Quote Originally Posted by 'Guilo',index.php?page=Thread&postID=57672#post576 72
I'm Dualboxing 2 Feral Druids. The diagrams you've shown is exactly how it has to be done.
The benefit to it, and dual druids with similar specs/gear is that we trade agro around alot allowing me to just do white attacks and shred for maximum dps.

We're only level 42 so no mangle yet but that should be fun too.

On a side note, I'm also leveling an Enh Shaman to pair with my 70 paladin (will respec to ret when he catches up)

The synergy between the two is amazing. WF + Strength + Bloodlust and Blessings + Auras + Judgments is really incredible.

I consider each one about .75 dps and .3 healing... Well combined I feel like they're 100% of a dpser and about .5 a healer leaving me with 2 solid dpsers and a healer out of my two man team.

I'm bring this up because, 1) I cant imagine any melee dps multibox group without a Shaman (except for 5 feral druids maybe... since goa < wf imo). 2) Any Shaman would be significantly more powerful with a Paladin in tow.

So to me the optimal 5 man melee DPS setup would be Arms, Fury, Fury, Enh, Ret. I just did some quick math on it and the fire and forget healing (healing stream + judgment of light) would be about 616 healing for the group every 5 seconds. (This is not including WF and is assuming a 3 second weapon speed for everyone so the real numbers would be a fair ammount higher). So 5x might/kings and 5x str (from shaman) and double spell resists from auras/totems or crit aura from the pally... All in all i think its a much more solid set up than 5x or 4x warriors.

/end rambelings
Well for now my current plan is to use the aggro ping-pong method between the four warriors. It's be working decently well. However after having completed RFC I'm thinking that once I get to the levels that druids have swipe and paladins have conscreation + imp RF. I'm going to pwr level up a paladin and a druid to try out the 3 different set-ups.

Druid: Lotp for the 5% crit and Imp. LotP for the extra healing. Also bears use rage as well which eliminates mana worries, and also there are alot of similar moves between bears and warriors for easier macro placements. They also deal quite a bit of dmg for a tank.

Paladins: Consecration+imp RF is the best aoe aggro generator imo. JoL, especially awesome for Dual weilders, Blessings are very versatile and can be switched up between BoSalv and BoM depending on wether or not the alt is pulling too much hate or can easily stand to do more dmg. Aura resists help a fair amount for aoe fights. While paladins also deal quite a bit of dmg for a tank in my experience druids deal alittle bit more.