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  1. #1

    Default Boomkin+4xToW = Fun, fun, fun!

    Respecced out of my arena spec to farm some shards, make a little cash, and level up my little L66 boomkin druid.

    4xToW + Moonkin Aura = 17% crit and 12% hit = Fun!

    I think I did Steamvault in 16min for the fastest run...

    You can read more about it here, but the shamans were running with about 45-47% crit chance. Mana usage was also incredibly low due to the 40% mana reduction post-crit. I synchronized my druid's Starfire (with 15% chance to Stun) with Lightning Bolt to great effect.

    The second boss goes down so fast that I can safely ignore the little healing gnomes (or just power through up to 5 of them). The last boss doesn't live long enough to do his tank/enrage mechanic. It's sexy.

    I shudder to think what's possible if my druid was L70 and had any kind of reasonable gear. Still, at L66, he reliably hits the L70-72 content due to the +12% crit bonus.

    This is the way to farm normal mode stuff fast and in style!
    Cranky old-timer.

  2. #2

    Default

    Keep it Up man, I like Boomkins and with 12 treants it's going to be nice some kind of the Lord of the Rings scene with the Tower
    Clash of the Titans
    Almost Done -.-
    CotT
    [/align]Current Playlist:
    • Megadeth, Nine Inch Nails, Soilwork, Soil, Mudvayne, Killswitch Engage, Evanescence(Again :love: )

  3. #3

    Default

    Great to hear it's working out for you Boyl. Not to try and derail from your experience, but is 2% more crit really THAT big of a deal? Honestly I'd imagine you'd really have a hard time even being able to feel the bonus from it. Also, if you had a 5th shaman the damage would probably be more synchronized anyways, not to mention the boomkin probably runs out of mana much sooner since he doesn't have a clearcasting like the shams do. Druids do bring some extra utility though, with buffs and brez. It sounds like a fun team nonetheless.
    <Lunatic Rising> Fenris (Horde) US, PVE

    5x Shamans: Khazarel, Khazrael, Khazrela, Khazreal, Khazeral
    1....10....20....30....40....5052...60....70

    1x Paladin: Rhaeryn, 1x Priest: Valyon, 1x Druid: Thaedyn, 1x Mage: Runare, 1x Hunter: Alef
    1....10....20....30....40....50....60....70

  4. #4

    Default

    I'll be honest.... I did the same, but I've dropped the druid now.

    Because of the spell synergy, I just couldn't get the druid to do anything like the DPS of the shammies, even once I'd geared her up a bit. See the armoury link below for details, her name is Floriana. She's got virtually the same spell dmg as the shammies, but was only peaking at about 60% of their DPS. I've given up and parked her now, slowly levelling a 5th shammy on rested to join up with the other 4.
    Muraman/Muramar, Murmanela, Murmlena, Murmarula, Murmarina - Silvermoon EU
    Gnarlight, Gnarlon, Gnarlin, Gnarly, Gnarley - Silvermoon EU
    Fileta, Celestara, Floriana, Paleforth, Kyudo - Kilrogg EU

  5. #5

    Default

    I absolutely love moonkin + 4 shammies. 3% to crit and hit doesn't seem like much- but it STACKS. That's why when you actually read his post, he is about 50% crit rate. The reason for the druid is to boost the shammies dps- not be the uber dps. Plus it gives you crowd control options for pvp.
    PUGS- the other wipe meet

    Druid and 4x Shammies on Boulderfist (Stackin & Thedeck, of <RAGE>)
    'I like a man who laughs when he fights' - Winston Churchill

  6. #6

    Default

    But I'd expect the druid to be able to at least hit 75% or more of the shammy DPS, mine actually has more Spell Dmg than 1 of the shammies, so for me, the extra 2% crit didn't live up to the hype, but whatever floats your boat.
    Muraman/Muramar, Murmanela, Murmlena, Murmarula, Murmarina - Silvermoon EU
    Gnarlight, Gnarlon, Gnarlin, Gnarly, Gnarley - Silvermoon EU
    Fileta, Celestara, Floriana, Paleforth, Kyudo - Kilrogg EU

  7. #7

    Default

    The combo is mad i love it.
    I believe that MOTW+Moonkin Aura+Hot healing is alot better than a 5th shaman.
    [align=right][ http://theoptimen.blogspot.com | Level 70 5 Boxer- [A] Frostmourne US ]
    [ 5 Shamans, 1 Druid & 1 Warrior - Mix & Match ]
    [/align]

  8. #8

    Default

    Quote Originally Posted by 'Moxy',index.php?page=Thread&postID=65627#post6562 7
    I absolutely love moonkin + 4 shammies. 3% to crit and hit doesn't seem like much- but it STACKS. That's why when you actually read his post, he is about 50% crit rate. The reason for the druid is to boost the shammies dps- not be the uber dps. Plus it gives you crowd control options for pvp.
    I believe you misunderstood me. Yes, TOW stacks, I know that and it's a fantastic tool to use with multiple shammies. What I was saying was that having a druid over a 5th shammy means you get 5% to crit from aura, instead of 3% crit/hit from a 5th TOW. Thus you are really only gaining 2% more crit over having another shammy.

    I'm just saying that since the druid in the group doesn't have a clearcasting equivelant, he doesn't have the stamina like the shamans do. To me on paper that just doesn't sound like a good tradeoff, but I've never tried it so I can only theorycraft.
    <Lunatic Rising> Fenris (Horde) US, PVE

    5x Shamans: Khazarel, Khazrael, Khazrela, Khazreal, Khazeral
    1....10....20....30....40....5052...60....70

    1x Paladin: Rhaeryn, 1x Priest: Valyon, 1x Druid: Thaedyn, 1x Mage: Runare, 1x Hunter: Alef
    1....10....20....30....40....50....60....70

  9. #9
    U JELLY?! Toned's Avatar
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    Default

    i don't feel that the 2% is worth losing a shaman over... the shaman synergy = the wins... + 4 totems.


  10. #10

    Default

    1+ grounding totem > Oomkin anyday in pvP.

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