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  1. #1
    Member Menthu's Avatar
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    Quote Originally Posted by heyaz View Post
    Assuming this is for pvp:

    1. What do you gem all that crit for? Your hardest hitting spell is a guaranteed crit, you have +5% crit from about the moment you hit combat, and elemental mastery gives you what is it now, 20 or 30% extra crit for 15 sec?

    2. You need some hit. Aim for 6% with talents, 7% is even better, Too many blood elves and paladins will just barely cheat death because of their resistance,.

    3. Haste is pointless in PVP, especially that little of a rating (144)

    4. With only +35 spell penetration you are going to get some very weak hits against anyone with resistance at all (just about everyone in pvp). A 9k lava burst could become 4k. You want 95+ spell resistance these days.

    All my gemming is going more towards spell power and spell penetration. I'm phasing out the stam gems once I passed 21k hp. With no crt gems at all (except the mta) you easily hit 22-23% once you hve furious and relentless stuff.

    Also don't glyph lightning bolt in pvp, lightning bolt is not your kill shot and the 3 (or 4%??) boost isn't going to make any difference.
    Do I need to say more?

    Totally agree. Only thing I do different is that I still stack up stam at this moment (21.5k now). Spell penetration is indeed very important. Try to mix your gems with penetration and stamina.

    ...and replace the lightning bolt glyph with the shocking glyph.

    Junglelove,

    -Menthu

  2. #2

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    Quote Originally Posted by Menthu View Post
    Do I need to say more?

    Totally agree. Only thing I do different is that I still stack up stam at this moment (21.5k now). Spell penetration is indeed very important. Try to mix your gems with penetration and stamina.

    ...and replace the lightning bolt glyph with the shocking glyph.

    Junglelove,

    -Menthu
    in furious + relentless off pieces you should hit like 23k with no stam gems.. until then I'd stick around 21-21.5k maximum and the fact is if your gear isn't good enough to get higher HP than that without gemming, then it's also not good enough to kill geared players without those spell power gems.

    Had to break 2400 spell power (at least on the main) before I could kill relaibly, and that was weeks ago. 2000-2100 would leave too many pople at like 5%. I think when people are geared out in relentless you wil need 2500+ sp unbuffed to get those kill shots. Then again chain lightning crits for like 7k so maybe not as much anymore.

    Lot of teams will now have a fire reist aura paladin or fire resist totem down, so you need as much spell pen as you can get. If you can't purge druid buff, they could have over 200 fire rest. making it hard to get the kill shot. I see this in 3v3 constantly.
    Last edited by heyaz : 09-28-2009 at 11:20 PM

  3. #3

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    Important stats to gem/enchant for? Spellpower, Spell Pen. That is all you need to think about.

    To give you perspective, I have done mucho research and counseling on stat placement for fellow boxers, and it has worked out pretty well for everyone so far.

    Keep in mind my team is full furious w/ relentless accessories, but here are my current stats (with pvp totems down):
    Hp: 25.9k
    Mana: 16.5k
    Spellpower: 3052 (BASE!!)
    Spell Pen: 129
    Resil: 1050

    http://www.wowarmory.com/character-s...?r=uther&n=taj

    I gem for:
    129 spellpen (3x stormy dragons eye)
    Otherwise pure SpellPower gems, and 2x Spellpower/Resil gems.
    There is ZERO stam / crit / haste in my gem choices.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  4. #4
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    Thank you so much everyone. When I did this post it was more to get insights from you rather than making a statement or a guide. I was almost sure that I wasn't going the good way, since I don't get that awesome results.

    I'm more than willing to go the way you advice because it's well fundamented and it seems pretty clear and logical to me.

    Asonimie, how do you have a +23sp enchant on a ring in a toon Engineer/jewelcrafter? Is it engineer stuff or is there some way around?

    Thank you and please lets keep this topic open

  5. #5

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    Quote Originally Posted by Altsoba View Post
    Asonimie, how do you have a +23sp enchant on a ring in a toon Engineer/jewelcrafter? Is it engineer stuff or is there some way around?
    I was Enchanting/JC til last month. It shows up on armory but its unusable red on my character now that i dropped Ench.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  6. #6
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    So basically my idea is to place +25 Spell Penetration in every blue slot. That'll make along with the cloak enchant 135.

    The three relentless items with +hit give a total of 150.
    Meanwhile I think I'll gem colorless/yellow slots/useless item socket bonus slots with the +16 Hit. I won't go far I think but I'll get gear hopefully and will climb on there.

    Red slots I'll go with +23 spell power.

    Also Just equipped all with Thunderfall Totem.

    Thank you so much for your great help.

  7. #7
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    So far I was able to:

    Spell Penetration - 115
    Hit Rating - 86 (3.28% + Talent 3%)
    Spell Power Self buffed - 2.7k

    I hope to kill better with this ^^. I'll keep you posted.

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