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  1. #1

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    Variations of some suggestions:

    Typhon (or Typhoon)
    Thunder

    Funny anecdote: While writing this response I decided to ask my 10 yr old son (big gamer) what a good name for this kind of program would be, and told him that it should be a name that promises power and winning. Out of the blue he said that Typhon would be his suggestion (He just finished reading Percy Jackson and the Olympians).

  2. #2

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    Quote Originally Posted by CommanderChaos View Post
    While writing this response I decided to ask my 10 yr old son (big gamer) what a good name for this kind of program would be, and told him that it should be a name that promises power and winning. Out of the blue he said that Typhon would be his suggestion (He just finished reading Percy Jackson and the Olympians).
    Asking your son was a terrific idea. . Did he suggest anything else? I suspect many people don't know what Typhon means, so the name wouldn't work for a big chunk of potential users. As I keep saying, I'd prefer to find a name that is meaningful to almost everyone. (By the way I'm glad to know there are still ten year olds that like to read books!)

    Quote Originally Posted by CommanderChaos View Post
    Variations of some suggestions:

    Typhon (or Typhoon)
    Thunder
    Coincidentally, I just happened to learn that herds of hippos are called thunders -- "a thunder of hippos" -- so the name would work on more than one level.

    According to Wikipedia: Sett of badgers, cauldron of bats, sloth of bears, sedge of cranes. bask of crocodiles, skulk of foxes, slew of sharks, clowder of cats... lots more. "Slew" almost works as a name for the program. Wikipedia lists a couple hunder of these wonderful old words:

    http://en.wikipedia.org/wiki/List_of_animal_names
    �Author of HotkeyNet and Mojo

  3. #3

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    Here's an update on the program.

    Today I'm going to start adding the automatic connection code from HotkeyNet 2. For those who never tried HotkeyNet 2, the user clicks a button on a website, the program downloads and installs itself, and then the program automatically finds copies of itself on your network and connects to itself. There's no manual configuration and no distinction between server or client instances of the program.

    Once that code is working in the new program, I'd like to start posting public builds (and of course public source!) for people to test.

    I don't want to post any builds under temporary working names because I did that with HotkeyNet, a name I hate, and look what happened! So a decision needs to be made about the name before anything is posted. I'll also need to make a website and installer.

    With luck maybe those things can happen by next week.

    Edit: In case anyone is wondering what the relationship is between this new program and my other projects, this one replaces ProgramW and HotkeyNet 2. Eventually all the planned features that were announced for those programs will end up in this one.

    The main difference between this new program and the other ones is that this time, the first features to be implemented will be broadcast and PIP with easy-to-use interfaces. And of course, this one is open source.
    Last edited by Freddie : 11-19-2009 at 05:36 AM
    �Author of HotkeyNet and Mojo

  4. #4

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    Awesome, can't wait to have a play and see your source code ... I've been forever wondering what your coding style is like (silly geek that I am)!
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  5. #5

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    Quote Originally Posted by Jafula View Post
    Awesome, can't wait to have a play and see your source code ... I've been forever wondering what your coding style is like (silly geek that I am)!
    This is scary -- I'm getting stage fright!
    �Author of HotkeyNet and Mojo

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