feature request please:
some easy way to see party gold total on leader, preferably without even using another key.
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feature request please:
some easy way to see party gold total on leader, preferably without even using another key.
From the locale file:
-------------------------------------------------------------------------------------------------------------
-- JambaComms
-------------------------------------------------------------------------------------------------------------
-- Name
L["Jamba"] = true
-- Keybindings
L["Set Focus"] = true
-- Version
L["Print Jamba Version"] = true
So ....
Your Jamba installation is messed up. Delete Jamba from your Addons folder and add it (version 0.4g) again.
I'm planning to add a toon information module and another module to display that information. I'll make the gold the toon has part of that.
Tooninfo will work on request - you will most likely have to hit a button on a gui to get the amount of gold displayed on your screen.
I don't think that constantly updating gold information would be a good use of a scarce resource (that resouce being bandwidth between players/addons).
im not sure if someone asked this already but do i need it enabled on all of my characters or just my main?....sorry if this is a repeated question
cool, I didn't even realize there was a bandwidth issue. In the meantime I have a macro set up so when I open bags each toon just says it to the party channel and I just quickly total it up. (thanks to Natch on irc).
/run OpenAllBags()
/run SendChatMessage("[Money Pouch] contains "..(GetMoney()/10000).." gold.", "PARTY");
About evey 3-5 mins I get a LUA error window from jamba.
Any clues on how to fix this?
All your characters.
Recommended reading:
http://wow.jafula.com/addons/1-jamba...ure-your-group
http://wow.jafula.com/addons/1-jamba/12-jamba-core
By default, quests only turn in individually when there is more than one reward choice. You can override this behaviour. As for selection / accepting, you should be able to open the npc on all your toons and then do the actions with the master. The slaves should mirror the masters behaviour.
http://wow.jafula.com/addons/1-jamba/10-jamba-quest
I don't know if this has to do with Jamba, or just the new patch... but it seems that escort quests are hosed. I've done 3 back to back in Darkshore on my new team and only the main toon gets credit for the escort. I've done them repeatedly and it's the same thing every time.
Jamba is allowing the alts to auto-accept the quest when the master picks it up, so I don't know if it's Jamba's fault or not. This is really annoying as I've escorted Remtravel 3 times and can't get the alts to complete it. But every time, the master completes just fine.
This could just be a bug in 3.2. Anyone else see this?
So I didn't see any fix / solution / reply to the issue of WoW crashing to the desktop when one of the toons takes a taxi.
I've had this happen a lot, and I'm terrible at not updating addons, so I'm not sure which version this was. I just updated everyone last night to the newest version, so I'll be able to experiment tonight with this.
But what was hapenning was this:
Group standing at FP. Main has group members enabled. Main takes FP. all 4 slaves crash to the desktop. ( slaves don't have FP window open, or are somewhere else in the world)
Group standing at FP. Main has group members DISabled (/jamba solo). Main takes FP. all 4 slaves stand there (working as intended).
This also happens when any other group member takes a FP, the main will sometimes not crash, but all the other slaves DO crash. As far as I can tell, if the toons don't have the FP window open, and the main (or any other toon) takes a FP, wow will crash. I didn't save any of the reports but it was generic 132 wow crashes. Like I said, I updated to the newest version last night, so I'll make sure I'm still current and test it out tonight to see if it's still there and give you some detailed steps on what I'm doing to cause it.
I was seeing this prior to the patch. Escorting that turtle all the way across Tanaris to only have half of them get credit made me have a PMS moment. I just turned off auto-accept quests and have the slaves mirror the master choices instead. Then have a SLAVE start the escort, and my master clicks the "Yeah, lemme do this escort, too" dialogue, with the other slaves mirroring that click. Haven't had the no-credit issue since.
It's probably not Jamba, I show that I've got the quest on everyone in nQuestLog and in the default log, I just don't get completion credit.
I've been working on Jamba-Proc as part of 0.5 and I'm reasonably happy with what I have come up with. I still need to write the config gui, but as you can see from the screenshot it is working ...
I configured it to say 'Free Exorcism' when Art of War procs.
http://wow.jafula.com/images/extforums/jambaproc1.jpg
holy crap that is amazing
Oh, this will be nice. Our 10-box team has several sets of multiple toons and I was trying to hobble together a way for my husband to be able to tell which of his warlocks gets a Nightfall proc. How configurable will it be? Right now I have Mik's set up to tell me not only when I gain certain procs/auras, but when I use/lose one. IE Maelstrom x5 > Maelstrom Spent! Mor Earthshield plx!
The configuration has the following: the name of the spell as it appears in the combat log, the text you want to display and a tag (all, slave, master, paladin, etc).
Each time a toon gets the proc, the tag is checked to make sure that this toon can send a message. If the toon has the tag that relates to the proc, then a message is sent to an predefined proc message area (currently there is 1 area for all the procs but this could be changed).
So far it is proc gain / refresh only.
The proc message area is configurable - it can be a party chat, private channel, raid warning or a scroll area in Parrot or a scroll area in MSBT.
Currently the display format is toonname - message.
I hope to release a 0.5 alpha soon and get some feedback on this.
