and so really only run my daily dungeon for frost badges which eventually will get me a piece of gear which in a few months will be obsolete, so really no sense of progression
    I love getting badge gear but when you see the whole server walking around in epics it really does show the game is broken at present

  6. #46

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    Quote Originally Posted by crowdx View Post
    I really think they should bring back something similar to the rep system in BC where you need a key to get into heroics and then keying for the next step up from the heroics. I liked this in BC becasue you actually felt like you were progressing, Currently I have no feeling of achievement in the game, I simply cannot assign enough time to Raid and so really only run my daily dungeon for frost badges which eventually will get me a piece of gear which in a few months will be obsolete, so really no sense of progression
    I love getting badge gear but when you see the whole server walking around in epics it really does show the game is broken at present
    I disagree. I don't look at what everyone else has. I just don't care. I look at what I want to do and how far I want to progress...the gear is just a means to an end. My goal is to complete all the heroics, at least once, w/o help from anyone else. Gear just helps me do that. I'm finding alot of the instances overly challenging for me, maybe I'm just a Baddie, but planty left for me to do, so plenty of progression left.

  7. #47

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    Quote Originally Posted by Velassra View Post
    I disagree. I don't look at what everyone else has. I just don't care. I look at what I want to do and how far I want to progress...the gear is just a means to an end. My goal is to complete all the heroics, at least once, w/o help from anyone else. Gear just helps me do that. I'm finding alot of the instances overly challenging for me, maybe I'm just a Baddie, but planty left for me to do, so plenty of progression left.
    Exactly. If you're doing this, and having fun, more power to you.

  8. #48

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    I'm disliking the disspell mechanics. I still don't think they've hit the sweet spot with debuffs. Best case I ever saw for this type of mechanic was FFXI, where a lot of enemies used various posions and blinds and the like, but almost none of it killed you, and it was at most an annoyance that, if a healer dispeled, was a credit to their skill, not a core mechanic wherein so-and-so gets poisoned and dies because someone else didn't click fast enough.

  9. #49

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    I'm new to boxing but I found the heroics pretty challenging when I first started them in blues and a couple crafted i200 epics.


    Some were doable at the beginning, but mistakes were costly.

    Now that I'm better at boxing and gear (think my gearscore is around 3500-3900) the ones I first worked at are easy, and I'm working on the others that I couldn't do. I figure over all I'm probably equiv to fully i200 epic now. (few badge pieces and a few 219s. and still a few blues).

    I think most that talk about face roll are those that have completely overgeared them (not all of course) to which I say , well duh

    I actually enjoy things as they are now, I could deal with a bit more difficulty but have no desire to see things go back how they were in BC.

    Just goes to show not everyone wants the same thing.

    I also think that blizzard went the right direction in terms of content from a business stand point. More folks are raiding/running heroics than ever. It isn't a great business model to cater a large percentage of content to a small percentage of players. My thought is they have hard/heroic modes for those that want a challenge in raiding. I also think the badge gear for heroics is a great idea, it allows folks coming to the party late , a method to gear up and then jump in into the last tier of raiding, which again gets more folks involved.

    Also correct me if I'm wrong but badge gear gets you i232 which is what ,Uldaar level gear? Frost badge is better of course but that is at about one piece per month (depending on the piece). and 251 gear drops off of normal 10man ICC, so seems that still provides a much faster way to get that level of gear.

    I don't know, it all seems pretty reasonable to me, but then I don't care what other gear folks have, just like having fun and the current situation works well for me hehe.

    I came from a raiding guild in EQ2, and I have to say , I didn't enjoy running the same instances all year, and still a piece short from my set at the end. Granted we didn't get to the chestpiece dropping mob till late in the expansion. Yes , you earned your gear(well for the key set pieces and good jewelery) but going a month or more between upgrades wasn't all that exciting.

    Overall though I'm excited for the changes.

    Tyval

  10. #50

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    I hope they aren't going to the dispel mechanics in EQ2,

    EQ2 started adding more and more to raid content, things that if weren't dispelled quickly would wipe the raid, it became a huge cure fest, oft times whack a mole type and burnt out healers big time. The most annoying were debuffs on players that killed dps until they were cured. A little adds a bit to the encounter, going overboard just makes it full of yuck .

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