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  1. #11

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    You also might want to take a look at the Lock, and see if you can pull back on his threat - my mage was a constant aggro grabber for me when I started out, so I had to come up with alternate rotations that did a good solid dps but did'nt grab aggro as much.
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  2. #12

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    Your hit rating is 38. That's *really* low. buy the T9 pants www.wowhead.com/?item=Turalyon's Legguards of Conquest , and the Valor Badge tanking neck : www.wowhead.com/?item=Shard of the Crystal Forest That will give you 87 more hit rating AND nice upgrades.

    IMO your gemming is really odd. Your gemming for parry / dodge where I would gem for HP. I've got about 2k more HP on my paladin and I'm only gemmed for meta requirements (parry/stam) and then 2 exp gems, and the rest pure stamina. Don't put too much emphasis on socket bonus. And IMO, for tanks, go big or go home, epic gems or bust. They're expensive, but worth it, I'm still waiting on anther xmute to get my paladin another red gem >.< Also, considering getting the www.wowhead.com/?item=Formula: Enchant Weapon - Accuracy enchant on your MH. www.wowhead.com/?item=Scroll of Enchant Weapon - Blade Ward is probably better, but I find accuracy helps out especially when you're low on hit rating. I'm at 288 hit rating, but I am using www.wowhead.com/?item=Sphere of Red Dragon's Blood since I haven't come across another tanking trinket yet.

    Hope this helps.

  3. #13

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    I actually had forgotten about the legs which I did initially because of the lesser cost and was able to get two items instead of one at the time, now I have a ton of badges so I will definitely pick up those legs. I am working through my gems to upgrade to epics, just been a bit tight with gold lol.
    The reason for some of my gemming was that I read somewhere that pallies get benefit from parry but I suppose the point here would be to max on stamina before considering other gems once I have hit the 545 defense threshold.

  4. #14

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    Quote Originally Posted by crowdx View Post
    I actually had forgotten about the legs which I did initially because of the lesser cost and was able to get two items instead of one at the time, now I have a ton of badges so I will definitely pick up those legs. I am working through my gems to upgrade to epics, just been a bit tight with gold lol.
    The reason for some of my gemming was that I read somewhere that pallies get benefit from parry but I suppose the point here would be to max on stamina before considering other gems once I have hit the 545 defense threshold.

    There's nothing *wrong* with gemming dodge and parry, but I think you'd fine yourself better off with more HP. Gearing for mitigation VS health is an age old tank debate, there is constant debate about it in the druid world. I'm a long time bear, so that is where all my tank experience has been.

  5. #15

  6. #16

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    Quote Originally Posted by crowdx View Post
    Well the benefit I can see for a pally with stamina is that it directly translates to spellpower I believe and so would also create more threat.
    The other advantage of more T9 is going to give you more residual defense so you won't have to enchant / gem for it. I'm way over on defense and have no chants or gems except for meta gem for shield block, and helm chant from Argent Crusade.

  7. #17

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    Quote Originally Posted by crowdx View Post
    This is my cast sequence (I think I got it here )
    /castsequence reset=combat Holy Shield, Hammer of the Righteous, Consecration, Shield of Righteousness, Judgement of Wisdom
    /use 13
    /use 14
    And yes I do have Righteous Fury on at all times, I also use Kings.
    This macro is part of your problem - you will be running into Cooldown clashes as HS will not be ready after you cast JoW.

    a full rotation is actully

    Holy Shield, Hammer of the Righteous, Consecration, Shield of Righteousness, Judgement of Wisdom, Hammer of the Righteous, Holy Shield, Shield of Righteousness, Consecration, Hammer of the Righteous, Judgement of Wisdom, Shield of Righteousness,

    There is no defacto MH enchant but I would go Mongoose as it has around 50% uptime and provides threat, mitigation and avoidance

    Other options

    Accuracy (Threat)
    Blood Draining (EH)
    Blade Ward (Avoidance - this is actually a very poor enchant - only use if you are putting together an avoidance set for say Anub adds)
    Potency (mitigation, threat)
    Superior Potency (threat)
    Agility (threat,avoidance, mitigation)