Hi Jafula,
When the 3.0 went out, the new vehicle system broke the follow function.. this was really annoying.
they released a tiny patch weeks later enabling the follow of a toon on vehicle.. pretty handy..
but, remember, the way the follow was coded the main char was always following him/herself until you released a patch to enhance this... and it was really good
Now 3.2 is out and I'm encountering this bug again, the main char IS actually following itself (again) when on a vehicle
I'm using this kind of FTL follow/focus setup :
any idea how to disable the "self-following" annoyance when on a vehicle ?Code:/focus [mod:ctrl,mod:shift,nomod:alt]Celestis;
[mod:ctrl,mod:alt,nomod:shift]Celestîs;
[mod:alt,mod:shift,nomod:ctrl]Celestïs;
[mod:ctrl,mod:alt,mod:shift]Célèstis;
[nomod]player
/follow focus
thanks
The easiest way to prevent self follow is to remove the toons name from the follow macro, for instance say you had the macro you posted on the character Celestis, you would remove
[mod:ctrl,mod:shift,nomod:alt]Celestis
or if you use something like keyclone or HKN to send the modifiers to the alts but not the main then put your "targetting" macro on a bar somewhere, and then make the follow macro something like
that would click the top right button on the right side barsCode:/clearfocus
/click [mod] MultiBarRightButton1
/follow focus
and that button would have the following macro from your example
Code:/focus [mod:ctrl,mod:shift,nomod:alt]Celestis;
[mod:ctrl,mod:alt,nomod:shift]Celestîs;
[mod:alt,mod:shift,nomod:ctrl]Celestïs;
[mod:ctrl,mod:alt,mod:shift]Célèstis;
[nomod]player
I'm still getting the crash when the main takes a FP but the slaves don't. I wasn't able to reliably reproduce it. I'll keep working at it.
I'd taken a temporary pause in true mb'ing while waiting for 3.2 and cheap mounts. Now that 3.2 is here I'm actively controlling 3 toons.
Previously, I used to get quest status updates on the master in the default chat when the slaves progressed on a quest, be it killing mobs or looting items. It was very helpful to know whether or not the slave actually had accepted the quest, and their progress without having to glance at the second monitor when they loot something!
Since I started up again, these notifications are gone. I've made sure that "Quest Silently" is turned off in my jamba options, and none of my jamba options have changed except I've added a 3rd toon to the team (was just two toons before).
Any idea what option might be causing the total lack of quest progress messages?
This is a very raw Jamba 0.5 out that needs some love. Please test it and provide some feedback in the thread.
http://www.dual-boxing.com/showthread.php?t=23377
Hi Jafula,
I have a question about your quest log window helper. What are the base requirements for this to function?
On my horde server it has never worked correctly. When I would choose "select" only one alt ever followed the main's selections. I recently changed servers, and as soon as I made my new team it worked flawlessly. I believe I had installed 0.4f before starting there, so maybe that was it. But within the last 2 days the functionality has completely stopped working. It won't do group selects or abandons (a bummer when you're running through areas grabbing all quests just to see that they're gray).
I really love this functionality. Do you have any ideas? Corrupt .lua files maybe?
Edit: I've been running the same mods for the last year, so nothing has changed there.
Edit2: I've purged all Jamba related files and reinstalled 0.4g. This is still not working. Anyone know?
Hi,
Sorry you are having this trouble.
Serveral things to check...
1) Are you opening the quest log/quest npcs dialogs on all the toons first, before you do the actions on your master? If not, you need to start doing this.
2) Is your team configured correctly, i.e. the same toon list / master / all toons enabled on _every_ toon. Read this article.
3) Have you tried with just the Jamba addon (and no other addons)? Maybe a mod has been updated that now conflicts with Jamba.
Its the way Blizzard do escort quests. You need to not auto-accept escort quests (Jamba cannot tell the difference between escorts and normal). On the slaves, do not open the npcs dialog. Just open the dialog on the master. Start the quest. If you have auto-accept escorts quests check in the Jamba-Quest options, all the slaves will automatically join the masters quest. Otherwise you will have to click the Join Quest dialog manually on each slave.
So I fixed my problem in case anyone runs into this.
The problem was the Jamba quest log helper would not select quests for the group for abandoning and marking. CT_Mod (CT_Core specifically) was conflicting with this. I had enabled the "show quest level in quest log" option. As soon as I disabled that it worked again. I didn't want to have to disable CT_Core, but disabling the quest levels made it work again. QuestHelper shows the levels in its log anyway, so it's fine.
I apologize if that has been already mentioned but a quick search did not yield any useful results.
Would it be possible to get some sort of lvl1 spam filter?
I do have Spam Sentry on my toons but even those gold selling messages do get blocked they still get relayed to my main and due to the fact that the increase of those annoying gold spams is getting worse by the day it is driving me bananas.
I still find the whisper relay function really useful but I just wish I could block them by level.
Once again, if that has been alreay brought up - my apologies.
Hello,
The blocking whispers by level functionality is not available. I had a quick look at implementing it a while back and decided it was too complicated for a quick fix. I'm not sure I'll be able to get to looking at this anytime soon, but do be aware it is a task on my Jamba todo list.
Oki, and thanks for your reply!
True, but slaves frequently still pass the whispers through to your main. In one case, my master auto reported all 4 of my slaves for spam (BadBoy addon), SpamMeNot lets the whispers through to the main too. I've had these types of addons put slaves on ignore, or remove them from my friend list as well. Ugh, anyone have a good one that plays nicely with Jamba? It seems that at least one of the servers I play on regularly is inundated with spammers, and I conider Jamba a "must have" addon.
I for one woud love to have Jamba hide whispers from lvl 1, 2, and 55 toons. No reporting, no auto /ignore, nothing like that, just keep the whispers from showing up in my chat log. Until Jafula has time to write such a module (or I find one that really works like I would want) I will deal with it.
Thanks again for a stellar mod Jafula!