    Proper Gemming

    Blue - Stam
    Red - Agi/Stam (only enough to activate Meta - try to use in a socket bonus that is stam)
    Yellow - Def/Stam (def/stam will always be better than pure stam if the socket bonus is 6 stam or better)
    Meta - Stam/armor is your best EH meta so is the one most raiders will use but def/block value is superb for heroics and trash or where threat is a problem (block value increase ShoR damage)

    There is no "defense cap" - defense will provide benefits beyond 540 defense (535 for heroics) it should be considered a minimum rather than a cap.

    You should never gem parry
    You can consider using Str/Stam for a red slot but agi is recognised to be slightly better all round
    Last edited by Whowantstoknow : 01-06-2010 at 06:15 PM

  8. #18

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    Quote Originally Posted by Whowantstoknow View Post

    Proper Gemming

    Blue - Stam
    Red - Agi/Stam (only enough to activate Meta - try to use in a socket bonus that is stam)
    Yellow - Def/Stam (def/stam will always be better than pure stam if the socket bonus is 6 stam or better)
    Meta - Stam/armor is your best EH meta so is the one most raiders will use but def/block value is superb for heroics and trash or where threat is a problem (block value increase ShoR damage)

    There is no "defense cap" - defense will provide benefits beyond 540 defense (535 for heroics) it should be considered a minimum rather than a cap.

    You should never gem parry
    You can consider using Str/Stam for a red slot but agi is recognised to be slightly better all round
    According to: http://elitistjerks.com/f76/t37172-p...8/#post1336981 which is a subsection of: http://elitistjerks.com/f76/t37172-p...wow_3_0_wotlk/

    Red
    (also orange, purple)

    Good
    Dodge rating (avoidance)
    Parry rating (avoidance)
    Agility (avoidance, tiny bit of mitigation, some crit)
    Strength (threat, some mitigation)
    Expertise rating(some threat, some avoidance)

    Bad
    Attack Power (always worse than strength)
    Spell Power (even worse than attack power)
    Armor Penetration Rating (only affects white damage threat and damage, which is tiny)

    Red gems can have some useful stats for tanks, but there are no crucial red stats as there are for yellow (defense, hit) or blue (stamina). Strength can be handy for threat generation, but it's secondary in importance to hit, and the block value provided by strength is a fairly inefficient way to boost mitigation. For most tanks (as of the early stages of WotLK anyway), red gems are practically never used, and orange/purple gems are only used to activate socket bonuses.
    The numbers for avoidance are nearly identical for AGI / Parry / Dodge, I think gemming for Parry is fine (I'm on the fence for dodge) I think if pure agi was the way to go you'd see A LOT more paladins stacking AGI over Stam. just like you see so many bears going nuts for AGI. Maybe I'm just too deep in the math to make sense of it.

  9. #19

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    And always always always have your Seal buffed. The only time my team pulls aggro off the pally is when I didn't notice my Seal faded and my abilities would just block.

    EDIT: Seal, not blessing duh
    Last edited by thinus : 01-06-2010 at 06:37 PM
    The Orcks of War
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    Mixed Team - Msblonde - Mswhite - Msblack - Msred - Msbrown -

  10. #20

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    Quote Originally Posted by Svpernova09 View Post
    According to: http://elitistjerks.com/f76/t37172-p...8/#post1336981 which is a subsection of: http://elitistjerks.com/f76/t37172-p...wow_3_0_wotlk/

    The numbers for avoidance are nearly identical for AGI / Parry / Dodge, I think gemming for Parry is fine (I'm on the fence for dodge) I think if pure agi was the way to go you'd see A LOT more paladins stacking AGI over Stam. just like you see so many bears going nuts for AGI. Maybe I'm just too deep in the math to make sense of it.
    Other way round - dodge is better than parry up to a certain point (the numbers are close but you wouldnt gem more than 1 or 2 reds to activate your meta anyway)- point for point agi is slightlysuperior it gives less avoidance but more mitigation

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